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Driver170

Patchy tile terrain

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Ok i have tried everything, since installing OLC EUROPE ontop of base global base, my terrain has gone all patchy messed up tiles.

 

I have tried apply group, got the both addons in the correct layout in scenery.


Vernon Howells

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I am having this issue as well, and it only started after migrating with the LCLookup feature ORBX has introduced.  Flew from EGPF to EGAA and along the way, the tiles were either blue (like fake water) or a patch of blurry ground texturing.  It's hard to describe but the patches of incorrect tiles is sparse and really don't correct themselves while flying past them.  I only have FTX Global, OpenLC EU & OpenLC NA/Canada installed currently.  I am not totally sure the migration even worked correctly as I still have the button to activate the group in FTX Central.


Engage, research, inform and make your posts count! -Jim Morvay

Origin EON-17SLX - Under the hood: Intel Core i7 7700K at 4.2GHz (Base) 4.6GHz (overclock), nVidia GeForce GTX-1080 Pascal w/8gb vram, 32gb (2x16) Crucial 2400mhz RAM, 3840 x 2160 17.3" IPS w/G-SYNC, Samsung 950 EVO 256GB PCIe m.2 SSD (Primary), Samsung 850 EVO 500gb M.2 (Sim Drive), MS Windows 10 Professional 64-Bit

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  I am not totally sure the migration even worked correctly as I still have the button to activate the group in FTX Central.

If this is the case, then your migration was not successful.  There should be no "activate group" button available.


Stew

"Different dog, different fleas"

 

 

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