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automatic ramdisk

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SSD... eliminates all of this silliness. :)


Ed Wilson

Mindstar Aviation
My Playland - I69

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SSD... eliminates all of this silliness. :)

Well - I don't think so. Direct memory access is still quite a bit faster than SATA, SAS, PCie, whatever.


LORBY-SI

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Well - I don't think so. Direct memory access is still quite a bit faster than SATA, SAS, PCie, whatever.

Not fast enough for you to tell the difference for what's being desired (faster file load times).


Ed Wilson

Mindstar Aviation
My Playland - I69

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Well, yes, probably. Still. While being faster it (the ramdisk) is a rather cheap way to improve things a little. A SSD will set me back 20 times the amount I paid for the ramdisk, as I would need a full replacement for the core sim drive. Scenery drive is out of the question, for that I would need yet another SSD. Sometime in the future I will, just not now.

 

Thanks for calling me/us silly, by the way.


LORBY-SI

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I run Prepar3D on a single SSD, with scenery. It wasn't a $200 drive (12GB dataram ramdisk license @ $10 * 200 = $200).

 

While I called using a ramdisk silliness... I didn't call you anything.


Ed Wilson

Mindstar Aviation
My Playland - I69

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SSD... eliminates all of this silliness. :)

You beat me to it. I've been running everything on 1 250 and 1 TB Samsung SSD for quite a while now.

 

Only run photoscenery with an occasional ORBX airport on top.

 

Do not and have never had a problem with load times, blurriness, etc.

 

Runs perfect.

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I have been thinking about SSDs a lot. I would need three of the 1 TB kind to cover all bases (FSX, P3D and the shared scenery drive). Where I live a 1 TB SSD costs 500 USD. I will take the plunge one day. Just not now.


LORBY-SI

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I run FSX from a SATA III 1TB Samsung 840EVO SSD, and I also dedicate 8GB of my 16GB system RAM to Primocache to cache the SSD.  The difference in load times between the first load (when reading off the SSD and caching FSX data for the first time), and subsequent loads is pretty dramatic.  DMA access to fast dual-channel RAM is several orders of magnitude faster than accessing an MLC flash array and then transporting the data over a PCIe bus designed for physical media and shared with the video card and other hardware.  When doing programming/development work, it's not uncommon to have to start and stop FSX repeatedly as part of the testing process, and anyone suggesting the differences are imperceptible or the undertaking is silly has either never tried it or has been doing it all wrong.

 

Regards


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
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Thank you, Bob.

 

I really started to second guess myself, but you saved me :-)


LORBY-SI

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I use 2 Samsung SSD's. I for OS, 1 for P3D. This is a new build with pretty much nothing else on it. Whilst faster than loading off 3 spindles it is still not as fast as what I had hoped. Particularly as I do stop and start frequently. This could be because of background scenario setups as mentioned in this thread... I am going to investigate the use of a RAMDrIve

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