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Guest Mik75

xEnviro: Pure magic, or to beautiful to be true?

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Yes guys!

I am serious, despite all the problems (that hopefully get adressed soon), this plugin is a true game changer! I´ve never ever seen something like this happening in any flight sim!

Absolutely no manual tweaking of the art controls, no RTH, lua, or whatever.

You fire up your sim, go flying, and xEnviro creates such unbelievably realistic scenes...

Please have a look:

 

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X-Plane 10.51, IXEG B733

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The concept is good. Downside is when you get closer to these clouds then the immersion quickly dies. I had some today which looked as if they wanted to run away from my aircraft. The higher you fly the better it looks.

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The concept is good. Downside is when you get closer to these clouds then the immersion quickly dies. I had some today which looked as if they wanted to run away from my aircraft. The higher you fly the better it looks.

The cumulus clouds are 2D, they rotate in order to stay in the same angle to your aircraft.

I think they are aware of this problem, so let´s see what future updates will bring.

I am totally amazed, the potential of this plugin is remarkable!

 

Here is a video of a stream, I did earlier today. One can see the amazing things, as well as the problems of xEnviro in this short flight from LOWI to EDDS:

 

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Here is a video of a stream, I did earlier today. One can see the amazing things, as well as the problems of xEnviro in this short flight from LOWI to EDDS:

 

 

xEnviro colors and atmosphere look ultra realistic to me.

 

As an unrelated side note, now that I've become accustomed to seeing X-Plane 11 visuals, it's staggering to see how noticeable the difference is compared to XP10.

It's like XP10 suddenly got 10 years older.

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As an unrelated side note, now that I've become accustomed to seeing X-Plane 11 visuals, it's staggering to see how noticeable the difference is compared to XP10.

It's like XP10 suddenly got 10 years older.

Yeah, I was wondering on a flight yesterday if the ground textures have some degree of tesselation in them now; the colours / patterns don't seem to have changed but down low the roads are clearly indented into the fields and the fields themselves seem to have a slightly bumpier look to them.

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is there anything like gex for xplane , also it needs seasons , the green and brown gets old fast

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is there anything like gex for xplane , also it needs seasons , the green and brown gets old fast

There is an add on in the works do seasons,as for something like GEX you can download world2xplane (freeware)but 11s osm data is much better than 10s was

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Looking good for sure. But I find too similar to the FS9 with REX clouds and IL2- Sturmovik 1946 tbh.. both games which have more than 10 yrs old... I hate laminar for this, they are guilty for not delivering something so important to any FLIGHT SIM. I give xEnviro devs my best whishes

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Thanks for commenting guys!

I like using photo scenery, so I don't care too much about the default ground textures, although they look quite similar to me in XPX and XPXI. Due to its superior shadowing though, XPXI has more depth to it, which is more noticeable at lower altitudes, I think.

As for the atmospheric look, I like both sims. XPX tends to look more blue and clearer, XPXI's approach does look more real though.

Exciting times ahead for sure!

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xEnviro certainly looks great!  Am going to purchase after they fix a few issues.

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xEnviro certainly looks great!  Am going to purchase after they fix a few issues.

I hope they will release a first update soon!

The flickering sharp edges of cloud and haze layers around hills and mountains is really not nice, and cloud shadows would add so much depth.

xEnviro has definitely a lot of potential.

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is there anything like gex for xplane , also it needs seasons , the green and brown gets old fast

 

 

There's not a $150 add-on, no.

 

But there are freeware packs out there that change ground texture colors, etc. How good they look is up for interpretation I guess. 

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