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gpf3m

Any recommendations to improve fps with ORBX Northern California

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The San Fran bay area is very nicly depicted in ORBX NCA.  However, when flying over this area my system falls to it's knees.  Is there a way to increase FPS and smoothness in this area or am I just out of luck.

 

I am running Prepar3d V3.0

Computer specs:

i7-4820K @3.7 OC to 4.2

24Gig mem

GTX 980TI 6 GB

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hmm, and I thought I should upgrade to P3D v3 and reap the benefits.  I have disabled all ORBX sceneries in P3D 2.5 for now, because the stutters were just too much.  Sorry not much helps here.  May be you can try what Bert suggested.

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Reducing settings does not help much.  I have also tried the de-activating of the marinas and the cranes.  This too does not help much. 

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I have the same issue with Palm Springs.  Just unusable, to much stuttering.  Other Orbx sceneries I have are fine, such as Sedona, Orcas Island, Monterey, PNW, Central Rockies, Pacific Fjords, Northern Rockies.

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Un-check the WINDMILLS bullet, on the Configure Menu for Northern California, and if you need more...the Boats and Marinas bullet as well.  Those two are bad-boys for FPS.  I would leave though, Boats and Marinas on...if you can.  A real boost to area immersion and 'feel'.

 

Ses


I have the same issue with Palm Springs.  Just unusable, to much stuttering.  Other Orbx sceneries I have are fine, such as Sedona, Orcas Island, Monterey, PNW, Central Rockies, Pacific Fjords, Northern Rockies.

It's the windmill farm to the north that can kill FPS at the airport.

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I have tried with no windfarms, no marinas, no harbor objects, and still it stutters badly.

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I have tried with no windfarms, no marinas, no harbor objects, and still it stutters badly.

Then here's what I would do. Buy O & O's Defrag v19.0 and THAT will do wonders for all your sims.  Set up STEALTH to run just after your BIO loads, and before even Windows loads in.  It runs every time I start my system, and tunes day-to-day. I wouldn't leave home without it....

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I have a SSD so a defrag is not good for it, nor probably necessary.  Thank you for the input.

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I have a SSD so a defrag is not good for it, nor probably necessary.  Thank you for the input.

Agreed

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If you have FB KSFO you should add this section into your p3d.cfg

 

[FSDREAMTEAM]
AntiPopUp=21
ViewOptimization=1
AltitudeCull=1
GroundTraffic=1

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Has anyone installed NCA with Flightbeams KSFO and started the sim with the 777 in KSO?  FPS drop?

 

I want to get rid of regions but the airport loses its buildings without  the regions... That sucks. I wish airports could be standalone.

 

I am thinking of removing ORBX airports and regions completely and leave it to just the PNW for GA low altitude flying.  And some specialized airports like Sedona, PSP maybe ok. 

 

Remove Australia and other regions completely so I don't have a single digit FPS unflyable area for Airliners.

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Yes, there are trade-offs to be made... for sure.  (Always has been this way..)

 

From my personal experience, only a solid hardware upgrade helps in these cases :wink:

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Yes, there are trade-offs to be made... for sure.  (Always has been this way..)

 

From my personal experience, only a solid hardware upgrade helps in these cases :wink:

I agree with Bert here.  Everyone makes trade-offs to some extent, but in the end it depends on your hardware setup and getting the most performance for your $$.  If you want decent performance at a known performance hog like KSFO and flying jetliners to boot, you need to put up the cash.

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Has anyone installed NCA with Flightbeams KSFO and started the sim with the 777 in KSO?  FPS drop?

 

I want to get rid of regions but the airport loses its buildings without  the regions... That sucks. I wish airports could be standalone.

 

I am thinking of removing ORBX airports and regions completely and leave it to just the PNW for GA low altitude flying.  And some specialized airports like Sedona, PSP maybe ok. 

 

Remove Australia and other regions completely so I don't have a single digit FPS unflyable area for Airliners.

Try using UTX USA 2.1.  It will give you the surroundings without killing your FPS.  Also since it's Flight1, you can ask for refund.  In general if you use complex airliners forget ORBX.  

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There is a simple rule of thumb to follow which always works:

 

Only apply Orbx full-fat regions when flying GA or smaller aircraft from small airports.  

 

Apply FTX Global when flying complex aircraft from larger 3rd party airports.  You don't need the regional detail when flying an airliner.

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There is a simple rule of thumb to follow which always works:

 

Only apply Orbx full-fat regions when flying GA or smaller aircraft from small airports.  

 

Apply FTX Global when flying complex aircraft from larger 3rd party airports.  You don't need the regional detail when flying an airliner.

+1.  I couldn't agree more.  This simple rule should be #1 on the list of "Don't Forgets" when simming.

 

Stew

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Very good Erich

 

When i started with P3D, i bought Global + Vector+ LC Europe then i bought England Ireland Norway and Scotland.    Now i only Install the Regions,  for me anyway this makes sense as my style of flying is low and slow in my little planes and fast and low in my fighters 

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I fly GA almost entirely.  I have a stupid question.  How do you deactivate Global.  I assume you de activate the regions in the scenery library

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Global does not impact performance, so no need.

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The San Fran bay area is very nicly depicted in ORBX NCA.  However, when flying over this area my system falls to it's knees.  Is there a way to increase FPS and smoothness in this area or am I just out of luck.

 

I am running Prepar3d V3.0

Computer specs:

i7-4820K @3.7 OC to 4.2

24Gig mem

GTX 980TI 6 GB

 

 

 

It is not normal that you do not get a flyable framerate over NCA Bay Area, specially after cleaning it up from marinas and cranes. I do with a similar if not slightly weaker configuration. You may have pushed the sliders maybe a little too much to the right. I suspect, as you also have that kind problem over PSP, that it may come from too dense an air traffic (SFO or LAX for PSP).  It really can kill the fluidity after a certain level (using MTX6).

 

You do not deactivate Global which has replaced your default textures. It is only running  outside of NCA anyway if you have both.

 

 You don't need the regional detail when flying an airliner.

 

What kind  airliner do you fly ? One which hovers over its destination airport at FL 350 and descend vertically ? Mine fly quite a bit at  less than 15K feet during descend and approach and I enjoy very much the slowly emerging details of a fat region...

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I fly GA almost entirely. I have a stupid question. How do you deactivate Global. I assume you de activate the regions in the scenery library

You can't deactivate Global since it replaces the default ground textures. If you could deactivate it then you essentially wouldn't have any ground textures and just a black sheet for the land mass.

 

Plus as Bert said, it wouldn't make any difference in performance. The Global grpund textures are the same size as the default and don't make any difference in performance. The only thing concerning the ground that will make a difference is lowering autogen.

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There is a simple rule of thumb to follow which always works:

 

Only apply Orbx full-fat regions when flying GA or smaller aircraft from small airports.  

 

Apply FTX Global when flying complex aircraft from larger 3rd party airports.  You don't need the regional detail when flying an airliner.

Good avice and the reason I didnt get it. Blue sky scenery make a great free photo scenery for that area when flying tubes

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With his rig he should be getting at least okay and flyable.  I fly the Turbine Duke with NCA and FB KSFO and it does pretty okay with a GTX970. What kind of traffic are you using?  What AA?  (I use DSR instead of loads of AA.)

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