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Sesquashtoo

P3D v2.3 is absolutely INCREDIBLE!

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A simple video from v2.3, I believe someone asked to see one?

 

Now THAT is what a flight sim should look like! Is this default or using ORBX? Or maybe photoscenery? Hard to tell ...


Sascha Rieger | EVO Developer

 

EvoWings_vs.jpg

What is EVO How to get Evo 2016 FS9 Evolution Forum

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It's 'funny', really, how soon we (well, I...) forget things.

 

I've been moaning quite a bit the last month or so about P3D and my new PC. Things didn't work as I thought it should, performance was bad, there were bugs, and so on. I even considered to stop flying!

 

Then someone somewhere mentioned  popfree autogen and I thought 'Oh, wait... for years the popping autogen in FSX annoyed me extremely. I begged and begged for a solution. Now P3D gave me popfree autogen and within a few months I take it for granted and I forgot how cool it is.'

 

Or ground shadows. A year ago I would have killed (well, not really...) for ground shadows in FSX. But everyone said it was impossible. Bummer. Only a few months ago LM suddenly, as a surprise, gave me ground shadows! And now I take them for granted and only moan that they sometimes disappear...

 

Or water reflections! I always wished I could use a few of them in FSX but I never could. Now with P3D and my new PC I can have ALL reflections on and it looks amazing! But all I do is moan that the waves look crappy from higher altitudes... I take the reflections for granted.

 

Or volumetric fog! I always hated how you could clearly see where the clouds stopped and I hated that thick clear blue line all along the horizon while the mountains in the distance looked hidden in fogs. It just didn't look real. What an immersion killer. But now I can enable volumetric fog and it makes the far away distance look real: clouds and mountains disappear in a realistic fog as you would expect in real life.

 

Or VC shadows! FSX DX10 gave me those already but really not as detailed and changing along with the cloud coverage as in P3D!

 

In short: I am shocked to see how soon I got used to certain things P3D has given me, how soon I took it all for granted and started moaning about all kinds of things. Of course I like to see bugs taken care off but looking at what I have NOW compared to what I had (not even) a year ago... What an ungrateful ************ I am...

 

P3D is awesome, despite a few things not working well yet and I am as happy as can be with it. P3D v2.3 is absolutely INCREDIBLE indeed!

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Quite so.

 

There certainly are things to complain about with Prepar3d, but it would only take reinstalling FSX and trying to use that again full-time to make you overjoyed with P3Dv2 again.  :)

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I meant to post this here but posted it in another thread.

IMHO P3D V2.3 is hands down the king of FS

Checkout the setting, FPS and Smoothness in this Video.

And the ocean swells with the cps almost braking.

Its unbelievable! It the whole flight from FSDreamteam CYVR to ORBX CYSE

Over ORBX PNW:

 

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That is one really cool video. Around the 15 minute mark, where the waves appear to be breaking on the shore, the sea foam forming on the tops of the waves, just sick,...

as in, sea sick. Impressive, nicely done, Avidean and LM.

 

  Regards, Jazz

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Try flying in clouds. You will get terrible stuttering and low FPS.

 

I get stutters wherever I fly at whatever settings I've tried so far. FPS on the other hand is good (30 and way up) almost no matter what I throw at it. The stuttering still limits my simming to just testing for now though, still way to much to get immersed. And flashing spike artifacts are quite frequent too. 

 

Good thing I'm into sim-racing as well, getting my fix there while I'm grounded  B)


i9 9900k - 32 gb RAM @ 3200mhz - 2070 RTX 8gb

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It really is coming along nicely, just the rain.. if they could get the warp tunnel effect sorted out..

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One of the things that was often overlooked in FSX was the importance of memory speed and timing.

I am no expert but I remember Nick Needham making reference to the lack of memory performance as a cause of stutters on an otherwise robust system. I have 2 x 4gb of G-Skill Trident 2400mhz CL9-11-11-31 T1 in my system and when I parted company with FSX I was virtually stutter free. I had much worse stutters in the previous version of P3D than I ever saw in FSX. However that has all changed with V2.3.

 

I have done nothing to the sim at all. No changing affinity mask, No nothing except for one CFG tweak FFTF=0.10.

I did that because I did notice very slight blurries on the high setting I have adopted and this tweak eliminated those blurries with no discernible performance hit.

 

I have flown in cloud where I could see nothing bit the grey of the cloud out the front and sides and descended out of the cloud to see the ground gradually become more visible as in real life with no stutters at all on the same setting.

 

Don't know what to tell you guys. Look to your hardware. Granted my system is a very robust i7 4770K system built as per Nick Needhams guides. I spent a lot of money and time on it and I believe it shows in the performance I am getting now.

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One of the things that was often overlooked in FSX was the importance of memory speed and timing.

I am no expert but I remember Nick Needham making reference to the lack of memory performance as a cause of stutters on an otherwise robust system. I have 2 x 4gb of G-Skill Trident 2400mhz CL9-11-11-31 T1 in my system and when I parted company with FSX I was virtually stutter free. I had much worse stutters in the previous version of P3D than I ever saw in FSX. However that has all changed with V2.3.

 

I have done nothing to the sim at all. No changing affinity mask, No nothing except for one CFG tweak FFTF=0.10.

I did that because I did notice very slight blurries on the high setting I have adopted and this tweak eliminated those blurries with no discernible performance hit.

 

I have flown in cloud where I could see nothing bit the grey of the cloud out the front and sides and descended out of the cloud to see the ground gradually become more visible as in real life with no stutters at all on the same setting.

 

Don't know what to tell you guys. Look to your hardware. Granted my system is a very robust i7 4770K system built as per Nick Needhams guides. I spent a lot of money and time on it and I believe it shows in the performance I am getting now.

 

I agree 100% Dave - I am thinking at least a 6 gig video card will solve most if not all of your problems - My Titan was a great purchase first one after all the others that actually does what it should do another year or two there will be no more talk of how do i get this thing to run right


Rich Sennett

               

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One of the things that was often overlooked in FSX was the importance of memory speed and timing.

I am no expert but I remember Nick Needham making reference to the lack of memory performance as a cause of stutters on an otherwise robust system. I have 2 x 4gb of G-Skill Trident 2400mhz CL9-11-11-31 T1 in my system and when I parted company with FSX I was virtually stutter free. I had much worse stutters in the previous version of P3D than I ever saw in FSX. However that has all changed with V2.3.

 

I have done nothing to the sim at all. No changing affinity mask, No nothing except for one CFG tweak FFTF=0.10.

I did that because I did notice very slight blurries on the high setting I have adopted and this tweak eliminated those blurries with no discernible performance hit.

 

I have flown in cloud where I could see nothing bit the grey of the cloud out the front and sides and descended out of the cloud to see the ground gradually become more visible as in real life with no stutters at all on the same setting.

 

Don't know what to tell you guys. Look to your hardware. Granted my system is a very robust i7 4770K system built as per Nick Needhams guides. I spent a lot of money and time on it and I believe it shows in the performance I am getting now.

 

I have a 4970k at 4.7 and a 780ti overclocked with the same memory as you. In cloud I can get terrible framerate and stutters. Usually out of cloud I am good.

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I have a 4970k at 4.7 and a 780ti overclocked with the same memory as you. In cloud I can get terrible framerate and stutters. Usually out of cloud I am good.

 

If I am not mistaken thats a 3 gig card - and you should not overclock it - I have been there just make matters worse - are you using Active Sky Next I see no FPS hit at all in the thickest of clouds buy I do run 512 REX4 cloud res - not preaching just stating what I am experiencing on a 3770k Overclocked to 4.3 ghz with a Titan


Rich Sennett

               

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If I am not mistaken thats a 3 gig card - and you should not overclock it - I have been there just make matters worse - are you using Active Sky Next I see no FPS hit at all in the thickest of clouds buy I do run 512 REX4 cloud res - not preaching just stating what I am experiencing on a 3770k Overclocked to 4.3 ghz with a Titan

 

Yes a 3GB card but if I use GPUZ to monitor VRAM usage it is well below 3GB when in cloud so that shouldn't be a problem. I will try to put it back to stock to test it out. Thanks for your advice, I will try your suggestions out. I did re-enable hyperthreading and that seems to have made for a smoother experience but I didn't test it out much.

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Yes a 3GB card but if I use GPUZ to monitor VRAM usage it is well below 3GB when in cloud so that shouldn't be a problem. I will try to put it back to stock to test it out. Thanks for your advice, I will try your suggestions out. I did re-enable hyperthreading and that seems to have made for a smoother experience but I didn't test it out much.

I always run hyperthreading on seems to be better - yah get that card back to normal before you damage it - which may have happened to my titan - had to send it back but I didnt do anything crazy jsut noticed with other cards after I OC them they are never the same so I don't touch them - get a 6 gig card if you can big difference


Rich Sennett

               

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get a 6 gig card if you can big difference

 

What would the big difference be if vram usage is well below 3 gigs? Unless you are flying in XPlane, I don't think you really need 6gigs of vram  in P3D.


Windows 11 | Asus Z690-P D4 | i7 12700KF 5.2GHz | 32GB G.Skill (XMP II) | EVGA 3060Ti FTW Ultra | TrackIr v5 | Honeycomb Alfa + Bravo

 

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