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Howellerman

ORBX SCA - Really Impressive - the skies are alive!

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I just took a flight in the Legacy from KMRY to KSBA and am hugely impressed!

 

I usually fly PNW with the Orbx GA AI package installed, and run the GA slider at 100% - I like my airports to be "active". To clear the air a bit and cut down on the load I also run AI Traffic Manager, and around my two areas usual areas (KPDX and KORS) it will eliminate about 100 aircraft. Otherwise, the amount of frames thrown away to managing GA traffic is just ridiculous.

 

To my surprise (and delight), the SCA skies were alive with aircraft - it is apparent they carried over some of the coding from the PNW GA AI package into SCA - and when I fired up Traffic Manager it removed about 30 aircraft. Still, I averaged 23.8 fps versus my target of 24.0, and it was smooth sailing at 2500 feet.

 

It would be nice if they added the same amount of traffic activity to NCA!

 

I am running a slightly dated system (3770K, 4.2GHz, GTX 780) but it yielded a smooth, visually compelling flight. Got to love RealAir aircraft for their low fps penalty - the updated Legacy and Duke will only make things better for P3D V3!

 

Good job, Orbx!


John Howell

Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick 

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