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RaptyrOne

Cockpit night lighting question

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I have always just accepted the issue I have with the flight deck night lighting but thought I should confirm that there is not a setting I am missing:

When adjusting the Background, AFDS and Pedastal lighting knobs, the surface texture is all textured/dotty (for want of a better explanation). This means I have to rotate the knob quite far around to get something that looks ok. Otherwise it can look quite ugly at lower light settings. Is this normal?

 

Regards,


GregH

Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor

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I have seen this too. Now however I am using FSLABS spotlight and man what a difference. O posted an example on my blog if you want to see. Warriorpilot.wordpress.com


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Otherwise it can look quite ugly at lower light settings. Is this normal?

 

Yup, so normal that it comes up every couple of weeks.  It has a lot to do with your system abilities, which platform (FSX or P3D) and so on.  You are seeing a moire pattern: https://en.wikipedia.org/wiki/Moir%C3%A9_pattern

 

In P3D using DirectX11, the problem pretty much goes away and their HDR when properly configured provides a delightful night panel.


Dan Downs KCRP

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