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Gregg_Seipp

Is it possible for a shader to create subtle atmospheric shimmer?

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During hot summer days it can be very pronounced looking down the runway but at night it creates gentle flickering of lights and some blurring at a distance.  See the two videos below.

 

Good view of it here at 2:33...look at the way the airplane's wings shimmer slightly.

 

 

Shows some blurring here...

 

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In FSX Steve's Fixer did a version of this, and I 've always wondered if it could be ported over to P3D

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In FSX Steve's Fixer did a version of this, and I 've always wondered if it could be ported over to P3D

 

Holy cow, someone noticed the thread.  I think the night video shows it the best.  Some of the PTA stuff already available go a long way toward making it feel more real but night definitely needs more to get to the same level.  I compensate some by using more bloom.  If Steve's fixer has this feature, I'd guess it's possible in DX11.

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