KL791

Global AI Ship Traffic FSX and P3D News and Support

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Guys I'm sorry to come back with problems, but again, my wakes are going vertical. It seems to be random, for example, the favolosa... same scenario, same time of day, weather etc... one time it goes vertical, the other it doesn't. It's the same for all other ships. Could this be a rendering/vectoring compatibility issue? I'm using P3D V4.5 fitted with ORBX global and vectors.

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8 hours ago, marciac18 said:

Guys I'm sorry to come back with problems, but again, my wakes are going vertical. It seems to be random, for example, the favolosa... same scenario, same time of day, weather etc... one time it goes vertical, the other it doesn't. It's the same for all other ships. Could this be a rendering/vectoring compatibility issue? I'm using P3D V4.5 fitted with ORBX global and vectors.

I don't have v4.5 so I really can't tell - and ORBX should definately not make any difference to this...

 

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Hmmm... I'll start over from scratch. All updates up to "200 ships" combined, how many wakes fx files do you count? I found 106.

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1 hour ago, marciac18 said:

Hmmm... I'll start over from scratch. All updates up to "200 ships" combined, how many wakes fx files do you count? I found 106.

Hi

Try to remove everything - the Wake files are all called fx_wake_haa_*.fx

 

You just need two files for the reinstall:

"Global AI Ship Traffic V1" and "200 AI Ships and AI Ship Traffic V2" - they contain all ships and routes released until today.

Henrik

 

 

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Hello Henrik,

Followed your suggestion and removed everything, then reinstalled using the first and last packages - this is one result (Carlos H Dutra):

2dj8ia8.png

The other ship is fine, so it looks like only the larger ships have the issue. I'll see if I can find another problem ship...

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I had a similar problem after installing all the old OZx freeware - the solution was to reinstall the Orbx Library - this recommendation came from the orbx forums - worth a try.

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1 hour ago, marciac18 said:

TonyD, good suggestion but it didn't work out for me.

Do you eventually have effects located in two different places??? With the many options for installation in P3D, you could be having doubles and the simulator taking the wrong ones.

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Posted (edited)

I checked, they're all unique and located in the correct "effects" folder. I sweeped my C drive just in case, no other files (appdata, programdata and so on)

Edited by marciac18

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There is an article in Prepar3D-Forum (Prepar3D/Board index/Prepar3D Application Support/ Prepar3D Client Application Question,

Feb 2015) about vertical wakes:

           wallydog69: "...deleting the TempK and TempRate lines in the respective effect files will fix the issue."

I dont't know whether this will work in Prepar3D v4.5, too ???

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16 hours ago, nordseekrabbe said:

There is an article in Prepar3D-Forum (Prepar3D/Board index/Prepar3D Application Support/ Prepar3D Client Application Question,

Feb 2015) about vertical wakes:

           wallydog69: "...deleting the TempK and TempRate lines in the respective effect files will fix the issue."

I dont't know whether this will work in Prepar3D v4.5, too ???

This should do the trick in P3Dv4.5 also... If the wakes installed by Marciac18 are really the latest they should be corrected. I will make a complete set of wakes available here later today for testing.

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Hi guys. I've been busy with shaders (PTA), Skyforce and AS... I'll give this a try and report back.

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Hello Henrik,
I have installed your V2 and now I find 2 errors in the P3D document file P3d 4.5
[error.0]
error=Unable to find model for AI_Guayas_III_No_Flag
[error.1]
error=Unable to find model for AI_Guayaquil_No_Flag

recommendations?
Thanks in advance

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17 hours ago, Emile said:

Hello Henrik,
I have installed your V2 and now I find 2 errors in the P3D document file P3d 4.5
[error.0]
error=Unable to find model for AI_Guayas_III_No_Flag
[error.1]
error=Unable to find model for AI_Guayaquil_No_Flag

recommendations?
Thanks in advance

Hi

There is a mismatch between the model folder name and the sim.cfg entry. The correction is simple - open the sim.cfg found in AI_Guayas_Riverboats with Notepad or another editor and make the following change:

 

[fltsim.3]
title=AI_Guayas_III_No_Flag
model=Guayas_III_No_Flag
texture=Ecuador
ui_manufacturer=Henrik Nielsen
ui_type=Landing Craft Ferry

change to:

[fltsim.3]
title=AI_Guayas_III_No_Flag
model=Guayas_No_Flag
texture=Ecuador
ui_manufacturer=Henrik Nielsen
ui_type=Landing Craft Ferry

Remember to save as .cfg

Next rename the folder:

Model_Guayaquil_No_Flag

to

Model.Guayaquil_No_Flag

I must have been tired that day...

It will be corrected in the next update, but the above should solve for now.

 

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On 4/24/2019 at 4:49 AM, KL791 said:

This should do the trick in P3Dv4.5 also... If the wakes installed by Marciac18 are really the latest they should be corrected. I will make a complete set of wakes available here later today for testing.

Did you ever make the set of wakes available for testing?

Thanks,

Bob

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On ‎5‎/‎17‎/‎2019 at 10:18 PM, rgerdes said:

Did you ever make the set of wakes available for testing?

Thanks,

Bob

You can find the complete set of wakes here:

https://www.dropbox.com/sh/prx4ry5gzrfg428/AACLYiPnn3b1GHGNSEeJL8EQa?dl=0

Meanwhile the last model for the new update has been tested. It is the new Chinese Type 55 destroyer Nanchang:

19051906004916112916243931.jpg

19051906005016112916243932.jpg

Edited by KL791
  • Upvote 1

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Hi, I just installed this package and set it up. It shows up correctly on my Lorbys add on manager, but Where in the order of things should it be? On top? Because when I load a scenery like Flightbeams KSFO HD I dont see any ships.  Im using P3D v4.5  ANy ideas of what I could be doing wrong/? I'm sure my xml paths are correct.  Thanks in advance for any help on this.

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2 hours ago, Mark Niebauer said:

Hi, I just installed this package and set it up. It shows up correctly on my Lorbys add on manager, but Where in the order of things should it be? On top? Because when I load a scenery like Flightbeams KSFO HD I dont see any ships.  Im using P3D v4.5  ANy ideas of what I could be doing wrong/? I'm sure my xml paths are correct.  Thanks in advance for any help on this.

Which AI do you use? Order should not have any influence.

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