Jump to content
Sign in to follow this  
Aharon

Totally Clueless About Utlizing GTX1060 or FSX Settings

Recommended Posts

Shalom and greetings all my pals,

While my MSI GE62VR 6RF Apache Pro with 16 GB ram, 6 GB NVIDIA GTX 1060, 1 TB 7,200 rpm, and 226 GB SDD drive is doing well for my FSX Deluxe with SP1 and SP2 set in Windows 10 Professional operating system, I am trying to figure out to solve the problem of little fuzzy on ground texture when flying at FL350. Ground is always sharp when I see ground under my plane but little fuzzy when looking off left or right wing. My five year old laptop with 12 GB ram, 2 GB NVIDIA Geoforce 560 with CUDA, and 750 GB 7,200 rpm could show crisp ground texture from FL350 when under plane or looking right and left of the plane.

Since MSI GE62VR 6RF Apache Pro laptop is loaded with fancy glitz functions that I cannot make heads or tails to create right setting for FSX, I look at NVIDIA control center and notice that it is set to global setting with NVIDIA GRU. Should I switch setting to High Performance NVIDIA setting or leave it alone? I am afraid to mess it up.

I also notice that the NVIDIA control center's Anisotropic setting is set to 8X for FSX. I changed from 8X to 16X. Is this correct thing for me to do to make the ground texture crisp sharp when flying at FL350? Or is it big mistake and I should change back to 8X?

Thanks for any help that any of you might offer.

Well I am still not getting crisp sharp ground textures when looking at left or right side, not under the plane.

For FSX Deluxe with SP1 and SP2, what are the best FSX settings and NiVdia settings to achieve crisp sharp ground textures when flying at FL350 or 10,000 ft or 5,000 ft please? I am trying to figure out why my new powerful laptop with 16 GB ram with fastest memory chips, 6 GB dedicated GTX1060 video ram, Latest 6th Gen. Intel® Core™ i7 processor, and 1 TB 7,200 rpm hard drive is not doing what you can see in my screenshot that was taken by my 6 year old laptop with 12 GB ram, 2 GB dedicated GT 580 Cuda NiVidia video ram, and 750 GB 7,200 rpm hard drive. I cannot access to my old laptop's files to look at settings as it is dead.

Here is screenshot example out of old laptop:

de29_zps4fc5deac.jpg

de38_zps45542ae3.jpg

I know my new laptop is one zillion times more powerful than my 6 year old laptop so I must have ben using wrong settings in FSX.

I am studying both fsx.cfgs from old and new laptop to see any difference that might contribute or explain the factor for little fuzzy ground textures. So far, both are same except two words: ProcSpeed and Thermal Visual which show different numbers in both FSX.cfgs.

What is ProcSpeed? In old laptop, it shows 6694. In new laptop, it shows 5672.

What is thermal Visuals? In old laptop, it is zero. In new laptop, it is one.

Does it explain why little bit fuzzy ground texture on left and right sides of plane (not under plane)?

Regards,

Aharon


signCopy.jpg

Share this post


Link to post
Share on other sites

Meanwhile......

The old laptop has i7-3612 CPU @2.10 GHZ

The new laptop has Skylark i7-6700 HQ CPU @ 3.20 GHZ expandable to 3.80 GHZ if desired

Here is FSX.cfg as seen below:

[GRAPHICS]
SHADER_CACHE_PRIMED_10=1693458432
SHADER_CACHE_PRIMED=1693458432
D3D10=0
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=0
LANDING_LIGHTS=1
AC_SELF_SHADOW=0
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
HIGHMEMFIX=1
[SOUND]
AmbientUIMusicVolume=-6.000000
SOUND_FADER1=-0.000000
SOUND_FADER2=-0.000000
SOUND_FADER3=-0.000000
SOUND_FADER4=-0.000000
AmbientUIMusic=FSX01
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=0
AmbientUI=0
[Display]
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=0
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=40
UPPER_FRAMERATE_LIMIT=57
WideViewAspect=False
[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
ProcSpeed=5672
PerfBucket=7
HideMenuNormal=0
HideMenuFullscreen=1
Maximized=2
Location=439,117,1481,909,\\.\DISPLAY1
[PANELS]
IMAGE_QUALITY=1
DEFAULT_VIEW=1
QUICKTIPS=1
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=2
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=5
THERMAL_VISUALS=1
[DISPLAY.Device.NVIDIA GeForce GTX 1060.0]
Mode=1920x1080x32
Anisotropic=1
AntiAlias=1
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[Trusted]
D:\Microsoft Flight Simulator X\Modules\FSUIPC4.dll.biblhiquzciinwauzitthwnbkteulklrztbhcwkk=1
D:\Microsoft Flight Simulator X\GAUGES\737-400.DLL.nlialwwbckcoaiwawbuqwkqaawhnkqwbbatzahrr=2
D:\Microsoft Flight Simulator X\GAUGES\Boeing777-300.GAU.eaetaluzbbuknwktuoelqoteubrclrrrkborwalk=2
D:\Microsoft Flight Simulator X\GAUGES\Magnetic_Compass.DLL.wbqqqwztoeecoiberqqtnanuiwwtcalttbrurbln=2
D:\Microsoft Flight Simulator X\GAUGES\BoeingGeneric.DLL.lahnwqooworohqnrzrbwbzztcwiqwiatzqzatrtc=2
D:\Microsoft Flight Simulator X\GAUGES\KingAir.DLL.oznzblkwkchternibkhrtkeawcoebnwlrahlzekk=2
D:\Microsoft Flight Simulator X\GAUGES\Cessna172.DLL.eeqhwtkwquzcrnhzwozztzobqelbheckatrlburn=2
D:\Microsoft Flight Simulator X\GAUGES\KingAir_Radio.DLL.ncokuzqoztinrcriaaiwlhqirchrzttbrlzchttr=2
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=1
[USERINTERFACE]
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=All
SelectAircraftPublisher=All
SelectAircraftType=All
DisplayFuelAsWeight=1
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
[ATC]
ShowATCText=1
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=1
UsePilotVoice=1
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0
[SCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=0
ShipsAndFerriesDensity=0
LeisureBoatsDensity=0
IFROnly=0
AIRPORT_SCENERY_DENSITY=3
[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=69
MESH_RESOLUTION=23
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=4
DETAIL_TEXTURE=1
WATER_EFFECTS=7
[AContain]
ShowLabels=1
ShowUserLabel=1
ShowLabelManufacturer=0
ShowLabelModel=0
ShowLabelTailNumber=1
ShowLabelDistance=0
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=3
ASLON=0
MEASURE=0
[REALISM]
PFactor=0.000000
Torque=0.000000
GyroEffect=0.000000
CrashTolerance=0.000000
General=0.000000
UnlimitedFuel=False
TrueAirspeed=False
AutoCoord=False
RealMixture=False
StressDamage=False
GEffect=False
ManualLights=False
GyroDrift=False
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1647
[Misc]
Com_Rate=7
[FlightPlanMap]
LineWidth=2
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=1
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_waypoints=1
show_airways=1
show_markers=1
show_volume_boundaries=1
show_ac_twr=1
[MAPVIEW_MAP]
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=0
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_flight_history=1
[MULTIPLAYER]
condAccoutPassword=0
VoiceVolume=-0.000000

 


signCopy.jpg

Share this post


Link to post
Share on other sites

It is normal for terrain to become fuzzier as you gain altitude.. the screenshots you show are from low altitude.

As for the two lines in cfg file, they are not related.

 


Bert

Share this post


Link to post
Share on other sites

numbers are strange, locked fps at 57?

TEXTURE_BANDWIDTH_MULT=40
UPPER_FRAMERATE_LIMIT=57

change this to true

WideViewAspect=False

disable anti aliasing in fsx and setup nvidia inspector in the pmdg general forum Ryan has a sticky

AntiAlias=1

you can put water to high 2x and use bufferpools=0 to push more on the video card. not much else, p3d is better for taking advantage of good video cards.

Share this post


Link to post
Share on other sites
On 3/11/2017 at 6:22 PM, Aharon said:

What is ProcSpeed? In old laptop, it shows 6694. In new laptop, it shows 5672.

What is thermal Visuals? In old laptop, it is zero. In new laptop, it is one.

ProcSpeed is just a number the sim comes up with when building a new FSX.cfg so as to make preliminary settings within the .cfg.  It has nothing to do with how the sim runs.  A possible reason your new laptop ProcSpeed is lower than your old could be explained by having Hyperthreading enabled on the new CPU but disabled on the old.  If you disable Hyperthreading on your new CPU your ProcSpeed would be about twice the 5672 you see in your .cfg now.  But remember, having that number higher won't make your sim run better.

Thermal Visuals are just that... enabled will force the sim to visually mark the thermals (all glider pilots would love that).

I agree your TEXTURE_BANDWIDTH_MULT could be higher... given your hardware you could try 80 or even 120.  Try setting your UPPER_FRAMERATE_LIMIT to 30.

Good luck,

Greg

Share this post


Link to post
Share on other sites

Thanks all for kind tips and suggestions.  Will try all of your tricks.

Regards,

Aharon


signCopy.jpg

Share this post


Link to post
Share on other sites

Ok ok ok ok ok

After studying all suggestions and tips, I have decided to change in fsx.cfg texture max load from 1024 to 4096, LOD Radius from 4.50000 to 5.0, and TEXTURE_BANDWIDTH_MULT from 40 to 80 using notepad under administrative rights.

I saved the fsx.cfg and then opened to read to be sure the numbers were properly saved.

Then I flew a flight and completed it successfully.  When I looked at fsx.cfg, I was surprised to see that it went back to original numbers instead of my requested numbers.

I have no idea why it happened.  I changed again to my numbers and then flew a successful fight.  Then I checked fsx.cfg only to see it went back to original numbers instead of using my numbers.

Anybody got idea why?? How do I make fsx.cfg accept my numbers?

Regards,

Aharon


signCopy.jpg

Share this post


Link to post
Share on other sites
38 minutes ago, Aharon said:

fsx.cfg texture max load from 1024 to 4096

Just so you know, 4096 will be changed back to 1024 if you so much as breathe on the settings. Bet you changed something.


Eva Vlaardingerbroek, an inspiratiom.

Share this post


Link to post
Share on other sites
3 hours ago, Aharon said:

I saved the fsx.cfg and then opened to read to be sure the numbers were properly saved.

After making changes to the fsx.cfg in Notepad and then looking at the changes on the Settings page of the sim, make sure you use the "CANCEL" button to leave the Settings page.  Using the "OK" button will reset the Texture Max Load to 1024 as Ron noted and, as well, reset the LOD Radius to 4.5.

Greg

Share this post


Link to post
Share on other sites

I'm not sure I still follow this, first complaining about blurries and not so sharp textures and now willing to raise Textures to 4096 and LOD to 5.0??? this will cause even more blurries as both these numbers will tax your system incredibaly but if that is what you want then this is the way to go; set up everything in the settings as you like and then click the save button and give the profile a name ( you can make different profiles for different types of flying like high flyers or low and slow depending on the type of flyiong you want to do at that moment ), then edit your max load and LOD radius in notepad from these profiles ( not the fsx.cfg ), then after you start FSX load a profile and the numbers will be there but don't touch any setting anymore or they will revert back to default.

Herman

Share this post


Link to post
Share on other sites
13 minutes ago, electricman said:

I'm not sure I still follow this, first complaining about blurries and not so sharp textures and now willing to raise Textures to 4096 and LOD to 5.0??? this will cause even more blurries as both these numbers will tax your system incredibaly but if that is what you want then this is the way to go; set up everything in the settings as you like and then click the save button and give the profile a name ( you can make different profiles for different types of flying like high flyers or low and slow depending on the type of flyiong you want to do at that moment ), then edit your max load and LOD radius in notepad from these profiles ( not the fsx.cfg ), then after you start FSX load a profile and the numbers will be there but don't touch any setting anymore or they will revert back to default.

Herman

In addition to what was said above, changing to 4096 won't improve the clarity of your ground textures as they are only 1024 texture sheets and upping other settings is only going to place more of a load on FSX causing it to work harder and cause more blurry textures.


Avsim Board of Directors | Avsim Forums Moderator

Share this post


Link to post
Share on other sites
7 hours ago, Aharon said:

Ok ok ok ok ok

After studying all suggestions and tips, I have decided to change in fsx.cfg texture max load from 1024 to 4096, LOD Radius from 4.50000 to 5.0, and TEXTURE_BANDWIDTH_MULT from 40 to 80 using notepad under administrative rights.

I saved the fsx.cfg and then opened to read to be sure the numbers were properly saved.

Then I flew a flight and completed it successfully.  When I looked at fsx.cfg, I was surprised to see that it went back to original numbers instead of my requested numbers.

I have no idea why it happened.  I changed again to my numbers and then flew a successful fight.  Then I checked fsx.cfg only to see it went back to original numbers instead of using my numbers.

Anybody got idea why?? How do I make fsx.cfg accept my numbers?

Regards,

Aharon

Make sure you're editing the actual config and not the .txt copy in the FSX folder. 

Also, like others said, those changes won't make your ground textures clearer but will tax your system and possibly create the opposite effect


 

 

Share this post


Link to post
Share on other sites
8 hours ago, electricman said:

I'm not sure I still follow this, first complaining about not so sharp textures and now willing to raise Textures to 4096 and LOD to 5.0??? this will cause even more blurries as both these numbers will tax your system incredibaly

It is not the case or problem of not so sharp ground textures of towns and cities.  It is the case of finding RIGHT settings in my such complex powerful laptop with tons of fancy options and functions to the point I cannot make heads or tails to find correct setting for my desire to have crisp sharp ground textures of towns and cities when looking out of left or right side of plane.  When looking under plane, it is superbly crisp sharp.  Look at my screenshots above.

The new laptop would not have taxing out problems as it averages 100 fps during flights.  I am trying to find the correct settings and that will include raising to 4096 and 5.0 if it is necessary and correct procedure.

 

Regards,


Aharon

 


signCopy.jpg

Share this post


Link to post
Share on other sites

4096 will do nothing for you, but raising LOD to 5.5 or even 6.5 might have an effect.


Bert

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...