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Where is P3DV2.3 better than FSX Dx 10

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By the way.... are we to think that fsx' only remaining problem was directx 10 and now that it has it it is now the perfect Sim???

 

Been there.. Done that...

 

Now are you Prepar3d for something new? Lol

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I stand by my statement

 

You forgot the Volumetric Fog in your list, which is an amazing visual and realism addition that only v2 has... its certainly a feature I would not want to live without now.

 

 

I have very few stutters in P3D and certainly not enough to consider it an issue compared to my FSX install, which I maintain and still use. However, it gives very little in terms of immersion compared to P3D. The difference is that vast between the two platforms.

personally i was always P3d all the way. but now fed up  of stutter and bad AA and other problem. i turn back to FSX DX10 for now and its more stable. maybe a day P3d will become the main platform for simulator!

Found that as long as Building shadows are completely off, disable HDR, cloud shadows maxed, Vsync On, render draw distance maxed, (AF*16) and ground traffic about halfway I can make P3D 2.3 move like FS9. Albeit with a 4gig 770. So you can imagine what 780Ti's and Titans can produce in FPS rates.

DX10 is also:

- Cloud shadow free.

- HDR free (unless you install hacked DLLs).

- Non-popping autogen free.

 

Just saying...

 

I think that it's more like, "DX10 is free".

Uh... no to fully utilize DX10 in FSX you needed to purchase the DX10 Fixer, which is no longer available.

Yeah, yeah - true, very true. :wacko:

Spirit

Just fly with what you are happy with.  The P3D people are not going to talk over the FSX/DX10 camp and vice versa.


I understand some members here want it all to go P3D but until everybody is on a 780 gpu or higher it isn't going to happen.


I don't see development for FSX stopping to go full P3d anytime soon.  Maybe in a couple years but nobody knows.


 


I fly both and have no issues doing so.  P3D look beautiful but FSX (non DX10) is just smoother with better FPS but I still fly both each with their own perks.


 


I understand FSX is not supported and is a dead platform but I still play Master of Orion and F117 Stealth fighter and it hasn't been supported for a long time but they still give me more enjoyment than the newly developed high end graphic intensive games.


 


Hope everybody finds what they enjoy and just fly.

Sean Green

Half Life 2 is an example of a game that is now 10 years old, and yet is still head and shoulders above the rest of the FPS world. No FPS that I have seen to date has come close to matching it. If any Valve employees are reading this thread, please give us Half Life 3!

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

 

 


DX10 Fixer, which is no longer available.

 

Just curious, what happened to Steve's work?  He'd done a great job extending FSX with his DX10 Fixer.

 

Cheers, Rob.

  • Commercial Member

Too busy on other matters Rob, is the main reason. I helped Steve recently because he was too busy to update the shader_release_v3.2.2 package, considering he allowed me to do the updates to shader_release_v3.2.3, he had little time or he would have done it himself. v3.2.3 updates handle mainly the FTX lights in DX10, which was becoming a little agitating to the situation as the payware version had become unavailable.

Steve Waite: Engineer at codelegend.com

 

 


Too busy on other matters Rob, is the main reason.

 

Out skiing the Alps again huh ... cool, his DX10 work was the only reason I returned to FSX at the time.

 

Cheers, Rob.

  • Commercial Member

Out skiing the Alps again huh ... cool, his DX10 work was the only reason I returned to FSX at the time.

 

Cheers, Rob.

Top coder. I hope he's enjoying himself too.

Steve Waite: Engineer at codelegend.com

  • 4 weeks later...

Ok guys,

 

I read all of the discussion to decide which simulator to install. Reason is, I have sold my GTX660, budgeting for the GTX970 right now and have done a format in my computer. I own both FSX (+DX10) and P3D v2.3. After much consideration, I have finally only 1 argument and I believe it can't be defeated. At least from the guys that do airliner flights (and I think most of us if not all, do). PMDG 777 not being available in P3D is reason enough for not moving to P3D. Period.

If you own PMDG 777, can you not use it? I can't. 

If the majority of users have moved to P3D there are only two possibilities. Either they don't fly the PMDG 777 and lose the best simulation of an airliner in FS history, or they break the EULA using piracy cracks that make it work(?) in P3D. Else, I don't get how you can fly airliners and not using FSX DX10. So, FSX is here to stay, this is my conclusion. And this is another list of benefits:

 

1) better anti-aliasing

2) no updates means everything works everytime - nothing will break an add-on one day.

3) moving vehicles in Fly Tampas airports

4) better cloud fps performance

5) brighter colors (in P3D white is greyish - cockpits are very dark for me)

6) AES support/moving jetways

 

But again, if all of these will be fixed in P3D, reason number one - PMDG 777 does not work is enough for staying in FSX.

 

When PMDG releases PMDG 777 for P3D, and if the price is logical, then yes, I will undertand someone leaving FSX, but untill that happens, FSX is the number one choice. 

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Actual cloud shadows on dx10 FSX? How?

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