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pasayten

Patch coming for P3Dv2.3 terrain shadows

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FYI, Looks like we will be getting another patch to fix a new bug in terrain shadows...

 

 

Quote from Beau on August 19, 2014, 09:24
We found the issue with terrain shadow casting.  We changed some variable names in the terrain shader and missed a few entries.  Looking at it now, I'm a bit surprised the shader compiled.  It would best to keep terrain casting disabled until we can put out an update.

 

http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=7882

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That's good news. I miss the ground shadows while flying low and slow through the mountains of BC. 

Bring it on, LM.

 

 Jazz.

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Please LM - don't make us do a recommended full install again!


Mario Di Lauro

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Please LM - don't make us do a recommended full install again!

 

That is not going to happen for a minor problem such as this - dont worry


Rich Sennett

               

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Especially if it just to the shader source code, which is a text file.

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Yeah, the most this will be is

 

  1. Install Patch
  2. Delete Shader Cache
  3. Start Prepar3d

 

And they'll probably automate step 2 as part of running the patch.

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God I hope so... :lol: :rolleyes:

 

Anyways, awesome news.

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God I hope so... :lol: :rolleyes:

 

Anyways, awesome news.

 

It will be so   :BigGrin: 


Rich Sennett

               

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It is encouraging to see progress from LM, and a quick patch after a generally successful and well-received update. Good energy around P3D right now. I can feel its gravity sucking me in...

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Guest

Good news indeed. Glad LM didn't go along with those who said this probably was how it was supposed to be.  ^_^

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That's good news and for the faint-hearted ones: Don't worry, the patch will work also with you. :rolleyes:

Spirit

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Hope this cures the disappearing cloud shadow issue too 

Hope dies last. :lol:

Spirit

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Knew the issue was with the program and not my system. Looking forward to the patch.

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