Jump to content

Sign in to follow this  
PaintSplasher

THOPAT 1.0 | Preset for PTA2 | As real as it gets

Recommended Posts

Hi Thorsten, Patrick

 

Can you confirm that you develop your Presets using colour calibrated monitors? A properly calibrated monitor can make a significant difference to the results as perceived by the end user. Ideally we should all be using calibrated monitors to ensure consistency. However, the reality is likely to be very different other than perhaps making some basic changes to Brightness and Contrast. Consequently the results created by each preset may not be exactly as the author had intended.

 

Regards,

Mike


My rig: ASUS ROG Rampage V Extreme, i7-5960X (Dynamic OC 4.6 GHz - all cores, HT=ON, AM=21845), Corsair Hydro Series H110i GT Cooler with 2xNoctua NF-A14 PWM 140mm fans, G.SKILL Ripjaws 4 series 16GB (4 x 4GB) DDR4 3000, ASUS GTX 1080Ti ROG STRIX 11GB, GDDR5X (Driver versions: 441.66 (Win7), 452.06 (Win10)), Samsung 850 EVO 1TB SSD x4, Samsung 970 EVO 2TB V-NAND M.2, LG BH16NS40 16x SATA Internal BDRW, EVGA 1200 P2 Watt PSU, Cooler Master HAF X, ASUS ROG Swift PG278Q (G-Sync) monitor at 120Hz. Oculus Rift. Dual Boot: Windows 10 Pro 64bit (2004) / Prepar3D v5.0.31.35253, Windows 7 Pro 64bit / Prepar3D v4.5.12.30293.

Share this post


Link to post
Share on other sites

Hey Mike, yes I can confirm that! Cause I work as a photographer since 2007, all my monitors are calibrated with a spyder from datacolor. So I know exactly what you mean and we have to handle it.

 

:excl: And as an information to all of you, we have switched "ThoPat" to a new final destination  :excl:

 

>>>>>>>>> https://www.sass-projects.info/thopat <<<<<<<<<<<<

Share this post


Link to post
Share on other sites

Hey, I have been really impressed with this preset but I am having some issues with night lighting. This is an example of a city I am overflying and it just seems really dim to me. Is there anyway to make it brighter? http://imgur.com/a/dKZdi


UAL574.png

- P3D V4 / ORBX / AS2016 / ASCA / PTA

- X99/i7-6850K/32GB/1TB SDD/GTX 1080ti FTW

Share this post


Link to post
Share on other sites

Hey, I have been really impressed with this preset but I am having some issues with night lighting. This is an example of a city I am overflying and it just seems really dim to me. Is there anyway to make it brighter? http://imgur.com/a/dKZdi

 

Hey Swilskey31, thanks for your kind words, really appreciated! :) you can make it brighter in the section "Autogen emissive lighting" and then "Lights ratio". But at this high flightlevel its not that easy to make it more brighten I think because there are no more ORBX lights rendered. If it works for you, please let me know :)

Share this post


Link to post
Share on other sites

Hey, I have been really impressed with this preset but I am having some issues with night lighting. This is an example of a city I am overflying and it just seems really dim to me. Is there anyway to make it brighter? http://imgur.com/a/dKZdi

 

Under the 'Lighting' section, go into Urban Area at Night and set brightness to somewhere closer to 2.  Mess around with that setting until you get what you are looking for.  I like to see cities as I overfly them at airliner altitudes and that did the trick for me.  You can mess with Saturation as well to get amore orange color.

 

Eric


Eric

P3D v5 & MSFS   i7-6700k @ 4.4 GHz, Nvidia GTX 1080ti, 32GB ddr4 RAM, 1TB EVO 850 SSD, Samsung CRG90 49", Win 10

Share this post


Link to post
Share on other sites

Thanks Flic, Patleo

 

I will give it a shot when I get home. I also like seeing cities as I overfly them. There is so much light pollution in real world that it feels kinda sureal flying when it is 100% dark outside.

 

Sam


UAL574.png

- P3D V4 / ORBX / AS2016 / ASCA / PTA

- X99/i7-6850K/32GB/1TB SDD/GTX 1080ti FTW

Share this post


Link to post
Share on other sites

Hello,
And first a big praise for the work.
Your download is a good mix and mood from day and night, even though the night is too dark so you can see on the stock airports not even 5 meters.

And it seems with the PMDG problems with the Taxylight and Landinglights that these illuminate the ground just times so 5 meters and that also still very weakly.

With the DASH 8 & the Airbus from Aerosoft this is not the case, even on the Stock Airports, the runway / Taxyway is sufficiently illuminated.

Should bad weather and also rain, the runway is comically lighted.

Is there a solution for this?

regards
Manu

Share this post


Link to post
Share on other sites
Quote

Is there a solution for this?

Yes. Check your monitor calibration. Nor the author nor others have such a low 5 meters visibility.

Quote

Should bad weather and also rain, the runway is comically lighted.

:blink:

Quote

...a big praise for the work.

Ok, let's forget about that... "comical" part of yours. :rolleyes:


FreeMeshX Global       &      P3D Tweak Assistant (PTA)                 plus a bit of orbx magic :)

Share this post


Link to post
Share on other sites
2 hours ago, gamer19 said:

Yes. Check your monitor calibration. Nor the author nor others have such a low 5 meters visibility.

:blink:

Ok, let's forget about that... "comical" part of yours. :rolleyes:

Hallo Gamer 19

My Monitor is calibrat with Datacolor Spyder 5

Some Screenshots:

PMDG 737 No Lights on

2017-3-5_18-35-4-6813kuv8.jpeg

PMDG 737 Taxy On

2017-3-5_18-35-17-94qvurm.jpeg

PMDG 737 All on

2017-3-5_18-35-27-89xgu68.jpeg

 

AS Airbus All on

2017-3-5_18-53-33-44e8uzr.jpeg

 

 

Share this post


Link to post
Share on other sites
On 05.03.2017. at 7:15 PM, Mr.Boeing7x said:

Hallo Gamer 19

My Monitor is calibrat with Datacolor Spyder 5

Some Screenshots...

Ok, seems like no one will do it so maybe I can give you some satisfying answer.

At least I can try it lol.

Anyway, as scary as this may sounds to you... those screenshots seems quite ok to me. :smile:

I mean... if we want that pale vanilla P3D atmosphere we wouldn't be using PTA on first place. And although night look of vanilla P3D being somewhat better than vanilla FSX (I remember my first night flight in P3D, I literaly said "wow") is still far from being realistic, let's face it. I mean... except for light sources... there's not much that can light terrain really, isn't it ?

1.jpg

It should be dark. In my, many others and, obviously, ThoPat guys opinion. :happy:

Now, if you're not that much into reality you have several options...

you can choose another preset, you can change game brightnes or you can edit that .ini file by yourself. You need to look at this section
 

[LIGHTING_TERRAIN_LIGHTING]
IsActive=1
SunDiffuseCoeff=2.85
SunAmbientCoeff=0.70
MoonDiffuseCoeff=0.50
MoonAmbientCoeff=0.45

...and change values for SunDiffuseCoeff and SunAmbientCoeff. (although I see now that SunDiffuse is quite high in this preset! are you using 1.5 Thopat btw?)

Raise SunAmbientCoeff first for some 0.50 or so, apply it, test it then change it again to one you feel like it, then come here with the results. :)

There's some other aspects that can help you achieve what you looking for but this one is most important I believe. Or you can wait for someone with more experience to come and answer. Maybe even ThoPat authors themselves.


FreeMeshX Global       &      P3D Tweak Assistant (PTA)                 plus a bit of orbx magic :)

Share this post


Link to post
Share on other sites

Hi

Very new to this program and preset,but loving it

I only have one very small issue,in that my outside views are just a little to blue for me.The sky tones are ok but even at lower levels for me the ground textures i would like to lower the blue fractionally

my problem is I have no idea what section of PTA would cover this. Could someone point me in the right direction or is there some kind of manual available ?

Thanks


Pete Little

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    28%
    $7,080.00 of $25,000.00 Donate Now
×
×
  • Create New...