Jump to content
Sign in to follow this  
phoenixphire

Prepar3D v4 Photoscenery Compatibitly

Recommended Posts

Is there any reason my photoscenery would not be compatible with the upcoming P3D v4? I have tons of megascenery and other photoscenery and I would hate for it to sit on a hardrive. it would be nice to enjoy it in the 64bit environment. I can't see why it wouldn't but I'am not very knowledgable about such matters. 


Mike Keigley

 

Boeing777_Banner_Pilot.jpg

 

Share this post


Link to post
Share on other sites

Well in case anyone is interested. My initial test is that photoscenery installs into P3DV4 with no issues so far. 


Mike Keigley

 

Boeing777_Banner_Pilot.jpg

 

Share this post


Link to post
Share on other sites

Does it look better with the extended LOD?


Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI MAG CORELIQUID C360, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb@76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64

“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

Share this post


Link to post
Share on other sites
On 31/05/2017 at 8:42 AM, pugilist2 said:

Does it look better with the extended LOD?

I'm finding that photoscenery now looks far better in V4 than it's ever looked before.

Phil

Share this post


Link to post
Share on other sites

What LOD are you using? 


Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

Share this post


Link to post
Share on other sites

Photoscenery in v4 is 2 LOD levels off. In V3 it was laid down in 256x256, while in v4 there now is 1024x1024 and 512x512.

So further away it now is less sharp.


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post
Share on other sites
On ‎02‎.‎07‎.‎2017 at 10:03 PM, GSalden said:

Photoscenery in v4 is 2 LOD levels off. In V3 it was laid down in 256x256, while in v4 there now is 1024x1024 and 512x512.

So further away it now is less sharp.

I am still in my preparation phase for P3DV4 :happy: and currently running P3DV3.

 

Do I understand you correctly that the blurriness of photoscenery in the distance is even worse in V4 than it is in V3? :ohmy:

One of my biggest hopes for V4 was an improvement of the distant blurries (to clarify: I am not talking about blurries caused by slow texture loading, but the problem with LOD levels in the distance). So that is only improved for the landclass textures but not for photoscenery even with the new LOD and TEXTURE_SIZE_EXP settings? And even worsened?

Share this post


Link to post
Share on other sites

By setting the LOD radius to Ultra instead of High you can improve the sharpness of the photo scenery..


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post
Share on other sites
7 minutes ago, GSalden said:

By setting the LOD radius to Ultra instead of High you can improve the sharpness of the photo scenery..

So that it is as good (or bad...) as in V3?

 

Sorry for insisting but since I almost exclusively use photoreal scenery, if the sharpness would be worse than in V3, this would really be a reason for me to wait for 4.1 or whatever until it gets improved.

 

Share this post


Link to post
Share on other sites

Here I am using photo scenery only + custom AG on top of it.

It now looks almost as good as in V3.


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post
Share on other sites
3 minutes ago, GSalden said:

Here I am using photo scenery only + custom AG on top of it.

It now looks almost as good as in V3.

Thanks, Gerard!

Share this post


Link to post
Share on other sites

What custom AG are you using?


Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

Share this post


Link to post
Share on other sites
On 15-7-2017 at 5:48 PM, pgde said:

What custom AG are you using?

- OpenVFR 

- freeware + OpenVFR merged

- Prealsoft London AG


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Share this post


Link to post
Share on other sites

I have Prealsoft_HD Cities-London but the scenery is terrible. The scenery overlays the normal scenery and I only get a hazy view with a few blocks of buildings. I followed the instructions as is given with the two files downloaded and placed the 'reconstructed' folder in the Addon-folder. The Scenery folder has 18 files and the texture file 2505 files. Am I missing something? Does it matter where in the priority list it is placed? I tried it in FSX as well as in P3Dv4 - no difference. Help will be appreciated.

 


Leon Gerber

CPU: AMD Ryzen 9 5900X 12 Core 4.12 Ghz (water cooled)GPU: MSI Nvidia GeForce RTX 3080Ti 12 GBMemory: Corsair 32GB / MB:  Asustek computer, TUF Gaming B550M-PLUS (WI-FI) (AM4) / SSD: Samsung 2GB 2x / HD: Seagate 4 GBPSU: ROG Strix 1000W

Share this post


Link to post
Share on other sites
On 8/10/2017 at 6:49 AM, GSalden said:

- OpenVFR 

- freeware + OpenVFR merged

- Prealsoft London AG

How's London look?


Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i7-8700 32GB Ram, GTX-1070 8 Gig RAM

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...