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RealismShaderPack v1.1

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What about night flying btw ? Back to restore to Defaults ?

 

Thanks

 

Michael Moe


Michael Moe

 

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Yellow Taxiline + Blue Shadow = Green Taxiline :smile:

(At least I assume that it has something to do with ShaderPack v1.1)

 

eddfuzstg.png


Regards, Sebastian

 

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What about night flying btw ? Back to restore to Defaults ?

 

Thanks

 

Michael Moe

 

What about it?  :smile:

All fine here. I even added cloud shadows during the moonlight.  :Devil: Barely visible, but enough to spot it! 


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I'll admit I was a bit skeptical of this since a lot of the screenshots people are posting look incredibly washed out in the light areas and "burnt" in the dark areas, but with some tweaking of the HDR settings and using the "Medium" option for everything, things look very very good.

 

For anyone else who thinks this whole thing looks incredibly overblown, I suggest giving it a try yourself and using a bit of moderation with the settings, and I think you'll be pleased with the result.

 

Thanks for making this, it's very very good!

 

-stefan


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I first deleted the CORRECT shaders folder. Then restarted P3D, loaded default "flight".

Exited P3D, restarted my system.

 

Once restarted, manually backed up the Shaders folder and installed RealismShaderPack v1.1

Then did another backup within the program.

 

Did all the settings in the Program as well as in P3D...me like alot!

 

I feel this deserves the same dination value as REX Soft Clouds.

 

Thanks for this!

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A suggestion - with all the "deleted my shaders" and "backed up my shaders" posts it would most helpful if we ALL make sure we're discussing the SAME shaders.

 

For the newbies, we have the ShadersHLSL folder in the root of P3D - *THIS* is the one to back up and *THIS* is the ones that are modified by Pe11e's tool.

 

Then we have the Shaders folder located in C:\Users\<username>\Appdata\roaming\lockheedmartin\prepar3d\shaders -  *THIS* is the folder that can be deleted. No need to back it up as it will be recreated when you restart P3D.

 

If we all refer to Shaders and ShadersHLSL we avoid the confusion.

 

Vic

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A suggestion - with all the "deleted my shaders" and "backed up my shaders" posts it would most helpful if we ALL make sure we're discussing the SAME shaders.

 

 

Good post Vic can be confusing - especially for newbies  :wink:


Rich Sennett

               

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If we all refer to Shaders and ShadersHLSL we avoid the confusion.

Vic - you beat me to it! I was about to post the exact same thing!!

Adam.


NZFsim

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WOW! What an amazing little tool man! Thanks, I always want it to see real shadows under my planes and buildings and not to have FPS impact.

 

Even the shadows from the clouds looks a lot more realistic then ever. Thanks!!!!

 

 

 

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Hi all, i'm having an issue.

 

Wherever i install new scenery, IE RTTM, and place my aircraft there for the first time, P3D exit as soon as the flight is load, it gives no crash error. If i open it again, everything is OK.

 

When the aircraft spawn, i see only the VC and the exterior is "blue", that means that the shaders are "generating". If i go back to the stock shaders, delete the scenery, open the P3D, exit, add the scenery to the library and load the flight, P3D loads the shaders and DON'T CRASH.

 

I hope you can understand what i explain before!


Cheers :)

N.-

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looks amazing thank you

 

question tho, i do not see cloud shadows present. i have ticked it in shader pack and have installed it. thou no cloud shadow.

 

do i need to have it enabled in p3d ?if so what setting should slider be at?

thanks

Mike

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Hi Pe11e, any idea when all issues with the tool will be fixed (by you, of course) and the RSP will come out of beta?

Cheers,

Ed


Ed Patino

MSFS & P3Dv4.5hf3 - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - ASUS Nvidia RTX2080Ti 11GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate Ext 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // MSFS & P3Dv4.5hf3 - Win 10 Home x64 - Gaming Laptop CUK ASUS Strix - CPU Intel i7-8750H - 32GB RAM - Nvidia RTX2070 8GB - SSD 2TB + HDD 2TB // Thrustmaster FCS & MS XBOX Controllers

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Hi all, i'm having an issue.

 

Wherever i install new scenery, IE RTTM, and place my aircraft there for the first time, P3D exit as soon as the flight is load, it gives no crash error. If i open it again, everything is OK.

 

When the aircraft spawn, i see only the VC and the exterior is "blue", that means that the shaders are "generating". If i go back to the stock shaders, delete the scenery, open the P3D, exit, add the scenery to the library and load the flight, P3D loads the shaders and DON'T CRASH.

 

I hope you can understand what i explain before!

Maybe you should try that

 

Apply all your setting in RSP, after that start p3d and when the screen appear select start flight directly

P3d Will load the default flight

Let the game install when the screen appear about 15 or 20secondes and fly with the default plane, leave the game completly

After that You can restart with your favorite plane at your favorite airport

This is how i do each time i change à setting in RSP and i never had a problem

Thanks


Frédéric Giraud

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I'll admit I was a bit skeptical of this since a lot of the screenshots people are posting look incredibly washed out in the light areas and "burnt" in the dark areas, but with some tweaking of the HDR settings and using the "Medium" option for everything, things look very very good.

 

For anyone else who thinks this whole thing looks incredibly overblown, I suggest giving it a try yourself and using a bit of moderation with the settings, and I think you'll be pleased with the result.

 

Thanks for making this, it's very very good!

 

-stefan

HDR settings in P3D?

 

Thanks

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So ticking the all the shadow boxes will have no impact on fps and performance?

 

Cheers?

Mike

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