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Andreas Stangenes

HTC Vive and night lighting

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I fly with the vive almist exclusively, but i find myself dreading to fly at night because of the unnaturally big and bright night lighting especially on airports (roads etc is ok i guess). Im also using rex texture direct. There is a test version of lights for triplehead2go included with it to reduce light size, but i dont feel it helps. Is there a way for me to fix this issue that will also alloe me to fly on a normal monitor with current lights? Like a toggle of some sort?


Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

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Is there a way for me to fix this issue

I have the Rift but principal is the same.

 

If you can't improve it with the brightness/darkness/saturation settings in Flyinside, it is time for you to try the PTA tweak assistant.

http://1coder.ru/PTA/

 

The results improve the night depiction in VR so much both day and night. (EDIT: but not the actual light sources, just ground textures and shadows)

 

All the tips you use for PTA apply to VR except not to use any of the HDR tweaks on the HDR tab. Read this forum:

http://www.avsim.com/topic/489018-prepar3d-tweak-assistant-pta/page-1

 

EDIT: Sorry, I just realised you were talking specifically about night lighting sources in P3D. PTA mod does not help with that.

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