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Johnny19

VC issue, i guess...

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Are these black sharp "walls" supposed to be visible when you move the cam towards the windshield? 

 

30349452833_c1e1fc86c4_z.jpg2016-11-20_14-45-50-968 by Ivan Majetic, on Flickr

 

31120762306_ee64bcfc49_z.jpg2016-11-20_14-46-14-643 by Ivan Majetic, on Flickr

 

31042378801_ce8e5b78fa_z.jpg2016-11-20_14-41-51-882 by Ivan Majetic, on Flickr

 

Thanks,

 

Ivan


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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Anyone? 


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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Anyone? 

 

If you put your viewpoint in unrealistic spots, you might see odd artifacts of the processes we use to get all of the detail into the VC.


Kyle Rodgers

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If you put your viewpoint in unrealistic spots, you might see odd artifacts of the processes we use to get all of the detail into the VC.

Thanks Kyle, really thought that something was messed up! Take care!


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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Thanks Kyle, really thought that something was messed up! Take care!

 

Nope. Normal stuff. It would be an issue if you spotted that in the external model view obviously, but we've done some inventive things to add in all the detail in the VC that required some odd modeling to get it all to work.

 

You too.


Kyle Rodgers

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