Jump to content
Sign in to follow this  
TLight

Altering the sky colors

Recommended Posts

I purchased Flight School to support DTG's efforts in the upcoming new Flight Sim, and to "play" with it out of curiosity.

 

I will be watching DTGFS's development, and hope it is going to be a success. But like many others, I can't get used to the sky/haze colors nor the current visibility distance setting, and hence I've stopped using Flight School. I thought I could tolerate it, but the more I used it the worse it got. If the visibility distance setting could be increased it would help a great deal, but that's not possible so you're kind of stuck with it.

 

The sky/haze/visibility must be corrected in DTGFS, or the sim will not "get off the ground". I'm not sure they realize how bad it is and how much the flight sim community in general seems to dislike it. Creative/artistic license or not, it's bad, and in locations around the equator such as Hawaii, it's downright atrocious. A pea green ocean color? I don't even know what to say about that...

 

I don't like to get on forums and bash something like this, but I think Martin needs to really be aware of how bad this is and what the sim community as a whole really thinks about it, and will do something to have it changed.

 

I hope...

  • Upvote 2

Ken

Share this post


Link to post

They are changing the color of the trees, maybe they will look to the skies next, just keep giving feedback to them:

 

 

The trees look a lot better in the After image, but now the plane looks purple instead of white... ugh!

 

The first plane has a touch of purple fringing in the shadowed areas too, but that second one is a definite violet. I'm viewing on a calibrated BenQ PG2401 monitor where it's obvious, but all you have to do is load that image in Photoshop or any editor and look at the color on the wings -- RGB 202, 206, 254. Obviously related to the sky color, and it's still terrible.

 

The purple sky isn't helping to get a good green color for the trees either, since anything close to a magenta tint will dull whatever you try to do with green colors. 

 

It's screen shots like this, that make me wonder if these are actually "artistic" decisions or if they just don't have complete control of the FSX rendering engine yet. 

  • Upvote 1

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Share this post


Link to post

 

I tried to make a better sky but what Ive encountered has made me just stop. The lighting pixels have some control but the daytime texture can be solid black and you still get a blue sky. I had to delete the shader cache to make sure I was seeing correctly. The colors are coming from somewhere else.

 

What I noticed though is that the brightness of the first three pixels can be reduced to eliminate the bloom but this also darkens everything else.

 

Something to try:

create an all black texture or something like RGB 0 35 51

set the first two pixels to R189 G190 B191. third pixel can be black (or 0 1 2).

fourth pixel can be RGB 0 2 3 (or 0 1 2) and the fifth pixel RGB 32 128 217

 

set the bottom two rows of the texture to RGB 207 218 229 -- it may help - Im not sure.

 

you can brighten pixel5 to make the clouds more overall bright and you can add color to pixel2 (for example yellow RGB 199 198 195)) to lessen the brightness of the clouds. I think its the best I can do.

 

nothing gets rid of the brownish haze that Ive discovered. In P3D, changing cirrus overcast3 can affect haze. maybe that works here too?? or maybe its part of an environment .dds. or maybe its shader code or other code. whatever...FWIW...my .02


|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

Share this post


Link to post

Not totally sure, but it appears the new update released yesterday for Flight School may include some improvements in the haze/sky color. Also, the sea/ocean color in the tropics areas I looked at (Virgin Islands, Hawaii) now looks blue (as it should) vs. the pea green color I was seeing. Anyone else notice any improvements?


Ken

Share this post


Link to post

Strangely enough, after ignoring it for quite a while, I tried FS again yesterday and noticed a few improvements with FPS and color, though the clouds appeared as frightening as ever.

 

So at least it seems they are still trying, but its still not an attractive package yet, visually, for me.


We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 32GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...