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Saitek Pro Flight Yoke and Rudder lag

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Can anyone fix this very annoying lag with Saitek Yoke and Rudders in P3D ? It is not there in the control panel, so there must be a problem inside P3D.

 

Assuming P3D works just like FSX, this behaviour is by design. To fix it, make sure you have the 'sensitivity' sliders all the way to the right. If you want the longer answer, check out my video below starting at 6:27!

 


MarkH

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Core i7-7700K / 32Gb DDR4 / Gigabyte GTX1070 / 1080p x 3 x weird / Win7 64 Pro

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Hi Mark and thank you very much for your quick answer and your very interesting video.

 

Unfortunately it doesn't help me because I already have the sensitivity slider full right. What is curious, is that there is no lag in the P3D calibration panel itself. So it must be something in the flight model or so that bothers. Here's how it looks like:

 

https://www.dropbox.com/s/k07eso46apcrtyq/Prepar3D%2001.01.2017%20-%2010.15.08.04.mp4?dl=0

 

Thanks a lot for the help.

 

JF.

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I don't have P3D so I can't do any experiments myself. But it looks awfully like what FSX does. Assuming there is a difference in how the two programs work, the sensitivity slider must be doing something else in P3D. Can you tell what it is doing?


MarkH

gGzCVFp.jpg
Core i7-7700K / 32Gb DDR4 / Gigabyte GTX1070 / 1080p x 3 x weird / Win7 64 Pro

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The slider does the same as in your video.

 

Actually, I figured out the lag was not only on the flight commands (either Saitek Yoke or Logitech Wingman), but also on the TrackIR5 : there is the same delay beween the moment I rotate my head and the moment the screen moves.

 

So it must be the processing between the hardware and the sim that lags, possible due to CPU or GPU overload. I'll try different settings and we'll see.

 

 

Thank you anyway for your help!

 

JF.

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