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Richard Sennett

XP11 vs FSX

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This is why I have elected to make  XP11 my sim of choice - great video to show why I did

 

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Rich Sennett

               

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Thanks for the link! interesting comparison.

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X-Plane11

GTX1070 8GB Vram - i7 4770K cpu @3.5GHz Quad core - 16GB RAM

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Thanks for the link! interesting comparison.

 

You welcome :) was eye opening actually 

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Rich Sennett

               

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Is this a joke?  FSX by technological standards is ancient and obsolete software that looks and feels its age.  Any attempts to compare it with X-Plane 11 is laughable, and a bit unfair since FSX was abandoned by its developer years ago.  I think a fairer comparison is with the latest version of P3D which is still being actively developed.  That said, X-Plane 11 beta still blows it out of the water (out of the air?) with P3D's decade old graphics and poor tire and strut modeling that make every landing smooth as glass.

 

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Is this a joke?  FSX by technological standards is ancient and obsolete software that looks and feels its age.  Any attempts to compare it with X-Plane 11 is laughable, and a bit unfair since FSX was abandoned by its developer years ago.  I think a fairer comparison is with the latest version of P3D which is still being actively developed.  That said, X-Plane 11 beta still blows it out of the water (out of the air?) with P3D's decade old graphics and poor tire and strut modeling that make every landing smooth as glass.

 

 

Thanks for link and totally agree - not sure but even 64bit will not be much different visually either 

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Rich Sennett

               

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If I were to pick one based only on the above videos I think I would go P3Dv3 honestly...

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Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Glider pilot since 1980...

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I hope P3D v4 64bit may look close to XP11, having more choices is always a good thing. I would bet P3D v4 will at least take advantage of OSM? I think using OSM data to draw the world is a major part that makes XP11 world look so much more realistic than P3D. 

 

After getting used to XP11 it is really hard to go back to P3D. Kind of spoiled by XP11. 

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7950X3D / 32GB / RTX4090 / HP Reverb G2 / Win11

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Are they actually overhauling the rendering engine and art assets for P3Dv4, or are they simply retrofitting the FSX engine to support 64-bit?  Because if it's the latter then there won't be any improvement in the visuals.

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Thanks for link and totally agree - not sure but even 64bit will not be much different visually either 

 

I think it will depend on how successful they are in taking advantage of the huge address space for higher res textures and much further LOD in the distance. DTG wasn't able to accomplish that with the 64-bit conversion of the FSX code for Flight School, which still had terrible blurries an pop-in. But maybe that was just an early effort.

If I were to pick one based only on the above videos I think I would go P3Dv3 honestly...

 

For me it was confirmation in the other direction, of everything I chose XP for. 

 

The P3D vs XP11 video didn't show a zoom-in of LOD in the distance, which is something I love for bush plane ops in X-Plane. The FSX vs XP11 video did have one zoom-in demo near the end, showing the ridiculous pop-in of airport buildings. XP11 clearly showed it earlier and in full detail with no pop-in.

 

I guess this doesn't bother everyone, but pop-in like that drives me nuts. It's something non-flight sim videogames got rid of years ago.

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X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

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I agree with mountainman, this comparison is not fair.

 

I also believe LM will only retrofit to to support 64bit...we will see.

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Windows 11 | Asus Z690-P D4 | i7 12700KF 5.2GHz | 32GB G.Skill (XMP II) | EVGA 3060Ti FTW Ultra | TrackIr v5 | Honeycomb Alfa + Bravo

 

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Got say this does show the reason I am trying the Beta x plane 11

 

Although P3D has many many attributes and runs very well and has kept me simming ...just , in my eyes I just now prefer what I see thus far in Xplane.

 

However, LR really need to step up and fix the fundementals first e.g. Rendering.clouds etc and then concentrate on the other stuff, personally I find Beta 5 disappointing but it is Beta so to be expected in some ways...ah well onwards and upwards!

 

Cheers

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Are they actually overhauling the rendering engine and art assets for P3Dv4, or are they simply retrofitting the FSX engine to support 64-bit?  Because if it's the latter then there won't be any improvement in the visuals.

 

1+

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Rich Sennett

               

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P3D or even FSX, XPlane just doesn't look right to me, and none look as good as Aerofly FS2

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not sure what you are looking at. xp11 is amazing! flew fsx since 95 til p3d v3.4. with enviro mesh and some ortho its not even up for discussion. 

P3D or even FSX, XPlane just doesn't look right to me, and none look as good as Aerofly FS2

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7900x3d , 64gb 6200mhz 30CL Ram, RTX 3080

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from the video and screenshots I agree Aerofly FS2 looks incredible. But I heard it still lacks a lot of features required for being a fully developed flight sim. 

 

I tried its early version years ago, but wasn't too impressed as it's mostly just photoscenery. But if I can find time I'd like to try the FS2 once I put together my new rig on 7700k. 


7950X3D / 32GB / RTX4090 / HP Reverb G2 / Win11

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