Jump to content
Sign in to follow this  

Recommended Posts

Hello All,

I got nice results for daytime, but during nighttime the textures of addon airports (like KIAH FSDT) become too bright (the lit walls of the terminals, mainly). Even the lit pavement depicts color aberrations.

Can I solve this kind of issue without having to change the daytime settings? Is there a special flag or something (maybe postprocessing) to signalize the shaders to behave this way or another?

Thanks!


Best regards,

Wanthuyr Filho

Instagram: AeroTacto

Share this post


Link to post
Share on other sites

 

 


Hello All,

I got nice results for daytime, but during nighttime the textures of addon airports (like KIAH FSDT) become too bright (the lit walls of the terminals, mainly). Even the lit pavement depicts color aberrations.

Can I solve this kind of issue without having to change the daytime settings? Is there a special flag or something (maybe postprocessing) to signalize the shaders to behave this way or another?

Thanks!

 

There are a couple settings related to the moon and another for autogen emissive light.  You might try turning them down.  I have yet to get my settings adjusted as well as I had them in 1.x. 


Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i7-8700 32GB Ram, GTX-1070 8 Gig RAM

Share this post


Link to post
Share on other sites

There are a couple settings related to the moon and another for autogen emissive light.  You might try turning them down.  I have yet to get my settings adjusted as well as I had them in 1.x. 

 

Thanks for your suggestions, but I had tried them to no avail. They don't influence the brightness of the terminal buildings in this case.

There are 2 things I did that diminished the issue, though. FIrst I lowered the value of TONEMAP (night) inside Prepar3D.CFG and then I changed some values within DPX postprocessing of PTA 2. It reduced the amount of brightness of the terminal buildings, but the problem with this approach is that it messes up the cockpit brightness and colors as well. It's not too bad, but I feel it could improve for sure!


Best regards,

Wanthuyr Filho

Instagram: AeroTacto

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...