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oqvist

Future of the FS Franchise...

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One sentence sums up what may well prove to be a "Watershed Moment" in the not too distant future:"Throughout more than 20 years in continuous publication Flight Simulator has fostered an amazing grass roots community with little or no help from Microsoft but we realize that

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Sounds to me like they have big plans for some kind of online multiplayer gaming community. Simlar to an Everquest, etc.Figure the Zone is three versions only now and needs to be replaced with something better. Maybe this is it.I can't wait to see what they have in mind. "Multi-Version" tells me they will be rolling it out over the next 5 or 6 years with improvements being made in each new version of FS.Matt

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Unless they are willing to let me work from Phoenix, I can't apply. Washington is too cold for me :)-John

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Perhaps it's the color of the glasses I view the world through, but it suggests to me that they're seeking a closer involvement with the addon community (free and pay), as well as some mechanism to allow greater feedback/interaction with the users... ;)

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I agree, and it also sounds like they intend to keep the process evolving through multiple versions--IOTW, it sounds like this won't end with FS2006.-John

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My guess: a 64-bit flight simulator version to showcase the benefits of their new 64-bit windows.BTW, this could be a great employment opportunity for some of the talented developers around here. Plus, we could get one of "our people" on the "inside". ;-)

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Quote:"We have an ambitious, multi-version strategy ..." Translation: we'll be releasing future versions of FS on the XBox first, then, after two years, those versions will be ported to the PC. Quote:"making the community an integral part of the game experience..."I agree with the other poster: Microsoft is probably looking into turning FS into a multiplayer online game.I mean, Microsoft had almost 10 years to make the addon community an "integral part," and they've never shown anything other than the flimsiest interest in the addon market - so why now?ricardo

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Guest

and whether people will continue the blatant anti-Microsoft flames of one of the earlier posters...

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Most important - Will it bake cookies? :-)JOIN The AVSIM RTW RACE FLIGHT TEAM****************Grab My FREEWARE Voice recognition Profiles here:[a href=http://library.avsim.net/esearch.php?CatID=fs2004misc&DLID=58334]Cessna 172 Voice Profile[/a][a href=http://library.avsim.net/esearch.php?CatID=fs2004misc&DLID=60740]FSD Avanti Voice Profile[/a].You will need the main FREEWARE Flight Assistant program to use it, get it here:[a href=http://library.avsim.net/esearch.php?CatID=genutils&DLID=39661]Flight Assistant 2.2[/a]

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Well, I did not consider the X-Box line of thinking. In hindsite, I can see where one could deduce that FS may being going towards X-Box and the online community that revolves around X-Box. I would personally hate to see that happen if us PC users and our version of online (Vatsim/Ivao)are relegated to has been status by MS.

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>and whether people will continue the blatant anti-Microsoft>flames of one of the earlier posters...There is a difference between being anti FS on XBOX and being anti FS from microsoft flames you know ;)XBOX just happens to be made by Microsoft. Now for the record XBOX is by far the best console to port FS too since it

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Microsoft would be taking a huge gamble on demographics if it developed for XBOX first.On one hand, it's a programmer's dream--a consistent environment which is much easier to debug. But there's a huge number of adult users of MSFS who live at their PC. They want to use TurboTax, switch to Powerpoint to prepare a presentation, and have a flight from EHAM to EGLL in the background. XBox isn't just the domain of the young, but it's still on the fringes of the developed MSFS community. Many of our peers here--myself included, are not gamers. I own a handful of entertainment titles, but use only one full time. MSFS.Microsoft needs to port MSFS to Xbox--to build a legion of users that will either purchase a second copy for their PC, or "move up" to the more sophisticated simming environment that a PC can offer. Still, there are tens of thousands of users that won't be interested in any XBox offering. Those are the users that got MSFS to where it is today. They'll be needed to take it where it's going.-John

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Guest Zevious Zoquis

I can't find the thread in question so I guess it was deleted. I'm wish I could have read it first. I posted a comment this morning and I hope it wasn't misconstrued as "MS bashing" by anyone becuase that was not my intent at all. I'm assuming it must have been something posted later that cuased the trouble (I hope). Wish I could have read it...

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Guest yarvelling

Much as I like the Xbox as a gaming console, for the MSFS series it would be wrong; no proper form of control, unless MS have something to come that will interface standard keyboard and mouse to the box...unlikely though, and of course, where will that leave all the independant add-on developers? For many, the only way to get add-ons would be via specialy made DVD's...I, and I'm sure many others, don't have, or don't want/need Xbox Live. Unless MS licensed official Airlines for an Xbox version, I doubt many folks would be too happy trying to be 'as real as it gets' in a bunch of Pacifica and Soar 737's, and with minimal fake AI; we'd be crying out for real airlines, and a wider variety of planes, and tons of real and varied AI just as we do for the PC version now!!

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Not a grudge. Read the last sentence of secton A. Very simple, understandable and one which Francois knows very well. He used to enforce it here and it has been our policy for seven or eight years, and it is one which you agreed to when you signed up to our forums and tacitly agree to as you continue to use our forums. If you don't agree with the policy, then all I can suggest is that you not participate here.

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Guest Derek D

Well I can tell you right now if it comes out on X-Box I won't be buying it. The consequences for the majority of the FS community would be disasterous: no (easy) way to get add-ons, dumbed-down controls and peripherals, and largely inferior graphics (most TVs run at 640x480 FYI, and the video card in the X-Box is several year old technology).In addition to these things if MS were to focus on making the next FS multiplayer oriented then everyone would need to pay for the X-Box live subscription, whereas on the PC this could potentially be a free service.Of course we are jumping the gun by suggesting MS is planning on using the X-Box, but I just hope the MS team keeps my points in mind before it's too late ;-).Derek D.

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I find it interesting that some folks are interpreting this job announcement to read that MS will only be developing for XBox. Given the statement in the job announcement of:"We have an ambitious, multi-version strategy...."That says to me that indeed they may well be building a version for XBox (no news in that - why wouldn't they?). But it also tells me that they are continuing their PC product as well. Common sense tells me that they would not shoot the golden goose (the PC varient). To draw any other conclusion is most likely great reading in this and other forums, but not too good for your blood pressure. :)

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Okay thanks for the response Tom.So xxxxxsim and avsim has this policy. xxxflight apparently not. No other forums seem to have this policy or at least not enforce it so is it really needed? Is there a cold war going on?I find it odd because I am at commercial forums which are 1000 times larger than this and they don

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It's rather interesting to see how my initial post, which was strictly intended to demonstrate that - contrary to the "wild rumors" that have been advanced here and elsewhere - MS quite obviously intends to not only continue the FS Franchise, but in fact are intending to expand it in as yet undisclosed direction, has "devolved" into yet another round of completely unfounded "wild rumors" once again... ;)I guess that simply illustrates instead the propensity of any group of people to indulge themselves with "backyard gossip..." :-beerchug

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