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Sebjo89

PMDG, Flight sim labs or IEXG?

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IXEG 737 by a long shot. And you'll be on a platform with a future.

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Jim Shield

Cybersecurity Specialist

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I own the IXEG and its great but would buy NGX in a minute - if it goes XP some day hope they dont forget the VC rain - its pretty sweet in the IXEG

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Rich Sennett

               

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The biggest problem with the PMDG 777 and NGX is the totally unrealistic asymmetric thrust physics...

 

When you operate on single engine, on any of these aircraft, with YD and all FBW suposedly turned off in the 777 you have absolutely no feel of an engine failure regarding the yawing and rolling moments that would affect their real world counterparts ... I  hope they can make it more realistic with the 7474v3...

 

In X-Plane due to the more correct modeling of these aspects of the flight dynamics model, flying the 737 must feel a lot closer to RW under such circumstances.... plus, the pitching moments due to thrust, which again X-Plane does better overall than MSFS.

 

When it comes to detail of systems modelling, the FSLabs A320 has recently set a new Max ...


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The biggest problem with the PMDG 777 and NGX is the totally unrealistic asymmetric thrust physics...

 

Is the FSLabs better in this respect?

 

Marcel

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Is the FSLabs better in this respect?

 

Marcel

 

I don't know yet, but I was told it is indeed. Actually a user who is also a rw airbus driver told me it was very very truth to real in this particular respect.

Of course the A320 is usually operated in a FBW mode that softens the effects of an engine failure even under critical situations, but the systems can be disengaged ... and also in the FSLabs A320 this can be done, and then a noticeable difference in handling under asymmetric thrust is evident, as I was told.


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Remember FSX (whatever vesion) has the eyepoint bug. That's a killer for me, especially on large aircraft. It's been corrected since P3D 3.2, when I moved from the old FSX to P3D, and will never come back.


Best regards,

Wanthuyr Filho

Instagram: AeroTacto

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Remember FSX (whatever vesion) has the eyepoint bug. That's a killer for me, especially on large aircraft. It's been corrected since P3D 3.2, when I moved from the old FSX to P3D, and will never come back.

 

Can you describe - wasn't aware of it ?


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Good as the IXEG is (apparently) the big problem is that Xplane has a hard time providing a well rounded Airline flying environment, by that I mean good ATC, Ai ect. Yes i know its possible to set up some convincing Ai in Xplane but it's far from being easy, in other words more work than most folk want to go through.

The available ATC also leaves a lot to be desired and that's being kind..

 

So if you are happy flying single pilot through empty sky's with no ATC then it may be a good choice, but for a more immersive airline environment you are probably better sticking to FSX/P3D.

 

NGX would always be my choice.

 

What if you fly online? Much more immersive than any ATC/AI software.


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What if you fly online? Much more immersive than any ATC/AI software.

 

Not as immersive on Xplane as it is on FSX/P3D at least on Vatsim due to XSquawkbox's inability to correctly model match more than 10 aircraft and even those will not show the correct liveries.

On P3D vPilot picks up all of the Mytraffic X aircraft on my system and shows the correct models and liveries for other players on the network.

There is really not a lot wrong with Xplane but the experience is always let down by the supporting software.

Vatsim is simply better on FSX/P3D

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I agree with Glynn... I use the IVAO models and normal squawkbox picks them up and matches up with what people are flying extremely well in P3D. Also, in xplane I've found that due to elevation differences between sceneries, aircraft on the ground appear to either be floating or halfway underground.  


Brendan R, KDXR PHNL KJFK

Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP)

Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity

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in xplane I've found that due to elevation differences between sceneries, aircraft on the ground appear to either be floating or halfway underground

 

This is actually corrected by the network client, it used to happen in FSX with Squawkbox as well if users had their mesh resolution settings different or they installed addon scenery. Your network client is snapping the planes to the ground.  Yes, X-plane needs a new VATSIM client.


Jim Shield

Cybersecurity Specialist

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I'd say all of them!

 

I have to say the IXEG is one of the most immersive tubeliners I've flown in a sim. The sounds are amazing, from the little click sounds and relays clunks to the roar of the engines, and the flight deck modelling captures that rather old fashioned feel of a 737 Classic cockpit perfectly. At the moment though I feel X-Plane is lacking a little in the 'all-round' package - the weather is inferior to FSX/P3D with ActiveSky. And while I don't use it in either, as others have said the lack of AI traffic and ATC.

 

The FSLabs Airbus is a different animal entirely from the 737. It is a hugely automated aircraft, far more about managing the highly complex systems than physically flying the plane. The Fly-By-Wire modelling is seriously impressive. I would say it's a far more complete simulation of an airliner overall.

 

PMDG are obviously proven over the years to be one of if not the most highly regarded in tubeliner simulations. I would have no hesitation in recommending any one of their products.


Tom Wright

Microsoft Flight Simulator (2020) | Intel Core i7 4770k @ 4.3GHz | 16GB DDR3 1600MHz RAM | GTX 1060 6GB | Samsung 860 EVO 500GB | Thrustmaster TCA Airbus Sidestick + Quadrant | Xbox Series S

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Not as immersive on Xplane as it is on FSX/P3D at least on Vatsim due to XSquawkbox's inability to correctly model match more than 10 aircraft and even those will not show the correct liveries.

On P3D vPilot picks up all of the Mytraffic X aircraft on my system and shows the correct models and liveries for other players on the network.

There is really not a lot wrong with Xplane but the experience is always let down by the supporting software.

Vatsim is simply better on FSX/P3D

 

While I agree that the visual experience is better on P3D, the audio communications are the same. That is for me what makes online flying worthwile! :)


PC1: AMD Ryzen 7800X3D | Zotac RTX 4090 Trinity | Asus TUF X670E-Plus | G.SKILL Trident Z5 NEO 32GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48"

PC2: AMD Ryzen 7700X | PowerColor Radeon RX 6800 XT Red Dragon | MSI MPG B650I EDGE  ITX | G.SKILL Flare Expo X5 32GB DDR5 PC 6000 CL32 | 2TB NVMe  | Cooler Master Hyper | Lian Li 750W SFX Gold | Lian Li TU150 | SAMSUNG Odyssey G9 49"

GoFlight GF-PRO NG 737 Yoke System - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus
 

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This is actually corrected by the network client, it used to happen in FSX with Squawkbox as well if users had their mesh resolution settings different or they installed addon scenery. Your network client is snapping the planes to the ground.  Yes, X-plane needs a new VATSIM client.

 

Ah! I need to make sure I've got the latest then, this might not be the case at the moment. Thanks for the tip.


Brendan R, KDXR PHNL KJFK

Type rated: SF34 / DH8 (Q400) / DC9 717 MD-88/ B767 (CFI/II/MEI/ATP)

Majestic Software Q400 Beta Team / Pilot Consultant / Twitter @violinvelocity

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