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Japo32

Transparent A.I. Planes Nvidia drivers issue?

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Hello. After changing to drivers 375.86 from 373.06 I started to have this issue with Ultimate traffic planes. I can see inside of them.

I have changed to recent 376.19 but still the issue is not solved.

I don't see any other post about it, so I don't know if only happens to me or not.. 

Do anyone know how to solve the issue?

I have an GT980ti in windows10 P3D v3.4

I cannot turn back to previous good drivers. Wouldn't work other programs

 

Thanks.

 

Transparencia_zpsd2u7azzo.jpg


Javier Rollon. Owner of JRollon Planes for Xplane

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I don't have P3D, but try adding SmallPartRejectRadius=1 under [sCENERY] section of P3D.CFG.

This was a known issues with FSX-SE and Ultimate Traffic - FSX default value was 1, In FSX-SE was changed to 4. This improves a FPS a bit, but makes some objects disappearing / popping up. Value of 1 is needed for Ultimate Traffic Planes to be displayed correctly. So, maybe this value was changed in P3D too

 

I saw now this started to happen with Driver change, so it's probably not SmallPartRejectRadius related, but i would try it anyway

Edited by lodestar

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The image you have shown there is a default Kingair from FSX/P3d, it's not an AI model. Try what lodestar mentioned above and see how it goes, but please come back to tell if it worked or not. 


i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS

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No.. adding that line don't fix it. It has to be other thing.


Javier Rollon. Owner of JRollon Planes for Xplane

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Hmm...never seen that. Looks like maybe the shaders haven't compiled completely. Did you clear your shaders folder after the driver install?

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will try with that. Maybe is that.


Yes! that was! Thanks! Removing the shaders did the trick.


Javier Rollon. Owner of JRollon Planes for Xplane

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