mari8it

LANDING LIGHTS

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LANDING AND TAXY LIGHTS NOT ILLUMINATING THE RUNWAY all the other aircrafts works I have 777 also and i works

help please

 

P3D 3.4

after a test i noted that the light works but at so low intensity that they seems off .... is there a way to increase the intensity of the lights? cause with the 777 and 737 are ok only with 747 they are very low in intensity... thank you

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They do seem a bit dim - I had to turn on the landing lights just to see the taxiway. I thought maybe thats just the way the real 747 is... will see what PMDG says.

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I think maybe this is an effect of ground splash enabled in the simulator to get these lights illuminating the ground. Remember, when flying in the actual aircraft, these taxi lights are not supposed to blind other pilots. 

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I think maybe this is an effect of ground splash enabled in the simulator to get these lights illuminating the ground. Remember, when flying in the actual aircraft, these taxi lights are not supposed to blind other pilots. 
You are correct, but on mine, even the landing lights look like they would not do that! I may have a play with the settings later to see if anything there makes a difference.

 

(I have read the entire manual and set up P3D as suggested)

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I have been looking at our lights and they are appearing fine on the ground at most airports.

 

It is very difficult to find a middle ground with the landing light splash, you don't want it too bright where it works fine at some add-on airports but on others, it gets overblown and if it is toned down where it is just right, it gets a little dim at other airports.

 

I have almost all of the popular third party airport add-ons and the lights are working just fine, including Flightbeam KSFO as an example.

 

Additionally, if you are using PTA, sky texture enhancements, ENB, REshade etc, we cannot possibly come up with a combination that covers every single enhancement out there. I have noticed some of those enhancements darken the nighttime effect on the environment and that would have had an effect on the lights.

 

The lights are calibrated for an expected average environment and not specific addons for reasons of practicality.

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I think the Flightbeam KSFO has a brighter landing light splash than the FSDT airports, which are very bad with this effect.  Taxi lights at KIAH almost nonexistent.  I just double checked with the 747-400v3 and I had splashes from all lights including navs.

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Problem IS PTA preset if I disable PTA It works but the funny things is that 777 and 737 lights work with PTA preset ..... need a solution cause PTA preset is a must for me... hope PMDG or Pedrag could help

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Just had my first leg, FSX Acceleration DVD version, taxi/landinglights didn't illuminate anything, while the bulbs themselves showed as lit in spot. Both airports were foggy, so I did check with ASN off and CAVOK in order to eliminate the lowvis-bug I've seen in some aircraft when it comes to landing lights. This was only one flight, though, no restarts or testing. The 777's lights has worked previously on both airports.

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Similar issue here but with FSX Acceleration. The difference is the 747 v3 and 777 has too bright landing lights I guess non real.

I posted my question about but no help yet.

 

Any ideas how to make landing lights as 747 v2 and Level-D does in FSX?

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2 hours ago, trisho0 said:

Similar issue here but with FSX Acceleration. The difference is the 747 v3 and 777 has too bright landing lights I guess non real.

Using shader mods?

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On ‎3‎/‎28‎/‎2018 at 10:07 PM, scandinavian13 said:

Using shader mods?

Where to find it?

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4 minutes ago, trisho0 said:

Where to find it?

If you were using them, you'd know where to find them.

Please describe the issue, and/or post pictures.

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33 minutes ago, scandinavian13 said:

If you were using them, you'd know where to find them.

Please describe the issue, and/or post pictures.

In FSX Acceleration I load the 747 v3 in FSDT KJFK Gate 847 at night time. The landing lights are so bright like fire not real.

FSXKJFKGate847PMDG747v3lights.jpg

 

But when I load 747 v2 it doesn't show that "fire" lights which I think is more real.

FSXKJFKGate847PMDG747v2lights.jpg

 

Even though, the Level-D shows normal landing lights as well.

FSXKJFKGate847LDS767lights.jpg

 

The PMDG 777 shows also too bright landing lights same as 747 v3.

FSXKJFKPMDG-T7lights.jpg

 

How to resolve the flames landing lights from 747 v3 and 777 birds?

 

 

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39 minutes ago, trisho0 said:

too bright

Too bright based on your real world experience in the plane, or your subjective guess because we're using a different method for the landing lights?

Firstly, you're using them at the gate, on top of textures that have "baked on" lighting. That "lighting" at the gate is artificially lightened textures to simulate a light splash, so, it will naturally show up oddly when we brighten it using our method to actually light up the night. This isn't the basic texture-based lighting that we used in the old 744, and most other devs use.

As someone who's taken a landing light to the face a few too many times on the ramp at night, believe me, your assertion that it is unrealistic is way off the mark. I'd argue that you're just seeing it as odd because you're so used to the old method.

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2 hours ago, scandinavian13 said:

Too bright based on your real world experience in the plane, or your subjective guess because we're using a different method for the landing lights?

Well, that kind of landing lights is on FSX with FSDT KJFK and from P3Dv4.1 where I have FSDT KJFK as well it doesn't show that flames.

Can be edited the lights settings from aircraft.cfg file? Or, better leave it alone? I can live with that as is anyway. Just trying to find it may be improved that lighting.

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6 hours ago, trisho0 said:

Can be edited the lights settings from aircraft.cfg file?

No they are hardcoded into the model. And I strongly discourage you from messing with the aircraft.cfg as long as you don‘t exactly know what you do and have to ask... the only thing you should change there IF NEEDED are camera settings.. 

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6 hours ago, Ephedrin said:

No they are hardcoded into the model. And I strongly discourage you from messing with the aircraft.cfg as long as you don‘t exactly know what you do and have to ask... the only thing you should change there IF NEEDED are camera settings.. 

OK thank you for that recommendation. So, is there to do something with FSX Scenery Settings to improve the PMDG 747 v3 and 777 landing lights?

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I do think that everyone should be able to mod the sim the way they like, BUT have you noticed you CAN see aircraft lights from very far away? The taxi light is blinding if the pilots forget to turn it off coming in. All aircraft lights are VERY bright and for that reason you would almost never see landing lights on at a gate...

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8 hours ago, trisho0 said:

So, is there to do something with FSX Scenery Settings to improve the PMDG 747 v3 and 777 landing lights?

Sry, no idea about FSX anymore, I have dropped it for years..

But as the lights are built into the model and have nothing to do with effect files or similar anymore I don't think that you can change them at all.. But your "fire" lights look pretty okay for me.. Go to the airport and watch airplanes turning on their landing lights on the runway when it's dark.. they ARE that bright... Those are landing lights, not even taxi or turn off lights and they would STILL be too bright to have them on at the gate.. they have around 600W

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1 hour ago, Ephedrin said:

Sry, no idea about FSX anymore, I have dropped it for years..

But as the lights are built into the model and have nothing to do with effect files or similar anymore I don't think that you can change them at all.. But your "fire" lights look pretty okay for me.. Go to the airport and watch airplanes turning on their landing lights on the runway when it's dark.. they ARE that bright... Those are landing lights, not even taxi or turn off lights and they would STILL be too bright to have them on at the gate.. they have around 600W

Good help! many thanks

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