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jfri

First impression disappointment

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I will have to admit that not everyone's settings will work for you, I have been following Richards posts about his findings and each time he posts I will make a change, he has helped me but I have also made changes on my own that have given me the look I need to have from a cockpit. I feel P3d is a fantastic Sim and I look forward to the next update. I can also say that you need to choose your add-ons wisely, because I thought  as long as you use the migration tool everything would work correctly, I was WRONG!!!

 

 

With my settings the way I like them, most of the sliders at full, I am enjoying my experience, here I am climbing out of KROC this morning in the typical upstate morning Haze.......I know it may not be the best pic but I am not a photo buff....

 

Sorry. It seems that no matter how many times I have tried to upload the picture using the image link it just never works.


http://i70.photobucket.com/albums/i115/71GTXD21/KROCMorningHaze.jpg

 

 

I guess this can work...


Nick Sciortino

 

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The big problem people are having, including, originally myself, is comparing FSX with P3d, when in actuality they have very little in common.

 

Howard is right, we're making a mistake, P3DV2 has very little FSX.

As for third-party programs, they say it's compatible, install is a step function perfectly is another step, this will be the day that proved PMDG put some product in your "P3D V2 Compatible", without a shadow of doubt the product will be really compatible.

At the moment we have silence from the LM staff, good sign, surely we have a solid next update.

I have a concern over certain media, cooperation between developers and hardware manufacturers, I think the product should be standard, ie it is then DX11 Nvidia, ATI or another manufacturer will be able to have good results, making the offer more attractive features up to each hardware manufacturer, cartels have already left on our planet.

 

João Alfredo


It is impossible to please Greeks and Trojans

É impossivel agradar Gregos e Troianos

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Jfri, I was having a little buyer's remorse the first couple of weeks too. I am a little luckier than you in that I don't have a whole bunch of legacy FSX add ons at all. The ones that I have purchased recently, I made sure were for P3D. But as a whole there just wasn't a significant improvement from FSX on the surface. A little working with the display setting in the app (and NOT having to futz around with a bunch of tweaks elsewhere) and I pretty quickly found visual superiority to FSX and much smoother performance. If I did have a big investment in add ons that don't work in P3D, I would certainly be less enthusiastic. I think a read where ORBX is very much committed to P3D so I would expect them to address any compatibly issues sooner rather than later.


Chris

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jfri I advise you to start right here to save you a lot of pain as you have an overclock you can skip that part - give it a try would really be surprised if this does not help you starting on post 56 - the only thing I see a bit lacking is your video card ram and I would pump up that motherboard ram to at least 16 gb - anyway give this a try

 

Here is the link

 

http://forum.avsim.net/topic/442898-my-new-observations-in-p3d/page-3#entry3000456

 

I tried your suggested settings and in the Seattle area it didn't help very much. The biggest performance killer seem to be the Seattle area itself. In ORBX Australia Cairns I got great performance. I'm somewhat curious about some of your suggestions.

Why setting water at max and user vehicle reflection on and disabling or lower many other settings?

In REX4 why using 32 bit texture compression algorithms ?  Isn't DXT strongly recommended for better performance?

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I bought P3D2 three weeks ago and I can't help but feeling a bit disappointed in it.

First a lack of add on products. I discovered that most of my FSX add on didn't work in P3D2. In FSX I have a lot of ORBX regions and airports. In P3D2 I only have the regions since the airport add on are not converted to P3D2 yet.

Second and more important performance. Taking advantage of the new features seem very difficult since it will hit performance very hard. I have stuttering blurries and low fps (flying in ORBX PNW). Since P3D2 is no updated FSX but new code that makes better use of the videocard I hoped for more. Finding the optimal slider settings seems very difficult. Question is how to get the most out of P3D2 and benefit from features not available in FSX (DX10)?

I have already spent money on the EMT tool and a new SSD intended for P3D. I find the two A2A GA planes very interesting. I have the C172 trainer for FSX. Need to decide if to buy the P3D versions.

The airports do work you just gotta shoe horn them in I have about 15 or so orbx airports installed in V2 if you want I'll tell you how to install them its super easy since you have the EMT. I can also explain how to get rid of blurries hit Ctrl+ALT+DEL, select task manager, Click the processes tab then find P3d in the processes, right click on it and select set affinity, then select all of your CPU cores your blurries should go away this has to be done everytime you want to use V2 and just an FYI LM is fixing the blurry thing in 2.3.


ATP MEL,CFI,CFII,MEI.

 

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Whenever there is a problem, the third party developer often blames it on a P3D bug. For instance, none of the windsocks work in their "P3D compatible" Orbx airports (like those in the PNW scenery); and the lights on A2A's two "P3D native" aircraft still have issues. Both developers claim that these issues are due to "P3D bugs," but I haven't seen any acknowledgement from LM that they are to blame for these bugs, or that they are working to fix them.

Arwen, Zach Heylmun (Software Engineer - Prepar3D® Team) replied to my report of "incomplete loading..." on May 15th:

Hey Mr. Bill,

I believe that the issue with incomplete loading of effects has been resolved, and the fix should be in the next version.

L-M is also very much aware of the windsock issue as well, but no 'fix' has been mentioned yet to my knowledge.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

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"Sorry. It seems that no matter how many times I have tried to upload the picture using the image link it just never works."

 

Nick use tinypic please its the best option

 

===========================================================================================

"Why setting water at max and user vehicle reflection on and disabling or lower many other settings?"

 

Water has a long way to go compared to FSX hope they address this as it is terrible - as for water reflections I turn them on when I see fit - my settings are not the end all you can do what you wish - you ask why would He not turn this or that on - I do but what I presented was a good base line thats all - I want to turn everything up but as P3D is a work in progress I tread lightly on these choices and do experiment depending on my flight scenerios - give P3D a chance it still blows FSX out of the water as it is - P3D V 2.2 just came out give it some time - it will payoff I have no doubt - also keep in mind they are not catering to the casual users but seem to be listening and we should be grateful 

 

=========================================================================================

 

"In REX4 why using 32 bit texture compression algorithms ?  Isn't DXT strongly recommended for better performance?

I saw no difference

=========================================================================================

 

On a side note did not know this but Nvidia has a GTX780 6gig card - I have not checked how it compares to a Titan but this may be a nice option for those needing an improvement

 

See here not a bad price compared to a Titan but do your homework as I have not yet 

 

http://www.amazon.com/s/?ie=UTF8&keywords=gtx+780+6gb&tag=googhydr-20&index=aps&hvadid=31872258896&hvpos=1t1&hvexid=&hvnetw=g&hvrand=12062690797527001178&hvpone=&hvptwo=&hvqmt=b&hvdev=c&ref=pd_sl_7r6w50wsuo_b

 

==========================================================================================

 

FYI I would bet LM developers are using Titans


Rich Sennett

               

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I tried your suggested settings and in the Seattle area it didn't help very much. The biggest performance killer seem to be the Seattle area itself. In ORBX Australia Cairns I got great performance. I'm somewhat curious about some of your suggestions.

Why setting water at max and user vehicle reflection on and disabling or lower many other settings?

In REX4 why using 32 bit texture compression algorithms ?  Isn't DXT strongly recommended for better performance?

The terrain for PNW took 3 times longer to load over Seattle comparing with P3d default on my computer. Moving the texture and mesh resolution sliders to the left helps much more than reducing the autogen density for me. Your mileage may vary though. The other thing to improve performance is minimizing the road traffic to around 5 to 10%. PNW traffic seems to be much heavier than the default at the same percentage. Other tweaking such as AM and tessellation are not conclusive for me. You may have to find your own optimal settings on a case by case basis.  

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Found a step-up program for current evga users who purchased their card in the last 90 days -still not on par with a titan but seems most are waiting for a TI series 6 gig card around the corner

 

http://eu.evga.com/support/stepup/


Rich Sennett

               

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Arwen, Zach Heylmun (Software Engineer - Prepar3D® Team) replied to my report of "incomplete loading..." on May 15th:

L-M is also very much aware of the windsock issue as well, but no 'fix' has been mentioned yet to my knowledge.

Arwen, Zach Heylmun (Software Engineer - Prepar3D® Team) replied to my report of "incomplete loading..." on May 15th:

L-M is also very much aware of the windsock issue as well, but no 'fix' has been mentioned yet to my knowledge.

Thanks Bill! I'm hoping that these two issues might possibly be fixed in the next P3D update. The beacons in the A2a aircraft do seem to be a loading bug (since reloading the aircraft generally fixes it), but the Cherokee's landing light not illuminating the scenery is something else, as reloading has never fixed that for me.

 

The non-working windsocks are apparently restricted to FS9 based windsocks (according to Orbx), so does that make it a bug or a compatibility issue?

 

Again, I was only using A2A and Orbx as examples of a few things that are not fully functioning in P3D2, while these items apparently work fine in FSX. My main point was that P3D2 is still in development (which is a good thing), so it is going to be a lot harder to find addons for it that are truly 100% compatible (which can be a bit frustrating).

 

Edited: Lewis just posted this on the A2A forums in regards to the light issues: "... we are looking into the main light for the first update. But all other lighting is fixed via a reload and is due to a P3D bug that should be fixed in 2.3 we believe."


~ Arwen ~

 

Home Airfield: KHIE

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I have tried very, very hard to love P3D v2x, but I have pretty much given up for now. Other than the prettier clouds, and the cool cloud shadows, I just don't see much improvement. My frame rates are usually lower, and even with increased smoothness it still is less immersive for me because of that. The things I really wanted improved, the flight-models, the weather and the ATC, are the same as they were in FSX. Will they ever improve, or will it be up to 3rd party developers? That was exactly the question for FSX too. And the program is supposed to be for "training" purposes, right? Why should we expect developers to put out programs that we simmers want? I have started to have my doubts. P3D v2 has been out for a fairly long time now, and the market is hardly flooded with add-ons that are directed its way.

 

I am quite happy that lots of folks love P3D. It is good for the hobby. But six months on it still looks and flies an awful lot like its close cousin, the ESP based FSX. I'm sure there are many wonderful differences "under the hood", but they are awfully subtle in the end product.


 - Bill Magann

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I have tried very, very hard to love P3D v2x, but I have pretty much given up for now. Other than the prettier clouds, and the cool cloud shadows, I just don't see much improvement. My frame rates are usually lower, and even with increased smoothness it still is less immersive for me because of that. The things I really wanted improved, the flight-models, the weather and the ATC, are the same as they were in FSX. Will they ever improve, or will it be up to 3rd party developers? That was exactly the question for FSX too. And the program is supposed to be for "training" purposes, right? Why should we expect developers to put out programs that we simmers want? I have started to have my doubts. P3D v2 has been out for a fairly long time now, and the market is hardly flooded with add-ons that are directed its way.

 

I am quite happy that lots of folks love P3D. It is good for the hobby. But six months on it still looks and flies an awful lot like its close cousin, the ESP based FSX. I'm sure there are many wonderful differences "under the hood", but they are awfully subtle in the end product.

 

Lockheed Martin have made it clear that they're going to leave scenery, flight dynamics, weather, ATC and AI to 3rd-party developers to improve, so don't expect an improvement on those. I'm glad that they're focusing on the core (and for 2.3 they're working on performance so I suggest that you try it again when it is out) because this is the thing that 3rd-party developers can't fix. However, I don't get the people who are saying that this is FS11, because that would come with improved content as well.

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The airports do work you just gotta shoe horn them in I have about 15 or so orbx airports installed in V2 if you want I'll tell you how to install them its super easy since you have the EMT.

 

Do you mean just start EMT and run the installers? But this means going against an advice given many times that only install what has an native p3d installer.


 

 


I can also explain how to get rid of blurries hit Ctrl+ALT+DEL, select task manager, Click the processes tab then find P3d in the processes, right click on it and select set affinity, then select all of your CPU cores your blurries should go away this has to be done everytime you want to use V2 and just an FYI LM is fixing the blurry thing in 2.3.

 

I have set the AM in the p3d.cfg file. Will that not do the same thing?

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Do you mean just start EMT and run the installers? But this means going against an advice given many times that only install what has an native p3d installer.

 

 

I have set the AM in the p3d.cfg file. Will that not do the same thing?

As for the airports I've never had any issues and I've been running some of the airports since day one of V2 such as KHQM now that orbx has the new objectflow.DLL out most of the airports work perfectly. You won't mess anything up by doing it I promise!!!

Here is are the steps just in case you want to try it.

1.Start EMTand enable virtual FSX

2.Start installer

3.Select the FSX install option on the installer

4.let installer do its thing

5.exit EMT

6.load V2

7. when prompted dont allow the objectflow.dll

8. A window will open offering to update objectflow.dll do it and there you go working orbx airports in V2

you can install all the airports you want at once then load V2 and follow 6-8

As for affinity mask I don't think it works as I have affinymask set to use all my cores but I still get blurries but if I set it via taskmangar all the blurry are gone


ATP MEL,CFI,CFII,MEI.

 

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Guest JustanotherPilot

For those still undecided to make the change to P3d 2.2 , Frooglesim has made an excellent video on his youtube channel.

 

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