March 21, 201610 yr After a long time I visited my LOWS_2006 today and found most of static objects untextured! I found the duplicated Object Library in a freeware scenery of LTDA Hatay with name apu.bgl. After disabling LTDA, LOWS objects were correct textured. LTDA does only use few objects of the lib and supplied only textures for these objects. This a clear proof of Joe's words. A situation like this can easily occur if you install a new scenery ... You never know which other sceneries are affected. (if you have several hundreds of sceneries, it is pure random if you see these untextured objects) :mad:
March 21, 201610 yr Author Yes, thanks for the post. I think that the easiest 'solution' is what I have done, moved a few texture files to the main texture folder. I will try to locate the duplicate(s) in my setup though, as Joe suggested, out of interest. With so many sceneries (c.1500 entries in my cfg file) it'd be surprising if there weren't some issues from time to time. Martin Stebbing, EGLF (UK)
March 21, 201610 yr The main texture folder is a quick, but a little dirty solution. :smile: Equal named, but different textures will remain a problem. P.S.: I have only about 1250 entries in my scenery.cfg...
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