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karim_

fsx time too fast!

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Hello all,

 

I am having big problems in relation to FSX time.

When I clock 1 minute on my stopwatch, the FSX program gives me 52 seconds!

 

Thats 8 seconds less than 1 minute as you noticed!

 

This is very annoying because I have to use FSUIPC time sync, and it requires the  ''load 100%'' popup to appear every time again.

 

Anyone who had the same problem?

 

Thank you!

 

Best regards

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Hi,

 

It's a known problem with no internal fix.

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It has absolutely nothing to do with overclocking the cpu.

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Just a wild guess.  Maybe the stutters?  Everytime FSX stutters or has a hiccup, it kinda freezes for a fraction of a second and maybe, the clock freezes there too?

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It's around 50 seconds per minute for everyone on the planet no matter what the system, performance, hardware, software, or anything else. That is why there are the time sync options out there!!

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Just checked FSX-MS and FSX-SE, I found both keep good time on my systems.


Steve Waite: Engineer at codelegend.com

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Hello all,

I am having big problems in relation to FSX time.

When I clock 1 minute on my stopwatch, the FSX program gives me 52 seconds!

Thats 8 seconds less than 1 minute as you noticed!

This is very annoying because I have to use FSUIPC time sync, and it requires the  ''load 100%'' popup to appear every time again.

Anyone who had the same problem?

Thank you!

Best regards

I had this problem after overclocking this solved it for me:

Open up a command line window and type in this.

bcdedit /set useplatformclock true

If you ever want to restore Windows to use the default timer then you can open a command window and type in this.

bcdedit /deletevalue useplatformclock

Download: WinTimerTester & test, that should do it  ^_^

 

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It MAY be your frame rates.  Can you post what your frame rates are set to and what you're getting in the sim?

 

I've seen poor frame rates /; micro stutters result in longer time (1 min actual becomes more than a minute in sim time), and though I've seen the opposite result I suppose it could be possible.


Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

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I tried two machines timed over ten minutes kept perfect time, one with FSX-SE, the other with FSX-MS. So the first thing to do is run the sim without any addons or changes to the cfg.


Steve Waite: Engineer at codelegend.com

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My frames are OK, I get a steady 30 frames (locked at 30).

 

My problem is that the time is not right (52 seconds in fsx, when I clock 1 minute).

 

The FSX is not too slow (due to low frames), but too fast and I really like to think its the overclocking that causes this.

( I overclocked the cpu from 3.7ghz to 4.0ghz.)

 

Thanks for your help!

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It's not the overclock...this issue was around in the FS9 days and was never fixed in FSX.  That's why there are time keeper programs out there like FSRealTime.

 

The problem is, in FS9 the time sync was transparent, and the sim did not do reloads.  In FSX, because of how SimConnect works, a time update results in the sim reloading the textures.

 

If it was an overclocking issue, your Windows Time would be off too.

 

So, in short, this is an old bug from even the pre-FSX days.


Devin Pollock
CYOW

BetaTeamB.png

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