kiek

Flying with live traffic!

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Will be following this... I'm not really sure of how this works. 

 

 - How do you link it to UT2 models for instance? 

 - What's the costs? You'll have to pay $10 for a year's service. Does that include RealTraffic, or is that an addon?

 

Sorry, but I'm kinda confused...  :smile:

Please study the Manual:

Just install UT2 as published. Then run my tool VMRGenerator (like numerousof pilots already have done to create matching rules for vPilot :-)) and copy the file AI_Liveries.txt to the PSXseeconTraffic folder.

I'm only using the UT2 liveries so you should keep the UT2 liveries, but may uninstall the UT2 program.

 

I'm not providing the RealTraffic information, you should buy a license for "RealTraffic for PSX" (that's another Windows program).

 

Nico

.

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See Gerard his post:

 

http://www.avsim.com/topic/504208-flying-with-live-traffic/?p=3571602

 

 

Not more then a few fps on average I'd say.

 

Nico

That's too good to be true...

 

Next question. What about GA traffic?

 

Thanks once more, Michael

The aircraft are injected into the scenery but calculated outside P3D. That is a major difference with other traffic programs that are running in P3D .

 

I think this clears it up, many thanks Gerard.

 

Michael

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That's too good to be true...

 

Next question. What about GA traffic?

 

Michael

That depends on if they are present at that airport at that time.

And if your P3D ( MT , UT etc ) has the models.

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Next question. What about GA traffic?

 

GA Traffic information, and information about helicopters, gliders, and so on, is also in the RealTraffic stream, and PSXseeconTraffic is able to generate liveries for that traffic too (if you have these liveries installed of course).

 

However, the data is not always that accurate as for normal airliners. In PSXseeconTraffic you have an option to select/deselect light aircraft.

 

Nico

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Thank you guys, this sounds very good, I'll definitely give this a try over the weekend, Even if there might be a few glitches in the beginning, the concept sounds very promising indeed.

 

I use MT6 at present, thus there should be a number of GA models/liveries available.

 

Kind regards, Michael

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But how does it handle ground traffic on airports without ASDE-X? Without an active transponder it wont see realtime ground traffic i assume. Does it assign a gate based on size and airline code in the AFCAD and then uses FSX/P3D logic to taxi to/from the gate?

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I am really baffled by the claim that impact on frames is <1%.  I hope its true, just not sure how it can be given the impact on frames with other packages.  I currently use MyTraffic Pro 6 (or whatever the latest version is these days) and have it at 10% but still find it impacts frames and VAS.

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But how does it handle ground traffic on airports without ASDE-X? Without an active transponder it wont see realtime ground traffic i assume. Does it assign a gate based on size and airline code in the AFCAD and then uses FSX/P3D logic to taxi to/from the gate?

It only shows ground traffic that is in the real traffic stream (transponder on?). This depends on the airport. At EHAM for instance you can follow traffic almost to/from the gate, while at EGLL you loose landing traffic often as soon as they leave the runway, or at touch down.

 

Nico

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I use MT 6 as well. At FB KSFO, a high traffic setting cuts frame rates from 30 fps (that's my monitor set to) without MT6 to 20 (given that's with overall *too* high settings) if I don't use a traffic limiter.

 

Kind regards, Michael

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It only shows ground traffic that is in the real traffic stream (transponder on?). This depends on the airport. At EHAM for instance you can follow traffic almost to/from the gate, while at EGLL you loose landing traffic often as soon as they leave the runway, or at touch down.

 

Nico

 

Thanks Nico! So traffic will disappear as soon as the transponder is switched off or if an airport doesnt provide any ground radar data? Hmm, thats quite an immersion killer :/

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Please study the Manual:

Just install UT2 as published. Then run my tool VMRGenerator (like numerousof pilots already have done to create matching rules for vPilot :-)) and copy the file AI_Liveries.txt to the PSXseeconTraffic folder.

I'm only using the UT2 liveries so you should keep the UT2 liveries, but may uninstall the UT2 program.

 

I'm not providing the RealTraffic information, you should buy a license for "RealTraffic for PSX" (that's another Windows program).

 

Nico

.

 

Thanks for the clarification.

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I use UTII. At KSFO, with ~40% airliner only set, I get 24-28 fps which is acceptable.

 

Don't really see a reason to change that, yet.

 

Cheers,

Mark

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Thanks Nico! So traffic will disappear as soon as the transponder is switched off or if an airport doesnt provide any ground radar data? Hmm, thats quite an immersion killer :/

Then don't use it. ;-)

 

Personally I find it much more interesting to have the airborne traffic. 

 

 

@All

 

Before becoming too enthousiastic, I must warn you. PSXseeconTraffic is a public beta. It has been tested pretty good with P3D but not that much with FSX. (I do not have it). There may still be problems with FSX.

 

Nico

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Then don't use it. ;-)

 

Personally I find it much more interesting to have the airborne traffic. 

 

 

@All

 

Before becoming too enthousiastic, I must warn you. PSXseeconTraffic is a public beta. It has been tested pretty good with P3D but not that much with FSX. (I do not have it). There may still be problems with FSX.

 

Nico

 

That was just a personal remark, i still think its a great tool ;) And thanks for offering this to the community as freeware, appreciated!

 

Do you reckon your tool might offer from/to gate taxiing in the future? Perhaps by using the build in taxi logic of P3D/FSX, as this woudlnt need realtime data? I dont know how difficult this would be to implement, so i'm just asking cheekily ;)

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Sounds interesting!

 

Another question:

does it work in Germany/whole Europe?

 

 

They do have sometimes silly regulations ....

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Nico,

 

thank you for your selfless contribution!!!

Excellent!

No more schedules to update, no more AI tinkering!

 

Doesn't get more real with this!

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can i do something to see more traffic? 

 

Acodring to Flightradar there are a lot of planes arround my but i could only see one of them KLM255 but the rest VIR1F BAW189, ...... and a lot of other i cannot see in Avilasoft EFB or on my PMDG747 TFC with show all aircrafts activated :sad:

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Excuse me, but... Maybe I'm being an idiot but where is the manual?

 

EDIT

Never mind!

 

I was an idiot! Found it...  :wink:

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Sounds interesting!

 

Another question:

does it work in Germany/whole ]

 

DLH does not operate B744 at EDDM. They're all based at EDDF :-) 

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DLH does not operate B744 at EDDM. They're all based at EDDF :-)

 

Parked aircraft airlines/types are based on the parking spots info in the Afcad from the airport.

If a moving aircraft parks then it is a correct one..

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I am curious about this app also.  Will have to wait for some more people to chime in about it.

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