August 12, 201510 yr Ha my first PC build ever was a 386SX Happy times! It coped remarkably with XWing right until the trench run then went to a slideshow...how things have (hypothetically) changed! K Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 12, 201510 yr And of course all your favorite add-ons continued to work perfectly because it's still 32bit ... I would be very happy to see if LM had put their efforts in improving memory management BEFORE moving to 64 bits. My feeling always was that with an improved memory management 32 bit is absolutely sufficient. At least for the add-ons we currently have. FSX was developed when 4 Gb of RAM did cost a fortune and nobody could ever imagine this to be a real limit. That's why FSX (and Prepar3d v2 as it has inherited most of the code) most likely has a very poor memory management. You can easily see this when simply saving and reloading a flight frees up a couple of 100 Mbs of VAS. If Prepar3d would release this unused VAS itself, we most likely would not have any problems with OOMs... [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
August 12, 201510 yr I'd love what Rob is describing, mainly because it means we won't have to wait for developers to make their addons 64 bit, but just like Chris I was hoping for an improvement of the autogen circle but also the mesh and texture loading circle: with 64 bit that could have been possible. I never have OOM's and my main game spoiler is the constant morphing and changing of the scenery all around me. Mountains popping into shape, texture loading into view, etc. Horrible. Nevertheless I like the improved memory management, of course. Wondering if it also helps with my little problem.
August 12, 201510 yr I'm hoping one day we'll see raleygh scattering in P3D. Its the scattering of light which makes x-plane look so real. - Stephen Sandwell NG_Aviator
August 12, 201510 yr Hypothetically of course ... Well, that would be impressive, or even altogether awesome, IF someone, hypothetically, had seen all that happening with his/her eyes while testing it in the last weeks .... :-) Take care Andrea
August 12, 201510 yr Rob Ainscough, on 12 Aug 2015 - 06:50 AM, said: Hypothetically of course ... what if in V3 you were able to load your favorite massive 1GB+ airport, load you favorite 1GB+ aircraft, toss in your favorite scenery/textures, ATC, some AI, ships, boats, cars, crank up the settings to "very close to max" (and I do mean VERY close), still get smooth flight in any weather condition, and then fly for 7 hours to your favorite 1GB+ destination airport and watch your VAS drop after departure and then raise up again at destination but no OOMs and no SLI issues? And of course all your favorite add-ons continued to work perfectly because it's still 32bit . All hypothetical ... That's an awesome hypothesis.
August 12, 201510 yr Well, that would be impressive, or even altogether awesome, IF someone, hypothetically, had seen all that happening with his/her eyes while testing it in the last weeks .... :-) Take care Andrea Maybe Pete Dowson has and can tell us :wink: Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
August 12, 201510 yr Hypothetically of course ... what if in V3 you were able to load your favorite massive 1GB+ airport, load you favorite 1GB+ aircraft, toss in your favorite scenery/textures, ATC, some AI, ships, boats, cars, crank up the settings to "very close to max" (and I do mean VERY close), still get smooth flight in any weather condition, and then fly for 7 hours to your favorite 1GB+ destination airport and watch your VAS drop after departure and then raise up again at destination but no OOMs and no SLI issues? This is exactly what I was hoping to hear, Rob :wink: Much improved VAS management in 32bit is long overdue, considering that FSX/P3D appears to have done such a poor job up to now with respect to clearing VAS of anything that is no longer required. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 12, 201510 yr What Rob is probably hinting at is another temporary 32 bit cobble, where the P3d app is split up into multiple executables each with its own access to 4 GB of VAS. This is how many of the newer 3rd party add ons get around the 32 bit address limit. They run as independent EXE files rather than callable DLL libraries.
August 12, 201510 yr Whatever Lm are doing they is defiantly up to something , upgrading website, and the fsuip thing mmm i am excited this could be v3 too as everyone else is . i hope its 64 bit , but i will take whatever they come up with , for now and v4 eh ? now that i likey
August 12, 201510 yr It would be even more hypothetically awesome if they did all these core performance enhancements and called it v2.6 Chris
August 12, 201510 yr Hypothetically of course ... what if in V3 you were able to load your favorite massive 1GB+ airport, load you favorite 1GB+ aircraft, toss in your favorite scenery/textures, ATC, some AI, ships, boats, cars, crank up the settings to "very close to max" (and I do mean VERY close), still get smooth flight in any weather condition, and then fly for 7 hours to your favorite 1GB+ destination airport and watch your VAS drop after departure and then raise up again at destination but no OOMs and no SLI issues? And of course all your favorite add-ons continued to work perfectly because it's still 32bit ... what would you folks think about 64bit then? All hypothetical ... Cheers, Rob. I've been waiting for this since P3D arrived. Daniel Moser
August 12, 201510 yr Anyway ... new forum is up over at LM's P3D site, go check it out! Cheers, Rob. Rob, I'm there, do you mean a new section, thead etc. in context? I dont see any. Dirk
August 12, 201510 yr Author Rob, I'm there, do you mean a new section, thead etc. in context? I dont see any. Dirk Hey, LM just installed a forum software/db. The content is all there as before, it is just that the User Interface has improved etc. How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
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