Jump to content
Sign in to follow this  
matt511

Apologies for a dumb question on doing repaints, help appreciated!

Recommended Posts

Hi all, 

 

I'm designing a new livery for the Mitsubishi changing the PSD format material supplied  from the Flysimware website. I've looked in the FSX and Prepar3d and the Textures are BMP files. My software (Affinity for a mac) wont export the files in a BMP format.

 

I would be helpful if there is a decent bit of software others have used to convert the files reliably that someone could recommend.

 

I'm sure there are forum questions on how to install the new livery so I'll take a look for that, would be great if there was a little app to do it rather than manually, backing up the previous. I might write one actually. 

 

(The Mitsubishi MU2B-60 is my favorite aircraft, along with the Lear.....the turbo cessna 441.....Grumman etc :) 

 

Kind Regards

 

Matt Attwell

Share this post


Link to post
Share on other sites

I use dxt bitmap manipulator to open texture files, then send the opened file to my graphics software, usually GIMP, to edit, then save, then reload the image in dxt bitmap manipulator and save.

 

dxt bitmap manipulator can be found at this address.

 

http://www.mwgfx.co.uk/programs/dxtbmp.htm


My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...