Jump to content
Sign in to follow this  
parsec

Project MD-82 & -83 by A.T.S.

Recommended Posts

Some general pictures of the cockpit...

 

 

Cattura_01.JPG

Cattura_02.JPG

Cattura_03.JPG

Cattura_04.JPG

  • Upvote 2

Share this post


Link to post
Share on other sites

Outstanding!

 

Thank you so much!!!!

 

parsec

Share this post


Link to post
Share on other sites

Can´t wait for this to release! Did a couple of flights in "the other MD-80" for X-Plane last night, and coming from the FlyTheMaddog MD-80 for FSX, it´s not far from a toy in comparison. By the looks of it, this one is the one to buy:D 

Share this post


Link to post
Share on other sites

Judging by the content of the last posts, it's not a stretch to assume a 2016 release? :)

Share this post


Link to post
Share on other sites

Thank you very much Kristoffer!

Yes, our plane was created with a totally different philosophy, not to be built in a hurry just to hit the market, that's the reason of a longer development time.

Now I'm working on the terrain radar, after that I'll come back to the MCDU systems (last big step, hurrah!!!).

 

@Katice: absolutely yes, I can't afford to further postpone the release!  :blush:


Our web site: http://ats-simulations.com/

Our MD-82/83 Project Youtube channel: A.T.S. Aircraft Training Solutions

Video development preview created by Thomas Rasmussen: Aircraft Training Solutions (A.T.S.) MD-82 for X-Plane 10 - Preview

Share this post


Link to post
Share on other sites

A little preview of the terrain radar work-in-progress:


 

Screen Shot 2016-06-18 at 19.36.49.jpg

 

Elevations not yet considered, actually I'm working mainly to the terrain engine in order to understand which is the best way to map the area.


Please remember that the terrain radar is not a device originally meant to be high def/high res as we intend today, so a low/medium res could be accepted.


Actually available ranges are 10, 20, 40 and 80nm... I'm sure that further improvements are doable but I always write my code thinking at overall performances, so if I'll introduce some lags because a range extension to 160nm or a better display resolution I'll do a step back immediately.

  • Upvote 2

Our web site: http://ats-simulations.com/

Our MD-82/83 Project Youtube channel: A.T.S. Aircraft Training Solutions

Video development preview created by Thomas Rasmussen: Aircraft Training Solutions (A.T.S.) MD-82 for X-Plane 10 - Preview

Share this post


Link to post
Share on other sites

Just completed the external lights, all of them are custom.

Understand the logic behind the lights subsystem built into X-Plane in order to create custom lights is a PITA, guaranteed.

  • Upvote 1

Our web site: http://ats-simulations.com/

Our MD-82/83 Project Youtube channel: A.T.S. Aircraft Training Solutions

Video development preview created by Thomas Rasmussen: Aircraft Training Solutions (A.T.S.) MD-82 for X-Plane 10 - Preview

Share this post


Link to post
Share on other sites

Two shots taken quickly, custom lights only HDR on.

 

 

Cattura.JPG

Cattura_01.JPG

  • Upvote 1

Share this post


Link to post
Share on other sites

Wow, I know of one plane in my x-plane hangar that will never fly again once this is released.  Please tell me you can properly fill the wing tanks before the center tank.  Judging by one of the screen shots you can!

  • Upvote 1

Ryan

 

 

 

Share this post


Link to post
Share on other sites

Yes, center tank can't be filled if wing tanks are empty (and this is not enough!  :wink: )!!!


Our web site: http://ats-simulations.com/

Our MD-82/83 Project Youtube channel: A.T.S. Aircraft Training Solutions

Video development preview created by Thomas Rasmussen: Aircraft Training Solutions (A.T.S.) MD-82 for X-Plane 10 - Preview

Share this post


Link to post
Share on other sites

Work with lights proceed, this time concerns the cockpit:


here you can see some screenshots regarding pilot and copilot fluorescent lights only, pilot and copilot incandescent lights only, all flood lights but the cockpit flood and alternate thunderstorm,


and last but not the least flood lights pilot + copilot + pedestal + central instrument panel + overhead.


As the spill lights are somewhat ‘heavy’ with the frame rate we’re still working about their optimization in order to keep the frame rate as high as possible.


Fluorescent.JPG

Incandescent.JPG

All.JPG

All_01.JPG

Flood.JPG

  • Upvote 6

Share this post


Link to post
Share on other sites

Oh my God!

This thing is getting better and better!

I just can't wait!

Thanks for your work, and looking forward to seeing pretty soon here!

Share this post


Link to post
Share on other sites

External night screenshots with fully lit cockpit...

 

Night_Shot.JPG

Night_Shot_01.JPG

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...