J van E

A month has passed and I am still amazed

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I've got my Rift for over a month now and really, everytime I fly in Aerofly FS 2, really every single time, I can't help being amazed and in awe of what I see. The feeling of actually being there keeps on making my jaw drop. Yes, you do get used to the 3D effect in the cockpit, just like you do get used to 3D in real life LOL, but still, the immersion... I just did a flight from a high altitude airport to a lower one and at one moment I passed a mountain ridge and saw a truly immense valley in front of me, with mountains on the side in the far away distance and the setting sun was shining... I mean... seriously... I WAS THERE! It didn't LOOK immense, it WAS immense! But even less inspiring areas and circumstances look so real when I look down out of my Cessna (a plane which I never liked but which has become my favorite in AFS2). The mountains, the fields, heck, even the flat city textures (which I used to HATE in other sims) look so cool...! (BTW Generic textures are a thing of the past for me: when you are 'really out there' generic textures simply don't cut it anymore: the extremely realistic diversity of photoreal textures, flat as they may look here and there, ups the immersion factor with a few 100 percent and generic textures can never ever show you all that photoreal shows you. Generic textures are so extremely limited... I can't even imagine anymore liking them in FSX, P3D and XP!)

Anyway, just wanted to say that the Rift and Aerofly FS 2 are a match made in heaven and the best investment ever (when it comes to (sort of) 'flightsim related hardware'). Not a flight goes by without me thinking 'WOW'. I can't stop shaking my head in disbelief that I am really experiencing this. It is the best experience by far. A dream come true. Incredible.

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I was thinking something similar today. I've been messing around a lot with Flyinside, but as you said, autogen has kind of lost its lustre. My hope is that Orbx can provide the missing low level details with some sort of OSM based building placement, supplemented with lots of lovingly hand-placed landmarks. At that point I expect to be a very happy camper whose currently closed wallet will open again to new scenery purchases.

Oh, and Sesquashtoo, is that you? What have you done with J van E?!

 

 

 

 

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55 minutes ago, HiFlyer said:

Oh, and Sesquashtoo, is that you? What have you done with J van E?!

LOL Yeah, well, I just couldn't help myself... :happy:

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AeroFly should allow VR users to eject from the aircraft. That would probably be fun.

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19 minutes ago, rototom said:

AeroFly should allow VR users to eject from the aircraft. That would probably be fun.

This imagination is so incredible, I can't stop laughing!
But I suppose, the risk of heart attacks is just too high.

smilie_car_011.gif

 

 

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2 hours ago, rototom said:

AeroFly should allow VR users to eject from the aircraft. That would probably be fun.

This is the idea of the year 2017 for flight sim VR! 

I'm still patiently waiting for 4K VR sets - I refuse jumping back to 1080p sets! 

If I can I really want to spank Palmer Luckey the Oculus founder for forcing me to endure this long torture of waiting and waiting and waiting... 

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Excellent post J van E , it is so difficult to adequately express the wonders  of flying AFS2 with the rift but your post will be very inspiring to non-VR users. I just hope that many more people will soon be able to join us lucky enthusiasts and experience real, I mean VR, flying. :biggrin:

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I am sorry but I doubt I will join you guys anytime soo, despite I like AF2. I invested a few thousands of Euros into a hardware panel (XTOP with all Saitek gear including 9 FIPs) over the years which I am in *love* with. I doubt I'll throw this away for goggles, as amazing as they will be.

Just saying, nothing you've to worry about.

Kind regards, Michael

 

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That is a shame as I also have invested many thousands of pounds in an Emuteq  G1000 panel,which is amazing for flight training purposes. However you can never experience the true joy of flying with this configuration, VR will not replace this setup but will enable you to really experience flying as if it is real. Try it out if you can first but I am sure you will be hooked once you try it. 

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On 2.3.2017 at 2:05 PM, pmb said:

I am sorry but I doubt I will join you guys anytime soo, despite I like AF2. I invested a few thousands of Euros into a hardware panel (XTOP with all Saitek gear including 9 FIPs) over the years which I am in *love* with. I doubt I'll throw this away for goggles, as amazing as they will be.

Just saying, nothing you've to worry about.

Kind regards, Michael

 

You will. Sooner or later!

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Jv, while flying around today, just grinning ear to ear, I can't help but feel that Aerofly is going to be knocking a lot of people's socks off, soon.

Wait.

Just wait!! :gaul:

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39 minutes ago, HiFlyer said:

Wait.

Just wait!! :gaul:

As I can't wait, I want to know all and now!
I am all ears. :biggrin:

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8 hours ago, HiFlyer said:

Jv, while flying around today, just grinning ear to ear, I can't help but feel that Aerofly is going to be knocking a lot of people's socks off, soon.

Wait.

Just wait!! :gaul:

Oh boy... I've got a little problem now: I CAN'T WAIT!!! :biggrin:

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6 hours ago, J van E said:

Oh boy... I've got a little problem now: I CAN'T WAIT!!! :biggrin:

It's not a big secret, I'm just extrapolating what has already been shown over at Orbx: I'm talking about the potential of Ipacs photoscenery autogen.

For me, and I think a lot of people, the great weakness of photo scenery has always been its flatness. You yourself have mentioned this as possibly your main dislike in Aerofly: the flatness once you leave the main DLC city areas.

Now, I believe Ipacs might (probably does) have a game-changer, allowing the creation of VERY "plausible" cityscapes that complete the promise of orthophotos.

Think of Tonywobs stuff on steroids.

Take a look at JV's photos of Innsbruck, and imagine a day when scenery designers with access to enough data can build sprawling (accurate seeming) urban and suburban landscapes of the type we have never seen before.

Now couple that with Aeroflys Framerates and a few years more of additional systems modeling......

Or...... maybe I'm just on crack! :laugh:

But I now think there are only two civilian sims out there with the ability to legitimately call themselves Next-gen, and that's Aerofly and X-Plane.

 

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Aaaaaah, ok, LOL, I thought you were actually beta testing something. :biggrin: But well, yes, Aerofly does have potential. :happy:

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11 hours ago, ohsirus said:

I have to say I can hardly fly now in 2D.

Hardly...? I just can't. Even though the low res (of the Rift's screen but also of the scenery) is bugging me a bit (more and more, actually) there is no going back to a flat screen. The feeling of being there is just too good.

I have to add though that the feeling of being there is a bit odd feeling: when I fly I have a sense of being there but I am always very aware I am not actually there. For instance I never ever had the fear I would crash during a landing like I for certainly would have if I was trying to land a real plane. So the immersion is absolutely awesome but it it limited nonetheless. I think this is due to the low res of everything and the (very) obvious computerized scenery. 

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Well,

just bought NY, and am going through the sloooowwww process of installing all DLCs and AEFS2, at last...., at an average 3,5 Mbps....

Very few space will be left on disk, and I guess it's time to get a 500GB SSD... because LOWI will certainly be big...

Edited by jcomm
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Or you could just uninstall FSW. :tongue: Just kidding... Or not... :smile:

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1 hour ago, jcomm said:

Well,

just bought NY, and am going through the sloooowwww process of installing all DLCs and AEFS2, at last...., at an average 3,5 Mbps....

Very few space will be left on disk, and I guess it's time to get a 500GB SSD... because LOWI will certainly be big...

I admit to being surprised about New York. Didn't you say you were pretty much only interested in Europe? :ohmy:

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Yes, but am planning to start making flights between Coasts and maybe between Switzerland or Austria and the USA in the 744 :)

Also to support the cause, and my wife and both daughters love NY... :-)   Will show it to the three girls of my life :-))))

 

 

Edited by jcomm
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6 hours ago, Murmur said:

Or you could just uninstall FSW. :tongue: Just kidding... Or not... :smile:

Well, indeed I'm not left with much space for other sims.... :-)

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I bought AEFS2 on day 1, actually day 2, since on 1 I was too busy :-), installed it once before today's install ( it's too big an install to keep installing and uninstalling anyway... )

I figured out it was, among the civil flight simulation games I use the most powerful in pretty much all aspects, but in need of dedicated development in many directions.

There is no detailed weather generation, although we have more credible thermals than for instance in X-Plane - at least they cant with the wind...  Mountain flying is also interesting and AEFS2 has tuned down some overdone effects of ridge lift. Not perfect but again still better than what we get in other civil platforms, even though AS and CumulusX! can make their magic in FSX and derivates... 

Still in the weather area, having at least the chance to chose between a set of possible weather scenarios is yet another "basic" feature civil simmers have long been accustomed to... I miss it, but at the same time I really like the way AEFS 1 and 2 ( I believe I even preferred it in AEFS 1 ... but don't recall exactly... although it appears to have been tuned down somewhat... ) model turbulence and wind variability effects.

Then, regrettably AEFS2 fails my mandatory check - no precise Moon ephemeris, although there is a credible Moon cycle represented, although without phases. It's also not possible to set a precise date.

Flight dynamics wise AEFS2 is probably ahead of X-Plane in potential, although both have good potential, and we have various aircraft types, starting with rotary wing, in X-Plane that haven't yet debuted in AEFS 2, although we know they're being considered... Also there appear to be some important aspects of flight dynamics modelling missing, like for instance Mach effects, although at the same time there are ways of modelling aeroelasticity effects, which is really tempting!

I look fwd into : https://www.aerofly-sim.de/download/download-software/tmedit

Systems modelling is limited in some areas that civil simmers have long acquired as basic, although that doesn't mean they're accurately modelled in their sims - such as for example the "basic" modelling of CoG variations due to fuel distribution / consumption, mixture in reciprocating engines, etc...

As a glider pilot, and not counting Silentwings and Condorsoaring, AEFS2 offers me the closest to real experience of flying a glider I have found in a civil flight simulator. In some aspects it is on pair, or even superior to Condor and SW. While I don't know much about the "secret" / "closed" Condor flight model, SW is more or less open, just as AEFS2, and both share some modelling approaches / concepts. Compared to even the best glider models I ever tried for either MSFS or X-Plane, the gliders in AEFS2 do a better, in some aspects I even can say - much better - job.

So, yesterday, I followed the usual ritual of clearing space on my poor SSD, and started downloading the whole AEFS2 content. This includes the latest free highly detailed area of USA, and NY, which I bought with the funds of a recent refund...

I don't know what will happen next, but I would like to be able to try ORBX LOWI, and that Q-400, as well as the upcoming aircraft models.

I would also like to dedicate some time to tweaking some of the aircraft - I spent days doing that in times of fs9, with the help of that GREAT MAN named Ron Freimuth, with whom I shared the passion for flight dynamics modelling and with whom I tried to learn something more about it - although I lack a LOT of basic knowledge in it, I must admit, an had some difficulties understanding what Ron sometimes was talking about.

Since the aircraft configuration files in AEFS are so easy to edit, and the Wiki is evolving, and probably will get even more detailed with the future SDK updates, I believe I will at least be able to do something for those lousy Corsair prop effects.... :-/   But I really like the feel of the Extra, the gliders, even the C172 and the C90, and specially the Airbus, which my experience in the full flight simulator still makes the closest to reality I have ever experienced in a PC-based flight simulation game.

Edited by jcomm
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They did a good work on AeroflyFS 2. Hopefully the development will speed up.

Regarding the turbulence, you're right about your sensations. I recently inquired about it on the IPACS forums, and they said that the turbulence/atmospheric model was indeed more complex on AeroflyFS 1 than it is in AeroflyFS 2. So it's one of the features that they need working on too.

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