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Guest Mik75

The sheer beauty of X-Plane!

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When X-Plane makes it easier to implement photoreal ground textures, then I'll move over.  Until then, it all looks rather dull and monotonous. 

 

And I've tried doing photoreal custom textures with my Swiss scenery.  It is just too hard and tedious.  X-plane needs some better tools.

It's super easy.

You can use G2XPL (Just set some settings which takes 2 minutes and then press F1 and just wait) , or download many photoreals from simheaven (which are generated with G2XPL)

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Oh, I remember the other massively horrible flaw that made me not fly X-Plane 10 frequently.   The lack of support for AI traffic is a humongous turn off.   I am aware of the tool that let's you setup traffic at what ever airport but this a huge step away from the traffic generation techniques used by FSX/P3D.   And it is always hilarious to see a 747 just driving across the airport without following taxiways.   XD   


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Brian Navy

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I could never get to grips with this sim having tried the demo 3 or 4 times...

 

Same here, the demo time is just too short to get to grips with X-Plane. Can't even get the hang of the menus in the time provided!

 

That said, from the screenshots shown in the OP and in other threads I think X-Plane is the most real looking flightsim available now, hands down. That is of course with addons like SkyMaxx, MaxxFX and others.

 

X-Plane just is the only sim which gives a feel of an atmosphere around the plane, scattering the light and hazing distances.

 

The deepening blue of ground colours as you gain altitude is not modelled in any other flightsim I'm aware of ... is the biggest immersion killer in other sims, you really have to work hard using ENB/sweetFX to get around that!

 

Sascha


It's super easy.

You can use G2XPL (Just set some settings which takes 2 minutes and then press F1 and just wait) , or download many photoreals from simheaven (which are generated with G2XPL)

+1

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X-plane is the next gen sim IMO. I will admit that is still needs some polishing in certain areas, but it's way ahead of P3D in terms of stability and hardware utilization. XPX is a dream to use because it just works. With attention from addon developers, it could be epic; and the current library of addons is illustrating that.


Jim Shield

Cybersecurity Specialist

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X-plane is the next gen sim IMO...

 

I really enjoy X-Plane. The in-cockpit experience of some of the better 3rd-party planes and the "feeling" of flight just has a little extra mojo going on that I haven't found in FSX or P3D. While XP has some very strong visual capabilities like it's lighting and atmospheric scattering and haze, unfortunately, it just feels to me like a sim that is on the cusp of greatness...that sadly will never get there.

 

XP seems to be suffering from the "chicken or egg" dilemma. LR appears to be counting on crowd sourcing for scenery development through the airport gateway and OSM data, but that will take a larger population of installed users willing to contribute to those development efforts...which would come if only there were better scenery out of the box...but that won't happen until more people are attracted to the sim...which won't happen without scenery...and on and on and on.

 

If it were just FSX left in the market place, I think XP would stand a better chance. I dumped FSX because life is too short to deal with the stability issues I was having given that there were other alternatives in the market. Unfortunately for XP, P3D seems to be the natural landing spot for those disenchanted by FSX. I use P3D as well and am VERY please with the improvements LM has made. P3d has some glaring sore spots remaining too, but the fact that it is under development will have people taking the "wait and see approach" I suspect. 3rd party developers see that too. And who knows what Dovetail is going to do with their FS efforts. Therein lies the challenge for XP. Unfortunate because it really is an outstanding sim.


Chris

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XP seems to be suffering from the "chicken or egg" dilemma. LR appears to be counting on crowd sourcing for scenery development through the airport gateway and OSM data, but that will take a larger population of installed users willing to contribute to those development efforts...which would come if only there were better scenery out of the box...but that won't happen until more people are attracted to the sim...which won't happen without scenery...and on and on and on.

 

Well ... there are the "scenery first, flying second" people and on the other hand the "flying first, scenery second" people. Guess who is who :lol: (no pun intended).

 

Unfortunately for the XP sales figures the first group I mentioned is the bigger one ...

 


My sceneries (excerpt): LPMA Madeira, LGSR Santorini, the city of Fürth (Germany), ...

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I think those red roofs or the buildings could be W2XP based scenery , trust me use it.  I would not call it a flaw. 

 

This doesn't look like World2XPlane scenery, I think it's the older Simheaven Europe OSM. As I only see facades and autogen from the Europe library

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Guest Mik75

This doesn't look like World2XPlane scenery, I think it's the older Simheaven Europe OSM. As I only see facades and autogen from the Europe library

Correct, its the OSM scenery with the Europe library, and I still like it a lot!

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This doesn't look like World2XPlane scenery, I think it's the older Simheaven Europe OSM. As I only see facades and autogen from the Europe library

 

 

You mean osm2xp ?


Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

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You mean osm2xp ?

 

No, whilst Simheaven used OSM2XP, they also used a few additional utilities for creating multipolygon buildings and forests.

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Great Shots!

 

You know one of the greatest things about XPX is the portable, mobile install.  i have had the same SSD with a working install of XPX for like 3 years, ever since XP-10 came out. 

 

It has followed me from computer to computer.  No big multi-day reinstall proceedure.

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You didn't edit the photos but I can see addons running.

 

Please enlighten us...what addons do you see in the screenshots?


When X-Plane makes it easier to implement photoreal ground textures, then I'll move over.  Until then, it all looks rather dull and monotonous. 

 

And I've tried doing photoreal custom textures with my Swiss scenery.  It is just too hard and tedious.  X-plane needs some better tools.

Out of curiosity, how many photosceneries have you done for FSX?

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Guest Mik75

It´s OSM Europe (with Europe autogen library) from simheaven, HD mesh v2 (alpilotx), treelines and farms v2 (alpilotx). These are all freeware (or donationware)

On top of that, I use UrbanMAXX 3D for an improved look in urban areas, SkyMAXX Pro v2 (in some shots) and MaxxFX (in most of the shots).

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