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Rocky_53

Has anyone moved from FSX to Xplane?

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I'd say its well worth a look right now. The early betas were not great, and I did not touch it again until PB8, but now at PB10 I'd say its an excellent simulator worthy of anyone’s attention. Its very different to P3D and I don't think its worth trying to compare the two, and certainly not argue or insult either one as some love to do. For me they both offer a very different experience, but equally enjoyable, and equally I have to overlook certain things with both platforms that can take away from the emersion. Weather was my main grip in XP but xEnviro has largely overcome that aspect for me, creating some amazing sky's.

Sure, I agree with what you say. One thing I am rather perplexed is, if you want to purchase XP11, you are effectively buying a product that is still in beta. Is this correct?


Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX3090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, Philips BDM4350UC 43" 4K IPS, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

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Sure, I agree with what you say. One thing I am rather perplexed is, if you want to purchase XP11, you are effectively buying a product that is still in beta. Is this correct?

 

Yes. However, from the X-Plane website:

 

 

 

Note: X-Plane 11 is currently undergoing public beta testing. This gives users access to an early preview release aimed at finding and fixing bugs in the software prior to the “final” release. Because of the high probability of encountering bugs in the beta, all purchases at this time also include access to the X-Plane 10 digital download as well.

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Sure, I agree with what you say. One thing I am rather perplexed is, if you want to purchase XP11, you are effectively buying a product that is still in beta. Is this correct?

Not exactly, you get the latest stable version of XP10 (today at 10.51) and an early preview of XP11, both for the same price (and it is cheaper then when I bought XP10). And off course, full access to XP11 when it comes out of beta (no need to repurchase).

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Well, I made the switch acroos to P3D V3.4 last month and I am like a pig in muck! BUT... I still have an open mind about XP11. But to be honest, I do have  areal personal issue with it, apart from ATC, the weather, I think the autogen sucks. I literally could not fly with the trees autogen. When I compare sceneries to P3D, then IMO there is no comparison. But like I say, I am open minded and may well take a closer look soon.

 

If you go into XP11 with a mindset of picking it apart while ignoring all the things it does better than P3D, you'll just frustrate yourself.

 

As someone who also enjoys P3D greatly, I had to put my biases aside and say "ok, yeah, the trees aren't as good as P3D, but the lighting and scenery rendering capabilities are much more impressive...which is more important?" So you take the pros and cons of each and you enjoy each. There are many large ways in which XP11 outclasses P3D greatly. The default scenery is worlds better (in the US and Europe at least) and goes past what's even possible to render in P3D. The draw distance is much greater on autogen and distant textures. The night lighting and global lighting as well as PBR reflections blow away anything possible in ESP.

 

It lacks some polish and variety in textures, and of course the clouds and night sky are big issues. But XP11 has to be enjoyed for it's strengths the same way we do so with P3D despite plenty of frustrating things about that engine.

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Yes. However, from the X-Plane website:

 

Not exactly, you get the latest stable version of XP10 (today at 10.51) and an early preview of XP11, both for the same price (and it is cheaper then when I bought XP10). And off course, full access to XP11 when it comes out of beta (no need to repurchase).

 

Ah, OK. 

 

 

If you go into XP11 with a mindset of picking it apart while ignoring all the things it does better than P3D, you'll just frustrate yourself.

 

As someone who also enjoys P3D greatly, I had to put my biases aside and say "ok, yeah, the trees aren't as good as P3D, but the lighting and scenery rendering capabilities are much more impressive...which is more important?" So you take the pros and cons of each and you enjoy each. There are many large ways in which XP11 outclasses P3D greatly. The default scenery is worlds better (in the US and Europe at least) and goes past what's even possible to render in P3D. The draw distance is much greater on autogen and distant textures. The night lighting and global lighting as well as PBR reflections blow away anything possible in ESP.

 

It lacks some polish and variety in textures, and of course the clouds and night sky are big issues. But XP11 has to be enjoyed for it's strengths the same way we do so with P3D despite plenty of frustrating things about that engine.

 

Sure, I hear what you're saying. I agree wholeheartedly about the night lighting. It is stunning. So I could see myself just moving to XP for that alone! As far as GA flying, I still think flying A2A aircraft in full blown Orbx sceneries is unbeatable. But then again, that's IMO.  :smile:  :wink:


Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX3090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, Philips BDM4350UC 43" 4K IPS, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

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When the Aces Team was abolished, I quit FSX and went to X-Plane about 6 years ago. There has been constant improvements in the sim and more to come.

 

I was impressed that XP could use Windows, Apple and Linux operating systems. Why couldn't the giant Microsoft? Then 64-bit XP came along, another big plus for X-Plane.

 

I am happy with X-Plane. With the IXEG B733 for airline flying and numerous general aviation aircraft, there is a lot to like.

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Jim Morgan

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Ah, OK. 

 

 

 

Sure, I hear what you're saying. I agree wholeheartedly about the night lighting. It is stunning. So I could see myself just moving to XP for that alone! As far as GA flying, I still think flying A2A aircraft in full blown Orbx sceneries is unbeatable. But then again, that's IMO.  :smile:  :wink:

You gotta see XP11 in Ortho scenery.... it's basically photoscenery like we had in FSX/P3D but with autogen/trees/roads/vector data adhering to the photo tiles.  And it's free.

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If you go into XP11 with a mindset of picking it apart while ignoring all the things it does better than P3D, you'll just frustrate yourself.

 

As someone who also enjoys P3D greatly, I had to put my biases aside and say "ok, yeah, the trees aren't as good as P3D, but the lighting and scenery rendering capabilities are much more impressive...which is more important?" So you take the pros and cons of each and you enjoy each. There are many large ways in which XP11 outclasses P3D greatly. The default scenery is worlds better (in the US and Europe at least) and goes past what's even possible to render in P3D. The draw distance is much greater on autogen and distant textures. The night lighting and global lighting as well as PBR reflections blow away anything possible in ESP.

 

It lacks some polish and variety in textures, and of course the clouds and night sky are big issues. But XP11 has to be enjoyed for it's strengths the same way we do so with P3D despite plenty of frustrating things about that engine.

 

I fully agree, and this is why my installation of P3D 3.4 isn't going anywhere, even though I use and enjoy XP11. The sims both have their strengths and weaknesses (those may be different things for different users), and complement each other.

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Asus Prime X370 Pro / Ryzen 7 3800X / 32 GB DDR4 3600 MHz / Gainward Ghost RTX 3060 Ti
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I still fire up FSX from time to time to enjoy the Majestic Dash or the A2A Connie which I added to my hangar some days ago.

Yes, it's now over 10 years old and it shows it's age. But with just a minimum of global/regional enhancements (GEX/UTX/REX/ASN) it's still good enough for having a great time. So thank you FSX!

 

That being said, I can't imagine to switch back to FSX or P3D. X-Plane is just much better for most of the things that I set my priorities on. However, I don't have the slightest problem switching yet to another sim if something really good comes out in the next years. I stopped stuffing my sim with tons of payware addons, so a switch isn't going to hurt too much.

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I still fire up FSX from time to time to enjoy the Majestic Dash or the A2A Connie which I added to my hangar some days ago.

Yes, it's now over 10 years old and it shows it's age. But with just a minimum of global/regional enhancements (GEX/UTX/REX/ASN) it's still good enough for having a great time. So thank you FSX!

 

That being said, I can't imagine to switch back to FSX or P3D. X-Plane is just much better for most of the things that I set my priorities on. However, I don't have the slightest problem switching yet to another sim if something really good comes out in the next years. I stopped stuffing my sim with tons of payware addons, so a switch isn't going to hurt too much.

 

 

 

Great self-control! Something I acutely lack when it comes to flightsimming.  :fool:


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I fully agree, and this is why my installation of P3D 3.4 isn't going anywhere, even though I use and enjoy XP11. The sims both have their strengths and weaknesses (those may be different things for different users), and complement each other.

 

 

If you go into XP11 with a mindset of picking it apart while ignoring all the things it does better than P3D, you'll just frustrate yourself.

 

As someone who also enjoys P3D greatly, I had to put my biases aside and say "ok, yeah, the trees aren't as good as P3D, but the lighting and scenery rendering capabilities are much more impressive...which is more important?" So you take the pros and cons of each and you enjoy each. There are many large ways in which XP11 outclasses P3D greatly. The default scenery is worlds better (in the US and Europe at least) and goes past what's even possible to render in P3D. The draw distance is much greater on autogen and distant textures. The night lighting and global lighting as well as PBR reflections blow away anything possible in ESP.

 

It lacks some polish and variety in textures, and of course the clouds and night sky are big issues. But XP11 has to be enjoyed for it's strengths the same way we do so with P3D despite plenty of frustrating things about that engine.

No offense folks but we're still in Beta, so passing judgement so soon is fool-hearted.  Take XP for what it is right now and realize the amount of potential in the future.  LR has made great strides so it can only get better. :)

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You gotta see XP11 in Ortho scenery.... it's basically photoscenery like we had in FSX/P3D but with autogen/trees/roads/vector data adhering to the photo tiles.  And it's free.

What packages would you recommend someone download and try out to get a sense for the best of what's possible on this realm?

 

One of the w2xp areas or ?

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X Plane been in Beta for 20 yrs. :) Still no seasons?

 

Where's the evidence? :Thinking:


My sceneries (excerpt): LPMA Madeira, LGSR Santorini, the city of Fürth (Germany), ...

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