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Pe11e

Darker cloud shadows?

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Does anyone know how to make cloud shadows a bit darker in v3? Also vegetation shadows are very pale. Took a look in ShadersHSLS folder, but can't find reference values in shadows.* files.

 

Help? :)

 

Much appreciated!


Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

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Brendan R, KDXR PHNL KJFK

Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP)

Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity

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Brendan R, KDXR PHNL KJFK

Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP)

Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity

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I think the closer the cloud is too the ground the darker the shadow is. I thought about wanting darked cloud shadows as well but I realized that LM made it like that on purpose, try it out. 


Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

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The cloud shadows have a resolution of 512 pixels if you increase the size to 1024 or even 2048 the shadows will get darker. But i guess u guys like a colorisation solution rather than a performance demanding solution ;)


Greetz


MJ


 


My youtube blog________________________Prepar3D v2.5/v3


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