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Bill A

ENB ini Help

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Hi, can anyone tell me where on the ini file for ENB effects can one be able to make the dark areas like in dusk, dawn time be a little lighter?  I love the entire effect of the file I have however the runway seems too dark in the mornings and dusk.  Would like the a bit lighter without messing anything else up I guess.

 

Any advise on where I can tweak these settings.

 

Here is what I have:

 

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=
 
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
 
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
 
[iNPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
 
[REFLECTION]
ReflectionPower=60
ChromePower=60
UseCurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
 
[bLOOM]
BloomPowerDay=18
BloomFadeTime=600
BloomConstantDay=3
BloomQuality=0
BloomScreenLevelDay=50
BloomCurveDay=7
BloomPowerNight=30
BloomConstantNight=0
BloomCurveNight=9
BloomScreenLevelNight=12
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=45
BloomAllowOversaturation=1
BloomMaxLimit=57
 
[sSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=15
BrighteningLevel=20
IlluminationLevel=20
AdditiveIlluminationLevel=18
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=0
UseForAlphaBlend=0
 
[colorCORRECTION]
DarkeningAmountDay=33
ScreenLevelDay=60
ScreenLevelNight=12
DarkeningAmountNight=-5
GammaCurveDay=-2
GammaCurveNight=9
ColorSaturationDay=2
ColorSaturationNight=-2
UsePaletteTexture=0
 
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[sHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=50
ShadowAmountNight=40
ShadowScreenLevelDay=40
ShadowScreenLevelNight=30
ShadowQuality=1
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30
 
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
 
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=0
MotionBlurRotation=0
 
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
 
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=10

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Can't help there I'm afraid.

But looking at that machine-language list, reminds me of the main reason I switched to SweetFX!

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