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FSCoPilot-FSUIPS conflict with head movements in VC?

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Hi all,


when I set the VC head movement in FS CoPilot, I can't set the turn movement. WHen this is set, I cannot pan anymore because the view instantly snaps back to forward view as soon as I try. I have tried to find an FSUIPC setting which might cause a conflict but didn't find anything. I don't have active camera.


This is really bugging me for some time already, I hope someone can help!



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