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New REX Feature Feedback

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Tim & Reed thank you. Its so nice when developers see an issue raised and act upon it, and in this case provide the perfect solution.

 

One question. Is it possible that when the scale values are written to the shader file, that this is the only part of the file that is changed rather than replace the whole thing each time? I have some other tweaks enabled in the cloud.fx file that I don't want to be changed each time.

 

Hoping there may be a way around this..

Hi Novation, I will discuss this internally.

 

 

That would be a great feature. Will it affect the cloud sizes in all layers?

 

Chris, all layers except for high-level cirrus clouds. 

 

@everyone, thank you!


Tim Fuchs
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
support www.rexaxis.com

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Just to give everyone an update.  We have integrated this feature into:

 

REX 4 Texture Direct

REX 4 Texture Direct w/ Soft Clouds

REX Soft Clouds

 

We will begin testing next week.

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Reed Stough
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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Nice and thank you.

 

Cheers, Rob.

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Apologies for hijacking this thread; for those of us who use REX4TD with Soft Clouds - would it be possible to add an option to only consider Soft Clouds when randomly generating themes based on weather and disable all "non-soft" cloud textures?


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Tim, Reed

 

Just an idea :

Would it be possible to have REX control the HDR settings ?

With that I mean that REX, dependent of the time of the day can change HDR settings in realtime...

 

A feature where one can choose daytime and nighttime HDR settings and REX would change over time from one to the other over time.

 

In this way we can have shiny cloud lighting at daytime and dark nights with more bloom at nignt...


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Tim, Reed

 

Just an idea :

Would it be possible to have REX control the HDR settings ?

With that I mean that REX, dependent of the time of the day can change HDR settings in realtime...

 

A feature where one can choose daytime and nighttime HDR settings and REX would change over time from one to the other over time.

 

In this way we can have shiny cloud lighting at daytime and dark nights with more bloom at nignt...

 

They are developing a new product that might be able to do that - not sure


Rich Sennett

               

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Rich, that idea I now can mimic by using my daytime HDR settings and then make a custom SweetFX ( Reshade ) profile that can be turned On/Off with a hotkey combo while flying.

 

I really hope rhis feature will be provided by REX...


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Nice feature, but don't see the point of it if it's just going to destroy your fps

 

Mike

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@mikeymike - The point of the feature is to allow your more flexibility.  That way you can set it so that your FPS are not hindered, but your experience is amazing.  

 

@everyone - Just a quick update.  We are in the PRE-DEPLOYMENT of the hotfixes.  That means we are getting things set for release.  We should have them available within the next week.  Thank you for your patience.

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Reed Stough
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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@everyone - Just a quick update. We are in the PRE-DEPLOYMENT of the hotfixes. That means we are getting things set for release. We should have them available within the next week. Thank you for your patience.

 

While you are there..., and I know it's a small point, but I notice that there are at least two dialog situations in the REX interface that are a bit illogical.

 

Eg on exiting the program you get the question "Would you like to backup your texture theme database?"

The options are Cancel or OK.

Surely the options here should be just Yes or NO.

Cancel should mean abort the dialog altogether and return to the previous state

and then OK does not make sense to a Yes/NO question.

You get this also when installing themes.

Looks like you are recycling these dialogs form some other questions that do make sense with a Cancel/OK answer.

 

gb.


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Quick update...

 

We have officially released Hotfix 2 for those who have Service Pack 6 w/Hotfix 1.
 
You can download the latest build through the application or manually here:

http://www.realenvironmentxtreme.com/forums/index.php?/forum/22-fsx-p3d/


Reed Stough
Managing Partner
REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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Excellent, thank you gents.

 

Cheers, Rob.

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