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Page 9 of release notes:

 

Added or updated the following SLI profiles:

• Heroes of the Storm - SLI disabled

• Monster Hunter Online - DX9 and DX11 SLI profiles added

• Space Engineers - DX9 profile added

• World Of Warships - SLI-AA disabled

Just because the release notes don't say anything doesn't mean it isn't there.  Why do people insist that we are lying (those who indicate SLI is indeed now supported.)?

https://www.youtube.com/watch?v=BtlfolOh7RM


David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

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Just because the release notes don't say anything doesn't mean it isn't there.  Why do people insist that we are lying (those who indicate SLI is indeed now supported.)?

https://www.youtube.com/watch?v=BtlfolOh7RM

 

0x080040F5 (Daylight, Evolve, Monster Hunter Online Benchmark, Squadron 42 - Star Citizen, Ryse: Son of Rome, Lichdom: Battlemage, Prepar3D, Far Cry 4)

 

No one is saying it is not supported.

 

It's just the level of support, as in optimization/bug fixes, that's in question.

 

gb.


YSSY. Win 10, 6700K@4.8, Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

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Just because the release notes don't say anything doesn't mean it isn't there. Why do people insist that we are lying (those who indicate SLI is indeed now supported.)?

 

No one is calling anyone a liar. How you arrived at that conclusion from my mere quoting of the release notes leads me to believe that you may need to sharpen your critical thinking skills.

 

Gboz alludes to my implied point: it doesn't seem like a mere coincidence that 1) nVidia has never mentioned P3D in release notes and 2) those using SLI experience glitches and unimpressive scaling performance. These are two undisputed facts; I don't know any other way to put this.

 

I think the phenomena we're seeing here with all of the newfound nVidia apologists is analagous to someone going an entire week without eating and then becomes estatic when someone gives them half a handful of peanuts...

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guys, appreciate if someone with the new driver can give some comment/feedback on the performance of P3D using G-sync, as i'm strongly considering purchasing a monitor with this technology now that it works in a windowed mode

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No one is calling anyone a liar. How you arrived at that conclusion from my mere quoting of the release notes leads me to believe that you may need to sharpen your critical thinking skills.

 

Gboz alludes to my implied point: it doesn't seem like a mere coincidence that 1) nVidia has never mentioned P3D in release notes and 2) those using SLI experience glitches and unimpressive scaling performance. These are two undisputed facts; I don't know any other way to put this.

 

I think the phenomena we're seeing here with all of the newfound nVidia apologists is analagous to someone going an entire week without eating and then becomes estatic when someone gives them half a handful of peanuts...

 

Sorry, I wasn't implying you were a liar. I got carried away. My bad. 


David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

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guys, appreciate if someone with the new driver can give some comment/feedback on the performance of P3D using G-sync, as i'm strongly considering purchasing a monitor with this technology now that it works in a windowed mode

tried it just now, 144hz in full screen and windowed mode, DSR set to 2x with my res set at 2560x1440 fps locked at 33, vsync is off letting g-sync do its magic, must say its smooth with no tearing on my PG278

 

Rick


tpewpb-6.png

 

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tried it just now, 144hz in full screen and windowed mode, DSR set to 2x with my res set at 2560x1440 fps locked at 33, vsync is off letting g-sync do its magic, must say its smooth with no tearing on my PG278

 

Rick

 

I really thought G-sync was not very effective at below 40 frames from all the literature I've read. Are you sure you're experiencing what you should be?

 

Ken

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This is really great news if gsync really works in windowed mode!

I might just have to get a new monitor and convert to P3D now.

 

 


DSR set to 2x with my res set at 2560x1440 fps locked at 33

 

I think you shouldn't lock your fps when using gsync, just let it run unlocked and your monitor will still sync every frame for you.

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I really thought G-sync was not very effective at below 40 frames from all the literature I've read. Are you sure you're experiencing what you should be?

 

Ken

I`m not aware of any g-sync issues under 40 fps, i play BF4 and Eurotruck, almost every session i play my fps is all over the place depending on the situation, i`ve just read my Asus manual for my pg278 and it mentions nothing relating to fps under 40, i will try unlocked and report back.

 

Rick


tpewpb-6.png

 

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Sorry, I read in the driver PDF that the 6 and 7 series were no longer supported. I thought this was referring to the Kepler GPUs. My mistake!


Neil Andrews.

Fight or Flight - YouTube | Twitter

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I`m not aware of any g-sync issues under 40 fps, i play BF4 and Eurotruck, almost every session i play my fps is all over the place depending on the situation, i`ve just read my Asus manual for my pg278 and it mentions nothing relating to fps under 40, i will try unlocked and report back.

 

Rick

 

I know G-sync doesn't work under 30 and that monitors with G-sync have a range where G-sync works optimally. As far as I have read over 40fps is the sweet spot. Unlocked would be a better test more than likely like you said.

 

Ken

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Things are getting better for Us Simmers the AA is definitely better on these drivers - thanks for the heads up - next P3D release should be very interesting

I'm still on 347.88 but when you say AA is improved in this version what settings are you using in NCP vs P3D when it comes to AA?


Richard Åsberg

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I never noticed this g-sync thing, is this the cure for flight-sim stutters? If so I need a new monitor...    again  <_<

 

But it's all worth it if it brings the butter!

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I'm still on 347.88 but when you say AA is improved in this version what settings are you using in NCP vs P3D when it comes to AA?

 

@WebMaximus +1

 

See here guys nothing touched in control panel useless until LM does something on Their end like get it back to 2.4 graphic standards then I will go back to control panel - CP is not cutting it with 2.5

 

http://forum.avsim.net/topic/469471-hawker-paint-up-for-grabs/page-2#entry3247544


Rich Sennett

               

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