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SuperCell

MyTraffic Scenery .BGLs

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It seems these BGLs ruin so many of my airports, and turning them off corrects every airports elevation and bleed through issue. Is there a downside to turning them all off or deleting them? Or is there a way to solve this issue for good?

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I have my MyTrafficX scenery located just above Propeller Objects in the Scenery Library. They are there for your AI aircraft to be able to takeoff and land based on the flight plan. Commercial scenery located above the MyTrafficX scenery trump out MyTrafficX. Some of the AFCAD's are actually very good and most better than the default airports.

 

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MyTrafficX for me is at the bottom of everything on my scenery list. Strange. I'll try above propeller objects then.

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Please respond, nothing is working. Airports elevations are still messed up.

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nope... just global, vector, utx, I think it's a MTX issue.. don't think its another addons problem.  Again, turning the bgls off fixes it. 

 

**Ground Textures**
Orbx FTX Global
Orbx FTX Global Vector
Ultimate Terrain X USA
NSX Sweden/Norway Coastlines
MegaSceneryEarth Colorado 2.0
Orbx FTX Pacific North West
Orbx FTX Southern Alaska
Orbx FTX Gold NA Central Rockies
Orbx FTX Portland City

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Try running the Airport Elevation Correcter (AEC) in the Vector configurator utility.

 

BTW, I was under the impression that ORBX recommends a 3rd party mesh like FS Global 2010 if one has Vector installed.

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I've tried jabloomf. That usually just makes it worse. Are the BGLs supposed to be working with 3rd party mesh? MTX doesn't say anything about that in the manual.

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I've found MyTraffic BGLs cause elevation problems at many add-on airports (payware or freeware like the Orbx packages), regardless of library location. As I run into them, I just rename the MyTraffic filename extensions to ".passive" as opposed to ."bgl." Inconvenient but a minor issue compared to other FSX headaches


Hans Soule

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