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MS Flight Simulator SEASONS are horrible.. must petition Microsoft

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Guest strobear

Ever since MS Flight Simulator 2000, the seasonal textures have not properly matched the area at all. In fact, they're downright ridiculous! Typical winter textures realistically seen in US Georgia and the Carolinas are being used in the tropics all around the world, which are lush and green year round. I was hoping Microsoft would finally get this right, but time and again, they never fix this. This isn't hard to fix either, as they had it right with Flight Sim 98.All we have to do is get enough people to tell Microsoft to fix this, and they will address it. If they don't notice it or think it's a problem, then they won't address it. I mean, it's utterly ridiculous to have winter textures in southern Mexico and Central America. Granted at least it's not snow, but still brown, yellow ground with bare trees AUTOGEN and no palm trees. Come on Microsoft!

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I noticed the same thing! I flew around some where in aquatorial region with naked trees and brown land! I don't remember which country it was, but somewhere in asia. It also doesn't matter because this wrong winter textures are all around the globe!I don't know why MS did a this bad job on seasonal textures. How can you possibly overlook something like this??I don't know which files regulate the seasons in FS. Maybe it isn't even that hard to fix?Can anyone from the scenery departement respond to this?best regards,Claudio

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Guest shanwick

>Maybe it isn't even that hard to fix?>Can anyone from the scenery departement respond to this?MS have issued one patch - I don't think they will issue another one.MS staff don't respond to threads in forums so I don't think anyone from their scenery department will be commenting.David

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Guest kurtj

I fly mostly in the US and I find Las Vegas ridiculus. Snow in Las Vegas from late November to late March. I hope this is fixed. I think MSFS should go to satalite imagery for landclass textures.

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>I fly mostly in the US and I find Las Vegas ridiculus. Snow>in Las Vegas from late November to late March. I hope this is>fixed. I think MSFS should go to satalite imagery for>landclass textures.Las Vegas picked up some snow just two weeks ago. If Micorosoft "didn't" think of including snow for this area, I'd probably have complained! ;-) Looks like MS was thinking ahead!!!L.Adamson

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Guest strobear

See, it bothers me a lot, since I'm originally from southern Mexico and enjoy flying around my hometown (which is always lush, green, and tropical year round). It never gets brown and yellow with bare trees.Yes, the same is true all around the world. In fact, parts of Amazon Brazil are barren until the equator and the seasons change. This is ridiculous.Ok, now that there is a problem. How do we make Microsoft aware and seriously get them to change. I understand that there won't be a fix for FS2004. But it's definitely not too late to get this fixed for FS2006 or whatever the next version will be. I've waited 6 years for them to fix this, I don't want to wait any more. I've had enough!

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Howdy,since you're so passionate about this problem perhaps you'd like to learn more about the technical aspects of seasonal landclass (land use) placement files and textures? This might help you understand the difficulties in finding and processing the proper data to provide the entire planet (!) with reasonable approximations of textures and seasons.Two good sources are the MS FS2004 Terrain SDK documents, which explain the use of regions and landclass files, available here: http://www.microsoft.com/games/flightsimul...sdk.asp#terrain . For example, the document tells you that the current system is developed to allow for expanding land use classes and textures in future versions (FS currently uses only four out of ten regions) and how anyone can make their own add-ons to improve on the situation (and share with the community).The other source is Chrstian Stock's "Terra Model File Manual", tmf_manual.zip, here in the file library. It's two years old but still provides the best overview, IMO, of how FS displays seasons and land use textures. There's always room for improvement but understanding the technical obstacles regarding source data and display processing definitely helps to appreciate the current limitations of regional and seasonal detail. Cheers, HolgerP.S.: Using satellite imagery or aerial photography, i.e., photoreal textures, won't help because they are single-moment snapshots and thus the exact opposite of daily and seasonal variations.

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Guest strobear

Heck, no need to be arrogant! I'm not and never will be a software/programming type. I'm not saying you're one of these (so don't take it the wrong way), but I've dealt with arrogant intellectual elitests all through college, and they annoy me more than ever.I'm not complaining about highly precise and accurate seasonal variations. I mean, at the very least, if Microsoft could leave all global textures below, say 27 degrees latitude or what not, in their respective perpetual summer textures, the majority of the issue would be solved. Granted, although it won't be perfect, I would be quite happy if they would just leave the areas in the tropics in perpetual summer mode. That's not so hard!

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Guest

The arrogant one is you, pretty much claiming that Microsoft deliberately made no effort to get the seasonal textures correct for every part of the world for every day of the year.They MUST have used an automated tool to calculate the seasonal texture changes, probably determining the textures to be used based on distance from the poles, and altitude (plus possibly slope).Putting in some manual factors (like knowing that some areas are desert or rainforest) is possible, doing so for every day of the year for every spot on earth is an impossibility.Maybe once climate modelling becomes perfect and can be done on a PC you'll get perfect textures in FS for every day of the year always matching what the real world looks like at that exact spot, but until then I'd say they've done a pretty good approximation.Even met agencies using multimillion dollar supercomputers can't do much better and certainly not on a global scale...

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Guest CYYJ1968

>I'm not complaining about highly precise and accurate seasonal>variations. I mean, at the very least, if Microsoft could leave all >global textures below, say 27 degrees latitude or what not, in >their respective perpetual summer textures, the majority of the issue>would be solved.Here's an ad hoc workaround for you: change all your flight start dates so that they always take place in the spring and summer months. Another couple of mouse clicks at the start of each flight and, hey presto magnifico, lush tropical scenery all year round! After all, the actual calendar date doesn't make any difference when you're in the game anyway, does it?

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Guest bobsk8

Regarding this catastrophic problem I think we should:1. Boycott Microsoft and all their products2. Start a pettition to have Bill Gates impeached.3. See if we can involve Greenpeace in restoring the proper greenery in FS.4. Refuse to fly MSFS until this problem is fixed, including deleting it from our hardrives and sending all the deleted files to Microsoft, as a protest.;)

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Guest strobear

And this helps how?Yes, I understand how difficult it is to get precise seasonal changes, etc. People make mistakes, and understandably, the tropics area probably isn't a top priority for Microsoft, but this is something they can easily change is they were notified about it. Right?

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Guest strobear

Did you read my last post? I'm not asking for a highly complex revolutionary change. I'm just asking for a simple fix for the tropic region. I don't think that's so hard.Don't be rude.GO EAGLES!!!

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Guest strobear

So nobody else finds this a problem? This is what has bewildered me. If people kindly informed Microsoft, we wouldn't have the problem. If people don't care, then there's no problem in the eyes of Microsoft. Thus, they probably aren't fully aware that there is a problem.

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Guest CYYJ1968

>And this helps how?This helps in that you would no longer be flying over terrain graphics that apparently you can't stand. It's a work-around not a solution. A work-around is needed because there is no ready-made solution and the chance of one being developed in the near- or mid-term is effectively nil. So, ask yourself which you hate more: (a) flying over terrain graphics you don't like or (:( setting the month of each flight to sometime in the spring or summer. If it were me, I'd choose (:(.

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Howdy,for the record, I DO agree that this is an issue that can and should be addressed by the FS design team. I have sent them a list of those things I personally would like to see addressed in future versions and I did that several months ago. I assume you're doing the same?Not sure why you would consider it "arrogant" or "elitist" if someone provides you with information you didn't have before? Can't hurt to know why some things are more difficult to implement than they seem ;-)Cheers, Holger

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There are two distinct issues in this matter and they are both relatively easy to fix and do not require either intervention on the part of the Flight Simulator Team or great and profound knowledge of land use.First, the desert textures seen throughout the tropics are the result of incorrect land class (NOT "landclass") assignments. Land classification is a scheme used to define the different ground textures that are used in this game. It is ridiculously easy to modify the land class (NOT "landclass") assignment; please try either John Cillis' LandClass Assistant or Russel Dirk's EZ-LandClass (requires Microsoft Excel), both available in the AvSim library. If you know what your home area (lovely M

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Guest strobear

Ok, I see your point. But the fact that the summer textures are already in the program, how hard would it be for microsoft to code in all latitudes below a certain number remain in summer year round? I mean yes, changing landclass files is difficult and time consuming, but I don't think that the simple solution I present is that hard, since Microsoft did it fine with most of Florida.

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Guest strobear

Thanks for the info. Try to do it in a less mocking condescending way. That's what I meant by arrogant intellectual elitest. I find sarcastic condescending people annoying. It's not what you say, but how you say it.Holger, I do plan on contacting the FS Design Team. How would I get in contact with them?

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Guest danowat

"Thanks for the info. Try to do it in a less mocking condescending way. That's what I meant by arrogant intellectual elitest. I find sarcastic condescending people annoying. It's not what you say, but how you say it."How on earth was the guys post arrogant, elitest and condisending?, he took the time to right a lengthy, indepth post for YOU, and you have the gaul to come back at him with this, not sure I would have bothered after YOUR arrogant attitude in your previous posts.#### there are some ungratefull people around.Dan.

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Guest GabrielR

After all this is a worthy discussion....I find interesting both Holger and LuisFelizTirado's oppinion... now things get more complicated, because (and this is for LuisFelizTirado) most of the area depicted in your attached immage has no seasonal variation, there is a slight cicle of rain and dry seasons but there is no clear pattern attached to any seasonal variation as known by the North americans.... I am Colombian, and I have lived in Colombia for most part of my life, there is no cold seasonal weather in colombia, and I am sure ther is none in Panama Also...Weather that close to the Ecuator is not influenced by the Polar fronts that affect all north america and most parts of the Northern Mexico; The relative axis of the earth expose the ecuator region to the sun heat in almost the same angle throughout the year...plus Colombia (most of the area depicted in the immage) has very high montainous areas, and there is sort of a "microweather" if you will, that is almost exclusively dictated by the height of the terrain, we used to call it thermal levels back in school, a lot time ago... They have their on vegetation, and appeareance.... We have snow down there: You wanna see it? find a mountain with more than 12,000 FT and surely it will be there.... but again, with a little variation Snow is perpetual also.So in all: there is no brownish vegetation cycle in Colombia, we are all green throughout the year, there is no seasonal temperature variation in Colombia, temperatures are stable the whole year, and YES: THERE ARE NO NATIVE PALM TREES IN BOGOTA wich is at 10,000 FT up in the Andes...Anyway, I dont find that particularly annoying to find that MS, has not yet developed a more accurate depiction of subtropical and tropical areas, at the end, most of the market is in the US and it is logical that most of the effort is invested in that area.Would I expect that MS depicts that sort of complex weather in my country? NoMaybe in some years we will have a more open architecture that will allow both scenery design gurus and casual simmers alike to tweak those small details and make the MS World look more like the real counterpart.EDIT***Please let's calm down, Both Holger and LusFelizTirado have written their names in the history of Fligh Sim because of their contributions.... I know sometimes that FS Scenery jergon can be quite misterious, but the fact the WE do not understand what they say don't make THEM arrogants...

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Guest

Given that that "simple fix" would require a completely new system to determine seasonal textures, which would be that revolutionary system, it is that hard.If you think anything you don't like is rude I don't care about being rude...

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Guest

Because it would be an incorrect assumption. People on the slopes of the Andes or living near Kilimanjaro would see the wrong textures...Yah, we get wrong textures here too from time to time.And I live in Europe.For a few weeks a year FS places snow textures here, I've not seen snow on the ground lasting more than a few hours in years... But I don't complain, it can actually happen.

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