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krissekrasse

Unlimited FPS vs locked FPS

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When I set FPS to unlimited, I get 60+ PFS, and all is very super smooth - EXCEPT:

 

1) GSX service cars etc are stuttering heavily

 

2) GSX and sometimes the airplanes themselves change into black colouring only

 

If I lock the FPS at, let's say 30, everything runs smoothly enough to enjoy (incl GSX) and no weird colour problems.

 

So that's the solution I guess. But I would still like to know why "unlimited FP"S can have such an impact on things.

 

 

P3D 3.2.3 (latest version), WIN10

 

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Instead of locked: you could also try unlimited plus vsync and triple buffering on. That gives you 60 fps on a 60 Hz monitor.

 

If you lock frames, there is more 'time' for the graphics engine to calculate terrain etc. but you sacrifice performance.


Regards,

Chris

--

13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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Instead of locked: you could also try unlimited plus vsync and triple buffering on. That gives you 60 fps on a 60 Hz monitor.

If you lock frames, there is more 'time' for the graphics engine to calculate terrain etc. but you sacrifice performance.

I also add the NI Limiter at 60 which really smooths things out.

 

Mark

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