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New REX Feature Feedback

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Hello everyone,

 
After our developers meeting we have discussed the options to provide our customers more flexibility in regards to the recent discussion here: http://www.avsim.com/topic/485159-so-whats-going-on-at-rex/?p=3390974
 
The following screenshot of the configuration settings with the area marked in red represents a potential solution to the discussion we have had with our customers here on AVSIM and elsewhere. We welcome and value your feedback as we would like to push this out to our customers in a timely manner. The following applications will take advantage of this new feature:
 
REX4 Texture Direct
REX4 Texture Direct w/Soft Clouds
REX Soft Clouds
 
cloud_sizing.jpg
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Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

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This feature would be very welcome Tim.

 

Some clouds look better at their default size, while others look better slightly larger.


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Wow talk about service - is it me or does REX clouds look better - nice


Rich Sennett

               

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Wow, that was QUICK!!  Nice work REX crew.

 

Cheers, Rob.

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A very nice REX feature! Looking forward to it!


Dragos

I9-13900K/ Gigabyte RTX 4090 Gaming OC/ Aorus Master Z790/ Kingston 64GB@6000Mhz DDR 5/ 2TB nvme 0.2 Samsung 980 PRO/ Deepcool LS720

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Thank you everyone for your input and kind words. We will give this the weekend to see what additional input we get and will start implementing this feature.


Reed Stough
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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On top of your game :hi:   Great stuff  


 

 

 

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First Class service and support! :hi:

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Wow talk about service - is it me or does REX clouds look better - nice

 

They do look better, because it was officially announced that the new update would take the popcorn out from the clouds ;)

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Love your products! Looking forward to this welcomed improvement.



Doug Miannay

PC: i9-13900K (OC 6.1) | ASUS Maximus Z790 Hero | ASUS Strix RTX4080 (OC) | ASUS ROG Strix LC II 360 AIO | 32GB G.Skill DDR5 TridentZ RGB 6400Hz | Samsung 990 Pro 1TB M.2 (OS/Apps) | Samsung 990 Pro 2TB M.2 (Sim) | Samsung 990 Pro 2TB M.2 (Games) | Fractal Design Define R7 Blackout Case | Win11 Pro x64

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Tim & Reed thank you. Its so nice when developers see an issue raised and act upon it, and in this case provide the perfect solution.

 

One question. Is it possible that when the scale values are written to the shader file, that this is the only part of the file that is changed rather than replace the whole thing each time? I have some other tweaks enabled in the cloud.fx file that I don't want to be changed each time.

 

Hoping there may be a way around this..

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That would be a great feature. Will it affect the cloud sizes in all layers?


Regards,

Chris

--

13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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Awesome solution REX team! Well done.

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