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Alti

Only user plane to bright

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Hello,

 

how to correct this:

all look OK, only my plane is much to bright.

HDR:

Brightness 0,75

Bloom 0,15

Sat. 0,9

2017-01-0711_42_FozhouChangleChina.md.jp

 

im using modified preset from adam20_07

 

 

[PTA VERSION]
Preset format=2
 
[PRESET COMMENTS]
 
[MISCELLANEOUS_MAINCFGTWEAK]
IsActive=0
Patch=
 
[CLOUDS_CLOUD_BRIGHTNESS_TWILIGHT]
IsActive=1
 
[CLOUDS_CIRRUS_BRIGHTNESS_TWILIGHT]
IsActive=1
 
[CLOUDS_CLOUD_SHADOWS_SIZE]
IsActive=1
 
[CLOUDS_CLOUD_SIZE]
IsActive=0
CloudSizeHCoeff=0.5
CloudSizeVCoeff=0.5
 
[CLOUDS_POPCORN_MODIFICATOR]
IsActive=1
CloudDistanceFactor=0.0000000010
CloudOpacity=0.1
 
[CLOUDS_CLOUD_ALTERNATE_LIGHTING]
IsActive=0
 
[CLOUDS_CLOUDS_LIGHTING_TUNING]
IsActive=1
CloudLightFactor=0.70
CloudSaturateFactor=0.32
 
[CLOUDS_CLOUD_SATURATION]
IsActive=1
ShadeFactor=0.75
 
[CLOUDS_CLOUD_VOLUME]
IsActive=1
ScatteringFactor=0.7
LightingFactor=0.50
NoPattern=1
 
[CLOUDS_CIRRUS_LIGHTING]
IsActive=0
SaturateRatio=1.00
LightingRatio=1.00
 
[CLOUDS_CLOUD_SHADOWS_DEPTH]
IsActive=1
DepthFactor=0.5
 
[LIGHTING_TERRAIN_LIGHTING]
IsActive=1
SunDiffuseCoeff=1.50
SunAmbientCoeff=1.50
MoonDiffuseCoeff=0.90
MoonAmbientCoeff=0.90
 
[LIGHTING_AUTOGEN_LIGHTING]
IsActive=1
SunDiffuseCoeff=1.10
SunAmbientCoeff=0.90
MoonDiffuseCoeff=1.00
MoonAmbientCoeff=1.40
 
[LIGHTING_AIRCRAFT_LIGHTING]
IsActive=1
SunDiffuseCoeff=1.90
SunAmbientCoeff=2.10
MoonDiffuseCoeff=1.00
MoonAmbientCoeff=1.00
 
[LIGHTING_BOOST_EMISSIVELANDCLASS]
IsActive=1
BoostRatio=14.0
SaturateRatio=2.72
 
[LIGHTING_TERRAIN_SATURATION]
IsActive=1
SaturateRatio=(1.12 - cb_mDayNightInterpolant)
 
[LIGHTING_AUTOGEN_EMISSIVE]
IsActive=1
LightsRatio=3.3
AutogenRatio=1.5
SmoothTransition=1
 
[LIGHTING_SPECULAR_LIGHTING]
IsActive=0
SpecularRatio=1.20
 
[ATMOSPHERE & FOG_RAYLEIGH_SCATTERING]
IsActive=1
DensityCorrection=0
ExcludeClouds=1
Power=2.50
Density=0.0000000020
Green=0.060
Blue=0.150
 
[ATMOSPHERE & FOG_ATMO_HAZE]
IsActive=1
Power=1.15
Distance=0.00000000009
DensityCorrection=1
Red=1.02
Green=0.95
Blue=0.93
 
[ATMOSPHERE & FOG_CLOUDS_FOG_TUNING]
IsActive=1
FogFactor=0.5
 
[ATMOSPHERE & FOG_SKY_FOG_TUNING]
IsActive=1
FogFactor=(saturate(1.0 - cb_Altitude/1438))
 
[ATMOSPHERE & FOG_SKY_SATURATION]
IsActive=1
SaturateRatio=1.05
 
[WATER_FSXREFLECTION]
IsActive=0
 
[WATER_WATERSURFACE]
IsActive=1
ReflectionCoeff=(clamp(0.8 - 0.25 * cb_Altitude/213, 0.3, 0.8))
RefractionCoeff=0.50
GranularityCoeff=2.80
SpecularBlend=2.20
 
[WATER_WAVESPEED]
IsActive=0
SpeedRatio=1.0
 
[WATER_WAVESIZE]
IsActive=1
SizeRatio=4
SmoothRatio=3
 
[HDR & POST-PROCESSING_HDRADAPTATION]
IsActive=1
 
[HDR & POST-PROCESSING_HDRTONEMAP]
IsActive=1
 
[HDR & POST-PROCESSING_HDRCONTRAST]
IsActive=1
Coeff=0.8
 
[HDR & POST-PROCESSING_HDRTONE]
IsActive=1
Red=1.00
Green=1.03
Blue=1.03
 
[HDR & POST-PROCESSING_FXAA_TUNING]
IsActive=0
Preset=13
Sharpness=0.75 - default amount of filtering
Contrast=0.125 - high quality
Edge=0.0625 - high quality (faster)
 
[HDR & POST-PROCESSING_POSTPROCESS]
IsActive=1
NoHDR=0
 
[postPROCESS_SHADER Sepia]
IsActive=1
Index=0
Params=436F6C6F72546F6E65583D312E33300D0A436F6C6F72546F6E65593D312E33300D0A436F6C6F72546F6E655A3D322E30300D0A47726579506F7765723D302E30370D0A5365706961506F7765723D302E37350D0A4461794E696768745573653D320D0A
 
[postPROCESS_SHADER Curves]
IsActive=0
Index=1
Params=4375727665735F6D6F64653D300D0A4375727665735F636F6E74726173743D302E36350D0A4375727665735F666F726D756C613D350D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER Levels]
IsActive=0
Index=2
Params=4C6576656C735F626C61636B5F706F696E743D31360D0A4C6576656C735F77686974655F706F696E743D3233350D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER LiftGammaGain]
IsActive=0
Index=3
Params=5247425F4C696674583D312E30310D0A5247425F4C696674593D312E30310D0A5247425F4C6966745A3D312E30310D0A5247425F47616D6D61583D312E30300D0A5247425F47616D6D61593D312E30300D0A5247425F47616D6D615A3D312E30300D0A5247425F4761696E583D312E30300D0A5247425F4761696E593D312E30300D0A5247425F4761696E5A3D312E30300D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER Technicolor]
IsActive=0
Index=4
Params=546563686E69416D6F756E743D302E34300D0A546563686E69506F7765723D342E30300D0A7265644E65676174697665416D6F756E743D302E38380D0A677265656E4E65676174697665416D6F756E743D302E38380D0A626C75654E65676174697665416D6F756E743D302E38380D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER Vibrance]
IsActive=1
Index=5
Params=56696272616E63653D302E32350D0A56696272616E63655F5247425F62616C616E6365583D302E39380D0A56696272616E63655F5247425F62616C616E6365593D302E39390D0A56696272616E63655F5247425F62616C616E63655A3D312E30340D0A4461794E696768745573653D340D0A
 
[postPROCESS_SHADER DPX]
IsActive=0
Index=6
Params=5265643D382E300D0A477265656E3D382E300D0A426C75653D382E300D0A436F6C6F7247616D6D613D322E350D0A44505853617475726174696F6E3D332E300D0A526564433D302E33360D0A477265656E433D302E33360D0A426C7565433D302E33340D0A426C656E643D302E32300D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER Tonemap]
IsActive=1
Index=7
Params=47616D6D613D302E380D0A4578706F737572653D302E35350D0A53617475726174696F6E3D302E300D0A426C656163683D302E300D0A4465666F673D302E300D0A466F67436F6C6F72583D302E300D0A466F67436F6C6F72593D302E300D0A466F67436F6C6F725A3D322E35350D0A4461794E696768745573653D300D0A
 
[postPROCESS_SHADER LumaSharpen]
IsActive=0
Index=8
Params=53686172705F737472656E6774683D302E36350D0A53686172705F636C616D703D302E3033350D0A5061747465726E3D320D0A4F66667365745F626961733D312E300D0A4461794E696768745573653D300D0A
 
[MISCELLANEOUS_CUSTOM_TWEAKER]
IsActive=1
TweaksCount=3
 
[CUSTOM_TWEAK0]
IsActive=0
Index=0
Name=MoonlightTone
Shader=GPUTerrain.fx
OldPattern=0909636F6E737420666C6F617433206D6F6F6E44696666757365203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D446966667573652E78797A3B0D0A0909636F6E737420666C6F617433206D6F6F6E416D6269656E74203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D416D6269656E742E78797A3B
NewPattern=636F6E737420666C6F617433206D6F6F6E44696666757365203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D446966667573652E78797A202B2063625F6D4461794E69676874496E746572706F6C616E74202A20666C6F617433282D302E30342C202D302E30342C20302E3031293B0D0A636F6E737420666C6F617433206D6F6F6E416D6269656E74203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D416D6269656E742E78797A202B2063625F6D4461794E69676874496E746572706F6C616E74202A20666C6F617433282D302E30342C202D302E30342C20302E3031293B
 
[CUSTOM_TWEAK1]
IsActive=0
Index=1
Name=MoonToneForObjects
Shader=General.fx
OldPattern=636F6E737420666C6F617433206D6F6F6E44696666757365203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D446966667573652E78797A3B
NewPattern=666C6F617433206D6F6F6E44696666757365203D2063625F6D4C69676874735B4D4F4F4E5F4C494748545D2E6D446966667573652E78797A3B0D0A696620282863625F6D4F626A6563745479706520213D20313929202626202863625F6D4F626A6563745479706520213D203129290D0A20206D6F6F6E44696666757365202B3D2063625F6D4461794E69676874496E746572706F6C616E74202A20666C6F617433282D302E30342C202D302E30342C20302E3031293B0D0A
 
[CUSTOM_TWEAK2]
IsActive=1
Index=2
Name=AutogenNightDesaturation
Shader=General.fx
OldPattern=2F2F204170706C7920495220696620616374697665
NewPattern=2369662021646566696E6564285348445F41444449544956455F454D4953534956454D4150292026262021646566696E6564285348445F424C454E4445445F454D4953534956454D4150292026262021646566696E6564285348445F4D554C5449504C595F454D4953534956454D4150290D0A202020696620282863625F6D4F626A6563745479706520213D202875696E74293129202626202863625F6D4F626A6563745479706520213D202875696E7429313929290D0A2020202020202020202063436F6C6F722E726762203D207361747572617465286C65727028646F742863436F6C6F722E7267622C20666C6F61743328302E323939662C20302E333837662C20302E3135346629292C2063436F6C6F722E7267622C202831202D2063625F6D4461794E69676874496E746572706F6C616E742929293B0D0A20202023656E6469660D0A2F2F204170706C7920495220696620616374697665

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how to correct this:

Hello!

You can try to reduce "Diffuse sunlight ratio" parameter in "Objects lighting" tweak.

Or untick the "Alternate tonemap adjustment" tweak.

The lighting depends also on sky textures.

  • Upvote 1

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