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thefrog

Editing dds files without degradation

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Hi

I'm trying to make a simple edit to a dds file (DXT5 1024x1024). It's a cockpit (vc) panel. I use DXTBMP to convert the file for editing in Photoshop. After editing and saving, and I load the aircraft with the edited file, the textures are more pixellated than with the original. Could someone tell me please how I can edit this file without introducing this degradation?

Many thanks

David Lawrence


Intel I7-4770 3.4Ghz
16 Gb RAM
nVidia GTX770 2Gb
Windows 8.1 64 bit
P3D 4.4/3.4 FSX SE

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Hi David,

Don't convert your textures, rather install NVIDIA's DDS plugin for Photoshop, it's available here:

 

https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop

 

There are several guides available for installing the plugins, you can find one here:

 

https://www.youtube.com/watch?v=I6kr6deB3z0

 

If you're using a Mac, there is also a plugin available:

http://fnordware.blogspot.de/2014/09/dds-plug-in-for-after-effects-and.html

I hope that helps.

Cheers,

 

Jerome

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Hi Jerome

Fantastic help - many thanks

David


Intel I7-4770 3.4Ghz
16 Gb RAM
nVidia GTX770 2Gb
Windows 8.1 64 bit
P3D 4.4/3.4 FSX SE

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You're very welcome David, glad I could help.  :smile:

 

Cheers,

 

Jerome

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