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Pe11e

RealismShaderPack v1.1

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Yes, that's an open issue in P3D. If the sun comes from the right side (like at sunrise, when you fly to the north), ground shadows go on and off. It also affects the cockpit shadows, which is extremely annyoing. Hope LM does soon provide a fix.

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Regards,

Chris

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13900K, Gigabyte Geforce RTX 4090, 32GB DDR5 RAM, Asus Rog Swift PG348Q G-SYNC 1440p monitor, Varjo Aero/Pico 4 VR

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Were you excited when the new cloud type was approved by the WMO?  :wink:

 

http://www.slate.com/blogs/atlas_obscura/2014/10/10/undulatus_asperatus_a_new_cloud_type.html

 

I was, well a little  :wink:  I'm a huge cloud (and weather) watcher, and this cloud type seems to crop up far more often, or maybe I just notice it more. Its benign, but can look very threatening. One day we might have a sim and the PC's to power far more realistic weather, incuding all the various cloud types.

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So this only works for P3d V3 right?


- Nick

 

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So this only works for P3d V3 right?

v3.2 only, to be even more precise.


Regards,

 

Kevin LaMal

"Facts Don't Care About Your Feelings" - Shapiro2024

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v3.2 only, to be even more precise.

 

 

Thanks.


- Nick

 

Like flight sim videos? Do me a favor and take a quick survey: http://www.avsim.com/topic/488157-flight-sim-video-survey/#entry3416965

 

Like fighter jets/planes? Do me a favor and take a quick survey: http://www.avsim.com/topic/488215-what-fighter-jetsplanes-do-you-enjoy-watching-in-fs-videos/#entry3417428

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Hi Folks,

 

Just some feedback - I like what I see - I am running it WITH Reshade and MasterEffect as well...

 

Thanks for all the hard work...

 

Regards,

Scott


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Oh, yeah?  Check it out (I'm a member)  https://cloudappreciationsociety.org/

 

 

At least it's not the flat-earth-society, those people are weird  :fool:

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Some people do recognize it, some do not. I bet it is there always. There were already some threads about this here and over at the Prepar3d forums, here is a video illustrating the issue (or one of them), the video is not my own:

 

https://www.youtube.com/watch?v=wxm_Iml2gRg

 

this also happens much closer to the aircraft, so it seems not to be related to the shadow drawing distance. In my case, I notice it often when using the 3rd person view of my plane, it can happen that in the cockpit view, the coastline in front is in bright sunshine while it suddenly has a cloud shadow on it after switching to the outside view. Rare, but annoying. Anyway, wrong thread here...

 

Hmm, I can recall that I had similar shadow problems in P3D without running EZDOK, or when the zoom was 0.30-0.40. As soon as I start EZDOK, and all cameras are back to 0.80, everything was fine, no shadow bugs. Maybe worth mentioning!


Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

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Hmm, I can recall that I had similar shadow problems in P3D without running EZDOK, or when the zoom was 0.30-0.40. As soon as I start EZDOK, and all cameras are back to 0.80, everything was fine, no shadow bugs. Maybe worth mentioning!

In my case it's not just that, it's also shadows "moving" as I move/rotate the camera

 

Zoom has nothing to do with it (in this/my case), tried all zoom variations, problem is there always.

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In my case it's not just that, it's also shadows "moving" as I move/rotate the camera

 

Zoom has nothing to do with it (in this/my case), tried all zoom variations, problem is there always.

 

Maybe it's WideViewAspect?


Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

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How many people have experienced this issue with the shadows? Has it been reported to LM for their confirmation?

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Maybe it's WideViewAspect?

Not sure why that would affect it, but no, tried both settings.

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Has it been reported to LM for their confirmation?

LM are aware of the bug and it has been acknowledged, there is a thread about 2 months old that shows all the problems including 2 video`s i posted regarding the bug from inside the VC.

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tpewpb-6.png

 

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Hi Folks,

 

Just some feedback - I like what I see - I am running it WITH Reshade and MasterEffect as well...

 

Thanks for all the hard work...

 

Regards,

Scott

Ditto Scott - and the combination really is a 'Game Changer'. Astonishingly realistic visual effects are now achievable (almost on a par with Outerra), in what was an otherwise rather bland vista !! Orbx et.al. should take note (although, in retrospect they probably have), at just what this consortium of guys have produced here.

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LM are aware of the bug and it has been acknowledged, there is a thread about 2 months old that shows all the problems including 2 video`s i posted regarding the bug from inside the VC.

Thanks Rick.

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