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abranpuko

AI TRAFFIC LIGHTS P3D V3

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Hello! I installed the new " prepar3dv3 " and am very happy with the result. With regard to air traffic, the problem is with navigation lights . All aircraft have " shockwave lights" , but these lights (which in the " Prepar3D v2.5 were perfect ) are now looking like I show in the photo captures. The flashing lights are slow ( not as before in P3D V2.5 ) and when I walked away from the aircraft, the halo becomes larger with a black circle . Could someone help me? what has changed in the exhibition of lights ? I played with the settings of the "HDR " but the result was the same.
Thank you very much to the team of " Prepar3D v3 " for a great product and hope you can help me.

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Could you post some screen shots so we can see better. Thanks.


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A number of legacy effects do indeed look weird with the new particle system.

The afterburner of my much beloved abandonware F-16 is now just a narrow streak, and model lights, like nav and strobe lights, are very "subdued".

Some updating may be necessary. :smile:


- Jens Peter "Penz" Pedersen

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oh thanks. so that means i will have to wait!

i dream i was a good developer!

 

thanks!

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I guess it is related to the "halo.bmp" which seems to be crap in P3Dv3. I have a similar issue: using the default "halo.bmp", my AI traffic lights work, but they are enormous, far to big. If I replace the "halo.bmp" with the one I was using in FSX, the lights look perfect, but there is a black shade around it, similar to the screenshot in the AIG forum, but squared. If I use some of the numerous "halo.bmp" replacement textures available online, I get either the same huge lights as with the default one or I get no lights at all. And all this irrespective from the fact if I use the shockwave lights on a certain addon or not. So, I am still looking for a solution as well, if I find one, I will let you know...


Greetings, Chris

Intel i5-13600K, 2x16GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS

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The only lighting issue that I would like to fix in P3D v3 is the size of the short "strobe" lights that are at the end of the approach lights at a handful of airports in the UK. They look far too prominent at a significant distance from my aircraft.


Christopher Low

UK2000 Beta Tester

FSBetaTesters3.png

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