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South/North Pole issues in FSX fixed in P3D

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As I know, the south pole and north pole in FSX are bad. But I fly there a lot and I am considering buying P3D. My question is: are the issues about the poles fixed in P3D? Is NZSP there?

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I have not done pole overflights, but I've done flights above 86N without issues with the P3D simulator.

NZSP exists as a default airport, I had to try it because I've never had an interest in Antarctica before.  The "airport" elevations look like Vector needs as adjustment in my configuration, but it is there.


I don't know what issues FSX had and you're not very specific so I cannot say if those issues are resolved.

Dan Downs KCRP

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If you're talking about vertical cloud structures in the northern latitudes, AS16 has those fixed.




RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
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No, it is not fixed. The are still terrain distortions and, at least with ASN, weird clouds. 


Simming since 1981 -  4770k@3.7 GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam


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