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Mike_CFII_MEL

Three 75" 4K's Are Installed

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Tint the PFD, ND, and EICAS glass and it will look 10000000 times better. FDS should be doing this. Makes it look real and not like LCD monitors behind plastic. I'd also adjust your zoom on your displays. Way to far out. Other than that, looks fantastic.


Rob Archer

 

KIND Flying in a Full size 737 simpit

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DUDE! This is very impressive! Your simulator is pretty top notch and yes P3D v3 is so awesome! I won't go back to FSX or Xplane. have to ask though, where did you get the crew audio stuff?


Lee Alexander

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Hi,

 

Just do  a search for my last name in the file search and you will find the crew announcements here at AVSIM.


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Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

 

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Really nice, wonder what three Samsung 80 inch curved screens would look like? Hell I would be happy with three Viso 70 inch 1080p screens.


Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love.
Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library

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Hi,

 

A friend of mine had the curved screen, he said it kinda looked like it was a fish eye type of feeling. He went back to flat screens.


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Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

 

One-I7/6950X | Three-I7/4700Ks | Three-I7/6700Ks | Three-Nvidia Geforce GTX 1080s | Three-Nvidia Geforce 610s | Seven Sets-32GB Kingston DDR4 SDRAM 2600 | Seven-Cosair RM 850 P/S | Seven-Samsung EVO 850 SSDs | Seven-10/100/1000 Ethernet | Four-Corsair Hydo Series H115i Liquid CPU Cooling | Three-Cool Master Hyper D92 CPU Coolers

Flightdeck by Flightdeck Solutions | Hardware / Software Interface by Sim-Avionics

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Hi,

 

Just do  a search for my last name in the file search and you will find the crew announcements here at AVSIM.

I only found the ones for FS2004. Aren't you currently using P3D v3?


Lee Alexander

Boeing777_Banner_Pilot.jpg

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Hi,

 

They are just audio files, they'll work with any sim.


signature.jpg
Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings

 

One-I7/6950X | Three-I7/4700Ks | Three-I7/6700Ks | Three-Nvidia Geforce GTX 1080s | Three-Nvidia Geforce 610s | Seven Sets-32GB Kingston DDR4 SDRAM 2600 | Seven-Cosair RM 850 P/S | Seven-Samsung EVO 850 SSDs | Seven-10/100/1000 Ethernet | Four-Corsair Hydo Series H115i Liquid CPU Cooling | Three-Cool Master Hyper D92 CPU Coolers

Flightdeck by Flightdeck Solutions | Hardware / Software Interface by Sim-Avionics

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I'm sorry to say, but I'm not too impressed with the display quality of those UHD tv's ...  how do you drive them ?

 

You can't see 4k without 4k..... that is recorded in 1080 anyway


David Graham, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA

 

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You should upload your HD videos to vimeo. They have way better compression than they do on youtube.


Lee Alexander

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HD videos to vimeo.

 

Vimeo doesn't support 4K, only 1080p.  But yes, YouTube compresses the heck out of 4K source, so they don't look as good as when viewed native.  In addition, ShadowPlay records 4K at a low bitrate (even when set to max) so the source 4K recording isn't the best it could be to start with.

 

The correct way to capture 4K content is with a separate PC running a 4K capture card (think >$2,000 for quality capture card like this unit: http://www.bhphotovideo.com/bnh/controller/home?O=productList&A=ShowProduct&Q=1137311&sku=1137311) and some very large and very fast SSDs (many TB).  Capture card needs to support Monitor output or use a HDMI 2.0 signal splitter (this gets tricky with HDMI 2.0 due to copy protection processing).  This is the only splitter I know of that works for HDMI 2.0 4K @ 60Hz: http://www.hdtvsupply.com/1x4-hdmi-splitter-hdmi-2-0.html

 

But the 4K recording journey doesn't end here ... once you have the captured footage you'll have to compress it to some degree because it'll be 100's of GB file size and just not practical for deploying on YouTube (that will compress it more) or even via Google Drive.  And then once you find a medium to deploy the 4K video, the end user will need a 4K capable player and monitor and a PC that can handle the playback (aka stutter free) the 4K content.

 

So the only real practical way to deploy 4K recorded content is LOTS of compression and toss up on YouTube.

 

YouTube also support 8K ... stay tuned :)

 

Cheers, Rob.

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Rob Vimeo does support 4k but only for a few selected at the moment but they plan to roll out 4k for all users very soon. I just watched several 4k vids on Vimeo today.


Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love.
Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library

b0814f2d5cd6c708b2ec22681b36795f.jpg

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Vimeo doesn't support 4K, only 1080p.  But yes, YouTube compresses the heck out of 4K source, so they don't look as good as when viewed native.  In addition, ShadowPlay records 4K at a low bitrate (even when set to max) so the source 4K recording isn't the best it could be to start with.

 

The correct way to capture 4K content is with a separate PC running a 4K capture card (think >$2,000 for quality capture card like this unit: http://www.bhphotovideo.com/bnh/controller/home?O=productList&A=ShowProduct&Q=1137311&sku=1137311) and some very large and very fast SSDs (many TB).  Capture card needs to support Monitor output or use a HDMI 2.0 signal splitter (this gets tricky with HDMI 2.0 due to copy protection processing).  This is the only splitter I know of that works for HDMI 2.0 4K @ 60Hz: http://www.hdtvsupply.com/1x4-hdmi-splitter-hdmi-2-0.html

 

But the 4K recording journey doesn't end here ... once you have the captured footage you'll have to compress it to some degree because it'll be 100's of GB file size and just not practical for deploying on YouTube (that will compress it more) or even via Google Drive.  And then once you find a medium to deploy the 4K video, the end user will need a 4K capable player and monitor and a PC that can handle the playback (aka stutter free) the 4K content.

 

So the only real practical way to deploy 4K recorded content is LOTS of compression and toss up on YouTube.

 

YouTube also support 8K ... stay tuned :)

 

Cheers, Rob.

Well I was meaning that the video he recorded of his simulator. Not the 4k monitors.


Lee Alexander

Boeing777_Banner_Pilot.jpg

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Rob Vimeo does support 4k but only for a few selected at the moment but they plan to roll out 4k for all users very soon.

 

Good to know, I like to have alternatives ... I have a Vimeo paid account but rarely use it, will keep an eye out.

 

Cheers, Rob.

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